Player Matchup

Yemoja
Yemoja
Danieldu67
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,171 Elo+
Solo
Neith
Neith
helmsquad7
Neith
Level 17
God Stats
9W - 9L
1,408 SR
Queue Stats
11W - 11L
1,401 Elo+
Solo
Fenrir
Fenrir
labrin69
Fenrir
Level 6
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 15L
975 Elo+
Solo
Terra
Terra
snakyharp432099
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,409 Elo+
Solo
Zeus
Zeus
theGRAVYtrain5
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,103 Elo+
Solo
Team Averages
Level 9
1,528 SR
1,212 Elo+

VS

Team Averages
Level 25
1,450 SR
1,396 Elo+
Danzaburou
Danzaburou
DA PSYCHO BAT
Danzaburou
Level 29
God Stats
8W - 2L
1,636 SR
Queue Stats
118W - 114L
1,509 Elo+
Solo
Nemesis
Nemesis
DARIUSDENOXUS
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,322 Elo+
Solo
Bacchus
Bacchus
PanzerBowl94600
Bacchus
Level 17
God Stats
38W - 36L
1,451 SR
Queue Stats
44W - 41L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jovic2015
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,303 SR
Queue Stats
19W - 17L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
ksa_p20
Sun Wukong
Level 26
God Stats
13W - 21L
1,360 SR
Queue Stats
118W - 129L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Danieldu67
Yemoja
16
0 / 8 / 0
9,857
821
956
18,114
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
16
0 / 5 / 1
10,390
866
16,054
17,888
4,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
labrin69
Fenrir
16
0 / 12 / 0
9,628
802
4,976
26,525
7,975
16
1 / 8 / 0
10,455
871
5,928
27,117
24,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 10 / 0
9,776
815
9,644
18,065
6,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DA PSYCHO BAT
Danzaburou
20
17 / 0 / 12
13,258
1,105
32,104
3,498
1,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
19
3 / 0 / 25
11,929
994
13,495
7,899
3,656
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 0 / 23
14,068
1,172
14,261
11,135
14,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
jovic2015
Morgan Le Fay
19
1 / 1 / 18
11,112
926
9,152
7,824
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ksa_p20
Sun Wukong
19
13 / 0 / 16
12,954
1,080
30,276
13,913
7,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
137
1
Kills
43
43
Deaths
1
1
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DA PSYCHO BAT
Danzaburou
17
0
12
23
W
Nemesis
3
0
25
15.5
L
Yemoja
Danieldu67
Yemoja
0
8
0
0
W
9
0
23
20.5
L
Neith
0
5
1
0.1
W
Morgan Le Fay
jovic2015
Morgan Le Fay
1
1
18
10
W
Sun Wukong
ksa_p20
Sun Wukong
13
0
16
21
L
Fenrir
labrin69
Fenrir
0
12
0
0
L
1
8
0
0.13
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,558
Damage
99,288
107,709
Taken
44,269
55,680
Mitigated
30,750
8,243
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DA PSYCHO BAT
Danzaburou
32,104
19,529
539
2,529
3,498
1,688
0
1,261
2,237
0
61,357
W
Nemesis
13,495
5,956
0
1,150
7,899
3,656
0
2,688
5,211
0
23,699
L
Yemoja
Danieldu67
Yemoja
956
596
339
779
18,114
11,709
0
2,902
15,212
6,362
0
W
14,261
1,837
0
2,590
11,135
14,515
0
4,396
6,739
25,648
0
L
Neith
16,054
9,545
0
526
17,888
4,768
0
2,519
15,369
0
62,109
W
Morgan Le Fay
jovic2015
Morgan Le Fay
9,152
1,565
108
1,100
7,824
3,766
0
2,340
5,484
28,663
0
W
Sun Wukong
ksa_p20
Sun Wukong
30,276
9,898
0
1,877
13,913
7,125
0
5,843
8,070
0
47,999
L
Fenrir
labrin69
Fenrir
4,976
767
0
351
26,525
7,975
0
6,489
20,036
0
18,762
L
5,928
2,229
2,938
2,457
27,117
24,367
0
5,035
22,082
17,658
0
L
9,644
2,752
0
853
18,065
6,861
0
6,468
11,597
34,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
63,321
203
Minions Killed
221
3
Camps Cleared
5
934,383
Distance Traveled
1,130,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,258
1,105
67
6
1
194,293
0
W
Nemesis
11,929
994
29
2
4
230,739
0
L
Yemoja
9,857
821
7
1
1
139,988
0
W
Bacchus
14,068
1,172
18
2
0
251,626
0
L
Neith
10,390
866
117
10
1
197,870
0
W
Morgan Le Fay
11,112
926
58
5
0
211,414
2
W
Sun Wukong
12,954
1,080
49
4
0
242,303
0
L
Fenrir
9,628
802
19
2
1
226,028
0
L
Terra
10,455
871
19
2
0
196,552
0
L
Zeus
9,776
815
41
3
0
173,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role