Player Matchup

Odin
Odin
Gold V
Mygtaboy
Odin
Gold V
Level 123
God Stats
11W - 7L
1,600 SR
Queue Stats
148W - 166L
1,509 MMR
Party 1
Cerberus
Cerberus
Silver I
SageRageinc
Cerberus
Silver I
Level 107
God Stats
1W - 5L
1,486 SR
Queue Stats
11W - 21L
1,335 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Steveico
Danzaburou
Gold III
Level 105
God Stats
9W - 14L
1,529 SR
Queue Stats
126W - 138L
1,466 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,538 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,695 SR
1,209 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
Masterwolff3
Sol
Silver III
Level 118
God Stats
1W - 1L
1,881 SR
Queue Stats
38W - 52L
924 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
lllGamerGilr1
Baron Samedi
Silver II
Level 108
God Stats
1W - 0L
1,703 SR
Queue Stats
35W - 58L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 4 / 4
7,279
607
6,773
11,715
8,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
SageRageinc
Cerberus
13
4 / 3 / 2
8,229
686
9,866
13,239
10,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Steveico
Danzaburou
11
1 / 4 / 4
7,289
607
9,522
8,735
3,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesAthenaTiamatAphroditeUllr

VS

Bans
ThothHou YiScyllaIzanamiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 1 / 5
9,303
775
8,686
14,928
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 4
8,880
740
12,637
10,202
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
lllGamerGilr1
Baron Samedi
12
1 / 3 / 8
7,982
665
5,430
11,760
7,139
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
11
11
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
5
7.5
W
5
2
4
3.5
L
Odin
1
4
4
0.75
L
Cerberus
SageRageinc
Cerberus
4
3
2
1.67
L
Danzaburou
Steveico
Danzaburou
1
4
4
0.75
W
Baron Samedi
lllGamerGilr1
Baron Samedi
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
26,753
33,689
Taken
36,890
21,944
Mitigated
23,625
7,555
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,686
1,423
406
4,286
14,928
12,957
0
3,885
9,867
622
18,800
W
12,637
3,765
0
4,616
10,202
3,529
2,385
3,049
7,153
37,035
3,392
L
Odin
6,773
1,029
0
1,509
11,715
8,074
0
4,868
6,847
0
17,161
L
Cerberus
SageRageinc
Cerberus
9,866
972
0
4,401
13,239
10,675
0
7,250
5,989
26,903
0
L
Danzaburou
Steveico
Danzaburou
9,522
4,323
0
1,645
8,735
3,195
80
5,032
3,703
0
26,576
W
Baron Samedi
lllGamerGilr1
Baron Samedi
5,430
659
1,362
3,829
11,760
7,139
345
3,289
8,471
20,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,797
Gold Earned
26,165
121
Minions Killed
120
4
Camps Cleared
5
622,006
Distance Traveled
613,515
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,303
775
32
3
3
201,102
5
W
Sol
8,880
740
62
5
2
207,424
1
L
Odin
7,279
607
23
2
0
225,731
2
L
Cerberus
8,229
686
49
4
1
211,537
1
L
Danzaburou
7,289
607
49
4
3
184,738
2
W
Baron Samedi
7,982
665
26
2
0
204,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role