Player Matchup

Ullr
Ullr
Arthasious
Ullr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
BİLO
Kuzenbo
Level 20
God Stats
3W - 3L
1,485 SR
Queue Stats
29W - 28L
1,408 Elo+
Party 1
Zeus
Zeus
JaimeLannister69
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
R3Da55a55in
Gilgamesh
Level 14
God Stats
8W - 2L
1,708 SR
Queue Stats
62W - 69L
1,381 Elo+
Solo
Thor
Thor
Telacorn
Thor
Level 17
God Stats
5W - 3L
1,509 SR
Queue Stats
11W - 7L
1,411 Elo+
Party 1
Team Averages
Level 24
1,541 SR
1,404 Elo+

VS

Team Averages
Level 18
1,499 SR
1,365 Elo+
Yemoja
Yemoja
CAHAlmond
Yemoja
Level 29
God Stats
4W - 5L
1,405 SR
Queue Stats
317W - 292L
1,483 Elo+
Solo
Bakasura
Bakasura
DaSPANKdocter
Bakasura
Level 18
God Stats
7W - 6L
1,609 SR
Queue Stats
17W - 19L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
JOPE101
Danzaburou
Level 26
God Stats
14W - 18L
1,422 SR
Queue Stats
74W - 60L
1,455 Elo+
Solo
Mulan
Mulan
PollyPlay
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo
Bacchus
Bacchus
YBD123
Bacchus
Level 13
God Stats
9W - 8L
1,562 SR
Queue Stats
14W - 16L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 11
9,269
488
10,807
12,537
4,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BİLO
Kuzenbo
13
5 / 2 / 13
8,745
460
7,563
13,897
14,299
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 15
9,017
475
16,527
8,922
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
R3Da55a55in
Gilgamesh
15
11 / 2 / 13
10,490
552
14,989
15,602
15,988
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
14
4 / 5 / 10
9,488
499
7,965
14,230
4,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CAHAlmond
Yemoja
11
3 / 5 / 6
8,392
442
5,734
18,137
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
DaSPANKdocter
Bakasura
14
4 / 7 / 1
8,922
470
5,243
14,539
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
JOPE101
Danzaburou
14
5 / 4 / 4
9,474
499
13,204
12,939
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
PollyPlay
Mulan
11
2 / 8 / 3
7,614
401
6,940
14,735
11,925
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
YBD123
Bacchus
11
2 / 5 / 6
7,890
415
8,503
19,695
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
29
Kills
16
17
Deaths
29
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
W
Kuzenbo
BİLO
Kuzenbo
5
2
13
5.75
L
Yemoja
CAHAlmond
Yemoja
3
5
6
1.2
L
Bakasura
DaSPANKdocter
Bakasura
4
7
1
0.64
L
Danzaburou
JOPE101
Danzaburou
5
4
4
1.75
W
3
4
15
2.63
L
Mulan
PollyPlay
Mulan
2
8
3
0.44
W
Gilgamesh
R3Da55a55in
Gilgamesh
11
2
13
8.75
W
Thor
4
5
10
1.8
L
Bacchus
YBD123
Bacchus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,851
Damage
39,624
65,188
Taken
80,045
42,188
Mitigated
69,037
14,155
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,807
6,345
16
5,112
12,537
4,338
1,108
3,509
9,028
0
48,624
W
Kuzenbo
BİLO
Kuzenbo
7,563
2,439
0
3,512
13,897
14,299
71
4,131
9,766
19,276
0
L
Yemoja
CAHAlmond
Yemoja
5,734
2,347
5,435
3,532
18,137
19,030
0
7,145
10,992
24,102
0
L
Bakasura
DaSPANKdocter
Bakasura
5,243
3,576
0
2,372
14,539
7,656
1,294
3,576
10,963
0
41,041
L
Danzaburou
JOPE101
Danzaburou
13,204
6,544
0
1,883
12,939
5,094
1,052
3,384
9,555
0
64,173
W
16,527
1,642
0
1,924
8,922
2,596
0
2,316
6,606
53,097
0
L
Mulan
PollyPlay
Mulan
6,940
1,358
0
634
14,735
11,925
0
5,697
9,038
0
16,664
W
Gilgamesh
R3Da55a55in
Gilgamesh
14,989
2,392
0
2,980
15,602
15,988
29
2,330
13,272
6,274
41,492
W
Thor
7,965
1,572
0
611
14,230
4,967
0
1,951
12,279
0
68,029
L
Bacchus
YBD123
Bacchus
8,503
1,481
0
3,746
19,695
25,332
226
6,624
13,071
25,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
42,292
337
Minions Killed
313
0
Camps Cleared
0
1,682,316
Distance Traveled
1,640,530
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,269
488
81
4
0
329,939
1
W
Kuzenbo
8,745
460
25
1
0
370,319
3
L
Yemoja
8,392
442
31
2
0
296,353
0
L
Bakasura
8,922
470
107
6
0
376,320
0
L
Danzaburou
9,474
499
115
6
0
325,577
3
W
Zeus
9,017
475
62
3
0
313,434
5
L
Mulan
7,614
401
25
1
0
341,141
2
W
Gilgamesh
10,490
552
76
4
0
357,132
2
W
Thor
9,488
499
93
5
0
311,492
0
L
Bacchus
7,890
415
35
2
0
301,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role