Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Padre_du_47
Ravana
Level 18
God Stats
9W - 11L
1,500 SR
Queue Stats
83W - 82L
1,454 Elo+
Solo
Geb
Geb
Trimus_Nexus
Geb
Level 11
God Stats
13W - 8L
1,715 SR
Queue Stats
59W - 62L
1,388 Elo+
Party 2
He Bo
He Bo
Trimus_Nova
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 161L
1,454 Elo+
Party 2
Bellona
Bellona
YOU-genji
Bellona
Level 28
God Stats
2W - 7L
1,037 SR
Queue Stats
161W - 188L
1,494 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,458 Elo+

VS

Team Averages
Level 11
1,631 SR
1,497 Elo+
Artemis
Artemis
AidenS1
Artemis
Level 11
God Stats
2W - 0L
1,827 SR
Queue Stats
11W - 7L
1,498 Elo+
Party 3
Ymir
Ymir
DxpeXjuli
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Enton_sk
Baron Samedi
Level 24
God Stats
8W - 3L
1,499 SR
Queue Stats
39W - 40L
1,441 Elo+
Party 1
Thanatos
Thanatos
Komatetsou
Thanatos
Level 6
God Stats
4W - 0L
1,830 SR
Queue Stats
6W - 2L
1,573 Elo+
Party 3
Mulan
Mulan
ПодПростаквашкой
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
9 / 4 / 5
9,463
631
13,130
11,161
2,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
14
6 / 5 / 1
8,332
555
7,116
10,580
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 8 / 6
7,503
500
4,541
15,721
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 4
6,983
466
4,393
9,905
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
YOU-genji
Bellona
12
2 / 5 / 3
7,331
489
5,931
11,438
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AidenS1
Artemis
13
9 / 5 / 3
8,270
551
16,227
10,932
3,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
11
0 / 4 / 9
7,106
474
3,797
11,408
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Enton_sk
Baron Samedi
12
1 / 5 / 7
7,175
478
7,068
7,512
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Komatetsou
Thanatos
16
15 / 2 / 1
9,942
663
13,368
10,878
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 4
6,504
434
4,339
10,908
8,786
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
21
Kills
26
26
Deaths
22
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
9
4
5
2.88
W
Artemis
AidenS1
Artemis
9
5
3
2.1
W
Ymir
0
4
9
1.13
W
Baron Samedi
Enton_sk
Baron Samedi
1
5
7
0.9
W
Thanatos
Komatetsou
Thanatos
15
2
1
7.75
L
Ravana
6
5
1
1.3
L
2
8
6
0.63
L
2
4
4
1
L
Bellona
YOU-genji
Bellona
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
44,799
58,805
Taken
51,638
26,058
Mitigated
30,550
9,717
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,130
9,493
0
3,100
11,161
2,853
58
2,366
8,795
0
40,277
W
Artemis
AidenS1
Artemis
16,227
10,286
0
2,747
10,932
3,480
1,149
2,669
8,263
0
45,742
W
Ymir
3,797
957
0
624
11,408
8,962
225
1,836
9,572
27,020
0
W
Baron Samedi
Enton_sk
Baron Samedi
7,068
272
558
1,213
7,512
3,765
877
2,311
5,201
38,257
0
W
Thanatos
Komatetsou
Thanatos
13,368
4,842
0
10,992
10,878
5,557
859
1,804
9,074
0
58,687
L
Ravana
7,116
2,292
0
3,147
10,580
3,986
0
683
9,897
0
43,748
L
4,541
850
0
819
15,721
7,844
138
3,996
11,725
18,537
0
L
4,393
128
0
2,223
9,905
2,814
0
2,458
7,447
30,655
0
L
Bellona
YOU-genji
Bellona
5,931
1,703
0
428
11,438
8,561
0
1,362
10,076
0
42,493
W
4,339
1,027
0
525
10,908
8,786
97
314
10,594
0
21,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
38,997
343
Minions Killed
305
0
Camps Cleared
0
1,331,601
Distance Traveled
1,361,598
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,463
631
79
5
0
245,594
0
W
Artemis
8,270
551
64
4
0
239,497
0
W
Ymir
7,106
474
40
3
0
262,887
1
W
Baron Samedi
7,175
478
56
4
0
271,005
1
W
Thanatos
9,942
663
102
7
0
318,936
4
L
Ravana
8,332
555
94
6
0
269,078
2
L
Geb
7,503
500
20
1
0
264,766
0
L
He Bo
6,983
466
66
4
0
272,666
5
L
Bellona
7,331
489
84
6
0
279,497
0
W
Mulan
6,504
434
43
3
0
269,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role