Player Matchup

Morgan Le Fay
Morgan Le Fay
Anth0mique
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 1L
1,796 Elo+
Solo
Heimdallr
Heimdallr
Flexxis
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,530 Elo+
Party 2
Thanatos
Thanatos
Lasomniia
Thanatos
Level 20
God Stats
9W - 7L
1,521 SR
Queue Stats
18W - 19L
1,419 Elo+
Party 2
Chaac
Chaac
nvwa2020
Chaac
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 22L
1,419 Elo+
Solo
Zeus
Zeus
triplexxi
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,769 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,587 Elo+

VS

Team Averages
Level 18
1,533 SR
1,623 Elo+
Janus
Janus
CurlyxUchiha
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,873 Elo+
Solo
Pele
Pele
Kyoci
Pele
Level 28
God Stats
8W - 8L
1,438 SR
Queue Stats
142W - 151L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Omapinkasali
Cthulhu
Level 8
God Stats
3W - 1L
1,843 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 1
Medusa
Medusa
lichtdias
Medusa
Level 19
God Stats
1W - 1L
1,302 SR
Queue Stats
12W - 9L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
palecircus
Amaterasu
Level 29
God Stats
5W - 3L
1,580 SR
Queue Stats
183W - 157L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anth0mique
Morgan Le Fay
14
3 / 9 / 5
9,489
499
10,883
14,568
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Flexxis
Heimdallr
14
5 / 8 / 4
9,393
494
9,060
14,111
5,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Lasomniia
Thanatos
16
10 / 8 / 4
10,720
564
10,797
18,836
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
nvwa2020
Chaac
15
1 / 5 / 2
8,814
464
8,809
14,810
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
11
0 / 5 / 3
6,803
358
3,379
9,890
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 9
11,796
621
12,784
12,589
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Kyoci
Pele
18
6 / 4 / 5
10,803
569
10,165
14,110
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Omapinkasali
Cthulhu
14
6 / 2 / 9
9,585
504
11,357
13,863
12,402
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
lichtdias
Medusa
14
9 / 9 / 7
9,711
511
11,358
13,461
3,939
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
palecircus
Amaterasu
19
6 / 1 / 6
11,791
621
9,509
14,956
13,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
19
Kills
35
35
Deaths
19
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anth0mique
Morgan Le Fay
3
9
5
0.61
W
8
3
9
4.17
L
Heimdallr
Flexxis
Heimdallr
5
8
4
0.88
W
Pele
Kyoci
Pele
6
4
5
2.13
L
Thanatos
Lasomniia
Thanatos
10
8
4
1.5
W
Cthulhu
Omapinkasali
Cthulhu
6
2
9
5.25
W
Medusa
lichtdias
Medusa
9
9
7
1.39
L
Chaac
nvwa2020
Chaac
1
5
2
0.4
W
Amaterasu
palecircus
Amaterasu
6
1
6
9
L
Zeus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
55,173
72,215
Taken
68,979
30,381
Mitigated
40,579
22,171
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anth0mique
Morgan Le Fay
10,883
900
0
1,578
14,568
5,339
90
4,978
9,359
47,248
0
W
12,784
1,577
0
3,067
12,589
4,103
506
3,197
9,297
78,603
0
L
Heimdallr
Flexxis
Heimdallr
9,060
4,631
0
2,324
14,111
5,320
913
5,736
8,343
0
39,698
W
Pele
Kyoci
Pele
10,165
2,153
0
6,412
14,110
6,224
1,095
4,212
9,819
0
82,241
L
Thanatos
Lasomniia
Thanatos
10,797
3,362
0
13,789
18,836
7,308
0
6,681
12,047
0
62,550
W
Cthulhu
Omapinkasali
Cthulhu
11,357
1,007
182
1,894
13,863
12,402
336
2,305
11,456
30,967
0
W
Medusa
lichtdias
Medusa
11,358
5,506
0
1,160
13,461
3,939
1,001
3,934
9,432
0
31,929
L
Chaac
nvwa2020
Chaac
8,809
691
0
3,163
14,810
9,567
445
4,534
10,162
5,318
47,862
W
Amaterasu
palecircus
Amaterasu
9,509
4,413
0
6,523
14,956
13,911
1,748
1,790
12,687
14,510
63,938
L
Zeus
3,379
823
0
1,317
9,890
2,847
456
3,825
5,957
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
53,686
399
Minions Killed
534
0
Camps Cleared
0
1,639,809
Distance Traveled
1,772,277
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,489
499
81
4
0
320,797
0
W
Janus
11,796
621
144
8
0
342,749
3
L
Heimdallr
9,393
494
80
4
0
318,845
1
W
Pele
10,803
569
146
8
0
367,329
4
L
Thanatos
10,720
564
83
4
0
362,949
0
W
Cthulhu
9,585
504
26
1
0
418,039
4
W
Medusa
9,711
511
62
3
0
288,044
3
L
Chaac
8,814
464
116
6
0
332,200
3
W
Amaterasu
11,791
621
156
8
0
356,116
3
L
Zeus
6,803
358
39
2
0
305,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role