Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BigAlex_128
Cupid
Level 58
God Stats
1W - 2L
1,601 SR
Queue Stats
88W - 109L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
DeBlue21
Cthulhu
Level 6
God Stats
21W - 30L
1,335 SR
Queue Stats
55W - 70L
1,271 Elo+
Party 1
Cliodhna
Cliodhna
cxnxy2011
Cliodhna
Level 28
God Stats
1W - 2L
1,501 SR
Queue Stats
59W - 65L
1,314 Elo+
Party 3
Osiris
Osiris
itztbd300
Osiris
Level 57
God Stats
1W - 3L
1,280 SR
Queue Stats
27W - 42L
1,343 Elo+
Party 1
Team Averages
Level 37
1,443 SR
1,352 Elo+

VS

Team Averages
Level 75
1,532 SR
1,453 Elo+
Susano
Susano
ArcticCoffee392
Susano
Level 129
God Stats
3W - 0L
1,627 SR
Queue Stats
236W - 222L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
BigTh3R4bb1t
Baron Samedi
Level 24
God Stats
8W - 2L
1,820 SR
Queue Stats
29W - 14L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
LilisiaNeko
Sun Wukong
Level 121
God Stats
22W - 12L
1,640 SR
Queue Stats
424W - 391L
1,533 Elo+
Party 2
Hades
Hades
elpadredeath
Hades
Level 63
God Stats
80W - 54L
1,530 SR
Queue Stats
159W - 165L
1,384 Elo+
Party 4
Thanatos
Thanatos
thomas280198
Thanatos
Level 38
God Stats
16W - 31L
1,045 SR
Queue Stats
72W - 95L
1,186 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 13 / 5
11,958
443
13,643
22,918
9,098
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 15 / 3
10,004
371
10,930
23,681
7,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DeBlue21
Cthulhu
13
0 / 16 / 3
8,570
317
9,668
32,609
23,802
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
cxnxy2011
Cliodhna
15
3 / 20 / 0
10,781
399
8,409
29,807
9,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
itztbd300
Osiris
19
5 / 16 / 3
12,718
471
13,185
29,479
21,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 12
13,573
503
19,748
15,152
4,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
BigTh3R4bb1t
Baron Samedi
20
18 / 1 / 25
15,701
582
26,406
27,946
27,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LilisiaNeko
Sun Wukong
20
27 / 2 / 16
17,113
634
35,175
32,320
33,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 3 / 18
14,916
552
26,206
20,306
12,273
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
thomas280198
Thanatos
18
8 / 3 / 25
13,403
496
12,434
18,446
15,982
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
176
13
Kills
80
80
Deaths
13
14
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
13
5
0.5
W
15
4
12
5.25
L
1
15
3
0.17
W
Baron Samedi
BigTh3R4bb1t
Baron Samedi
18
1
25
30.5
L
Cthulhu
DeBlue21
Cthulhu
0
16
3
0.09
W
Sun Wukong
LilisiaNeko
Sun Wukong
27
2
16
17.5
L
Cliodhna
cxnxy2011
Cliodhna
3
20
0
0.15
W
12
3
18
7
L
Osiris
itztbd300
Osiris
5
16
3
0.41
W
Thanatos
thomas280198
Thanatos
8
3
25
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,835
Damage
119,969
138,494
Taken
114,170
71,207
Mitigated
94,129
12,740
Healing
59,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,643
1,842
1,306
1,037
22,918
9,098
0
12,651
10,267
53,631
0
W
19,748
5,231
0
1,685
15,152
4,706
96
4,684
10,468
0
64,461
L
10,930
5,490
290
3,351
23,681
7,104
0
8,540
15,141
0
45,836
W
Baron Samedi
BigTh3R4bb1t
Baron Samedi
26,406
3,989
5,989
15,728
27,946
27,893
885
5,464
22,482
105,400
0
L
Cthulhu
DeBlue21
Cthulhu
9,668
2,051
147
1,177
32,609
23,802
0
11,644
20,965
33,667
0
W
Sun Wukong
LilisiaNeko
Sun Wukong
35,175
8,644
0
17,595
32,320
33,275
4,481
4,022
28,298
0
132,287
L
Cliodhna
cxnxy2011
Cliodhna
8,409
1,497
0
2,868
29,807
9,333
0
10,380
19,427
0
47,633
W
26,206
2,297
756
9,228
20,306
12,273
5,255
4,670
15,636
105,519
0
L
Osiris
itztbd300
Osiris
13,185
6,036
0
2,564
29,479
21,870
0
9,397
20,082
0
82,156
W
Thanatos
thomas280198
Thanatos
12,434
4,822
0
8,831
18,446
15,982
3,162
4,795
13,651
0
55,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
74,706
401
Minions Killed
580
0
Camps Cleared
0
1,986,903
Distance Traveled
2,325,214
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,958
443
96
4
0
366,438
0
W
Susano
13,573
503
73
3
0
390,922
0
L
Cupid
10,004
371
76
3
0
406,162
3
W
Baron Samedi
15,701
582
101
4
0
476,458
0
L
Cthulhu
8,570
317
32
1
0
408,568
0
W
Sun Wukong
17,113
634
211
8
0
501,692
2
L
Cliodhna
10,781
399
76
3
0
378,179
1
W
Hades
14,916
552
132
5
0
454,181
4
L
Osiris
12,718
471
121
4
0
427,556
1
W
Thanatos
13,403
496
63
2
0
501,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role