Player Matchup

Mercury
Mercury
God of war45880
Mercury
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,208 Elo+
Solo
Skadi
Skadi
QueenVesuvia
Skadi
Level 47
God Stats
9W - 11L
1,425 SR
Queue Stats
10W - 11L
1,350 Elo+
Solo
Bacchus
Bacchus
superboy18
Bacchus
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 28L
1,172 Elo+
Solo
Team Averages
Level 67
1,412 SR
1,243 Elo+

VS

Team Averages
Level 68
1,558 SR
1,335 Elo+
Cerberus
Cerberus
KAPUSMC9
Cerberus
Level 18
God Stats
13W - 3L
1,823 SR
Queue Stats
16W - 21L
1,280 Elo+
Party 1
Artemis
Artemis
Rocky1217
Artemis
Level 60
God Stats
6W - 6L
1,545 SR
Queue Stats
12W - 13L
1,312 Elo+
Solo
Ah Puch
Ah Puch
nothingelse666
Ah Puch
Level 126
God Stats
1W - 0L
1,305 SR
Queue Stats
47W - 37L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 1
9,763
610
10,878
17,907
6,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 1
9,411
588
15,752
17,170
10,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
superboy18
Bacchus
13
0 / 3 / 2
9,314
582
9,630
24,392
32,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KAPUSMC9
Cerberus
15
1 / 2 / 17
11,697
731
5,235
32,511
32,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Rocky1217
Artemis
15
7 / 0 / 9
11,356
710
15,433
10,487
4,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 2 / 5
12,194
762
29,704
10,582
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
19
19
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
W
Cerberus
KAPUSMC9
Cerberus
1
2
17
4.75
L
2
4
1
0.63
W
Artemis
Rocky1217
Artemis
7
0
9
11.5
W
11
2
5
6.75
L
Bacchus
superboy18
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,260
Damage
50,372
59,469
Taken
53,580
49,256
Mitigated
41,320
5,764
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,878
5,871
0
1,843
17,907
6,022
0
10,217
7,690
0
26,361
W
Cerberus
KAPUSMC9
Cerberus
5,235
438
486
14,618
32,511
32,581
515
4,077
28,434
20,188
0
L
15,752
8,520
0
2,280
17,170
10,350
0
12,739
4,431
0
44,887
W
Artemis
Rocky1217
Artemis
15,433
9,530
596
3,778
10,487
4,249
723
3,534
6,953
0
48,045
W
29,704
1,749
1,105
3,045
10,582
4,490
1,513
2,019
8,563
66,176
0
L
Bacchus
superboy18
Bacchus
9,630
712
636
1,005
24,392
32,884
0
12,729
11,663
24,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
35,247
138
Minions Killed
181
4
Camps Cleared
4
816,704
Distance Traveled
799,144
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,763
610
30
2
3
254,813
0
W
Cerberus
11,697
731
19
1
0
278,942
0
L
Skadi
9,411
588
75
5
1
254,022
0
W
Artemis
11,356
710
64
4
2
245,831
0
W
Ah Puch
12,194
762
98
6
2
274,371
0
L
Bacchus
9,314
582
33
2
0
307,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role