Player Matchup

Cernunnos
Cernunnos
ZayysAdvoxate
Cernunnos
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 48L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
blackitties
Cthulhu
Level 21
God Stats
9W - 5L
1,543 SR
Queue Stats
17W - 35L
1,141 Elo+
Party 1
Zhong Kui
Zhong Kui
ziken21
Zhong Kui
Level 146
God Stats
2W - 3L
1,236 SR
Queue Stats
48W - 73L
1,315 Elo+
Party 1
Team Averages
Level 92
1,426 SR
1,313 Elo+

VS

Team Averages
Level 52
1,565 SR
1,402 Elo+
Medusa
Medusa
DOUDOU11
Medusa
Level 37
God Stats
0W - 1L
1,695 SR
Queue Stats
15W - 23L
1,183 Elo+
Solo
Cthulhu
Cthulhu
FERLOH
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Agni
Agni
riccu
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 129L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ZayysAdvoxate
Cernunnos
15
11 / 3 / 13
12,369
773
15,465
13,150
6,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
blackitties
Cthulhu
15
3 / 1 / 22
11,410
713
5,112
13,103
16,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ziken21
Zhong Kui
17
17 / 1 / 8
12,826
802
20,812
14,985
11,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DOUDOU11
Medusa
12
1 / 15 / 2
9,567
598
6,320
18,363
6,807
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
FERLOH
Cthulhu
13
0 / 5 / 4
9,204
575
4,811
14,751
15,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
riccu
Agni
14
2 / 11 / 2
10,576
661
9,649
15,956
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
31
Kills
3
5
Deaths
31
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
DOUDOU11
Medusa
1
15
2
0.13
L
Cthulhu
FERLOH
Cthulhu
0
5
4
0.4
W
Cernunnos
ZayysAdvoxate
Cernunnos
11
3
13
5.83
W
Cthulhu
blackitties
Cthulhu
3
1
22
14
L
Agni
riccu
Agni
2
11
2
0.27
W
Zhong Kui
ziken21
Zhong Kui
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
20,780
41,238
Taken
49,070
34,799
Mitigated
28,019
12,355
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DOUDOU11
Medusa
6,320
2,856
0
56
18,363
6,807
44
9,233
8,805
0
13,703
L
Cthulhu
FERLOH
Cthulhu
4,811
245
135
1,844
14,751
15,309
0
7,935
6,273
16,698
0
W
Cernunnos
ZayysAdvoxate
Cernunnos
15,465
7,815
0
2,496
13,150
6,354
1,193
5,142
8,008
0
52,572
W
Cthulhu
blackitties
Cthulhu
5,112
162
354
1,538
13,103
16,873
298
4,307
8,796
23,387
0
L
Agni
riccu
Agni
9,649
914
695
1,887
15,956
5,903
0
8,248
7,625
47,854
0
W
Zhong Kui
ziken21
Zhong Kui
20,812
1,715
0
7,967
14,985
11,572
1,006
5,461
9,524
53,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
29,347
184
Minions Killed
126
11
Camps Cleared
2
876,287
Distance Traveled
683,211
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,567
598
17
1
0
199,139
0
L
Cthulhu
9,204
575
21
1
0
236,738
0
W
Cernunnos
12,369
773
70
4
2
265,809
2
W
Cthulhu
11,410
713
46
3
1
324,524
0
L
Agni
10,576
661
88
6
2
247,334
7
W
Zhong Kui
12,826
802
68
4
8
285,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role