Player Matchup

Cerberus
Cerberus
BIGxCEEJ
Cerberus
Level 16
God Stats
2W - 3L
1,402 SR
Queue Stats
11W - 7L
1,391 Elo+
Party 2
Xbalanque
Xbalanque
HKGZ
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,546 Elo+
Party 2
Fenrir
Fenrir
Neurone32
Fenrir
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 15L
1,564 Elo+
Party 2
Odin
Odin
Vitlam
Odin
Level 21
God Stats
1W - 0L
1,499 SR
Queue Stats
14W - 12L
1,564 Elo+
Party 2
Ra
Ra
xX_x_BreXit_x_Xx
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,513 Elo+

VS

Team Averages
Level 26
1,528 SR
1,409 Elo+
Ratatoskr
Ratatoskr
Assass60
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,516 Elo+
Solo
Bellona
Bellona
CerealHen122
Bellona
Level 18
God Stats
2W - 4L
1,478 SR
Queue Stats
13W - 15L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
Dyckort
Baron Samedi
Level 29
God Stats
0W - 2L
1,555 SR
Queue Stats
62W - 86L
1,258 Elo+
Party 3
Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 28
God Stats
52W - 57L
1,524 SR
Queue Stats
73W - 93L
1,394 Elo+
Party 1
Fenrir
Fenrir
NorKTix
Fenrir
Level 24
God Stats
26W - 24L
1,584 SR
Queue Stats
50W - 59L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGxCEEJ
Cerberus
18
5 / 0 / 13
11,444
520
6,937
8,143
7,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
HKGZ
Xbalanque
18
3 / 3 / 13
11,351
516
11,723
11,454
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Neurone32
Fenrir
20
23 / 3 / 5
13,766
626
26,711
18,137
9,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Vitlam
Odin
17
1 / 3 / 5
10,554
480
6,909
18,457
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 8 / 7
10,860
494
5,890
13,817
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Assass60
Ratatoskr
12
1 / 8 / 1
8,112
369
2,803
12,553
3,878
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
CerealHen122
Bellona
19
1 / 4 / 1
11,501
523
14,842
16,045
17,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Dyckort
Baron Samedi
15
5 / 12 / 1
9,936
452
9,453
20,377
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fikzy_Zrey42
Izanami
19
5 / 8 / 2
11,878
540
14,273
19,572
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
NorKTix
Fenrir
11
4 / 4 / 0
8,661
394
3,580
9,517
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
35
Kills
16
17
Deaths
36
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Assass60
Ratatoskr
1
8
1
0.19
W
Cerberus
BIGxCEEJ
Cerberus
5
0
13
11.5
L
Bellona
CerealHen122
Bellona
1
4
1
0.38
L
Baron Samedi
Dyckort
Baron Samedi
5
12
1
0.46
L
Izanami
Fikzy_Zrey42
Izanami
5
8
2
0.75
W
Xbalanque
HKGZ
Xbalanque
3
3
13
3.17
W
Fenrir
Neurone32
Fenrir
23
3
5
8.5
L
Fenrir
NorKTix
Fenrir
4
4
0
1
W
Odin
Vitlam
Odin
1
3
5
1.17
W
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,170
Damage
44,951
70,008
Taken
78,064
40,354
Mitigated
38,155
20,071
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Assass60
Ratatoskr
2,803
319
0
388
12,553
3,878
192
3,311
9,242
0
32,822
W
Cerberus
BIGxCEEJ
Cerberus
6,937
699
0
1,820
8,143
7,003
1,343
1,674
6,469
33,486
0
L
Bellona
CerealHen122
Bellona
14,842
2,764
0
3,940
16,045
17,446
550
1,806
13,507
16,394
72,917
L
Baron Samedi
Dyckort
Baron Samedi
9,453
1,011
154
4,254
20,377
7,349
120
2,455
17,827
61,571
0
L
Izanami
Fikzy_Zrey42
Izanami
14,273
7,436
0
5,351
19,572
6,694
784
3,973
15,448
0
90,614
W
Xbalanque
HKGZ
Xbalanque
11,723
8,142
0
2,360
11,454
3,631
7,047
835
10,619
0
58,962
W
Fenrir
Neurone32
Fenrir
26,711
8,096
0
6,358
18,137
9,390
2,064
3,207
14,930
0
75,482
L
Fenrir
NorKTix
Fenrir
3,580
1,045
0
3,219
9,517
2,788
0
1,282
8,196
0
32,100
W
Odin
Vitlam
Odin
6,909
1,046
0
3,893
18,457
15,874
913
1,773
16,684
0
49,009
W
5,890
1,724
1,895
3,745
13,817
4,456
1,567
5,335
8,482
43,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,975
Gold Earned
50,088
457
Minions Killed
530
0
Camps Cleared
0
2,109,304
Distance Traveled
1,933,955
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,112
369
63
3
0
401,072
1
W
Cerberus
11,444
520
77
4
0
477,299
0
L
Bellona
11,501
523
184
8
0
432,603
0
L
Baron Samedi
9,936
452
81
4
0
316,092
6
L
Izanami
11,878
540
138
6
0
356,703
0
W
Xbalanque
11,351
516
93
4
0
436,875
0
W
Fenrir
13,766
626
96
4
0
495,816
1
L
Fenrir
8,661
394
64
3
0
427,485
2
W
Odin
10,554
480
88
4
0
430,241
3
W
Ra
10,860
494
103
5
0
269,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role