Player Matchup

Susano
Susano
Boatingeel
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
YourighytDxildo
Hel
Level 17
God Stats
0W - 2L
1,125 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
axelvictoriafury
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
devillman07
Artemis
Level 20
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 21L
1,063 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,391 Elo+

VS

Team Averages
Level 101
1,542 SR
1,278 Elo+
Merlin
Merlin
InspiredComb215
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,156 Elo+
Party 1
Cthulhu
Cthulhu
JacquiTwitch
Cthulhu
Level 120
God Stats
1W - 2L
1,812 SR
Queue Stats
57W - 51L
1,495 Elo+
Solo
Neith
Neith
manimal1638
Neith
Level 103
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 6L
1,205 Elo+
Solo
King Arthur
King Arthur
mrJIGGLES3456
King Arthur
Level 122
God Stats
3W - 1L
1,562 SR
Queue Stats
19W - 29L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boatingeel
Susano
12
0 / 4 / 1
7,337
667
4,214
8,563
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 0
7,676
698
4,498
9,553
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 1
7,820
711
4,183
8,118
3,260
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
devillman07
Artemis
13
0 / 2 / 0
7,514
683
5,361
8,642
3,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
9,424
857
4,810
4,451
1,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
JacquiTwitch
Cthulhu
16
4 / 0 / 10
10,554
959
8,168
14,582
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 2 / 7
9,885
899
4,716
6,046
2,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
mrJIGGLES3456
King Arthur
16
7 / 1 / 7
10,296
936
14,084
11,869
13,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
15
15
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Susano
Boatingeel
Susano
0
4
1
0.13
W
1
0
5
3.5
W
Cthulhu
JacquiTwitch
Cthulhu
4
0
10
9
L
1
3
0
0.33
L
1
6
1
0.25
L
Artemis
devillman07
Artemis
0
2
0
0
W
3
2
7
3.25
W
King Arthur
mrJIGGLES3456
King Arthur
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
31,778
34,876
Taken
36,948
13,598
Mitigated
36,648
8,777
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Boatingeel
Susano
4,214
964
0
938
8,563
3,375
70
3,740
4,769
0
16,467
W
4,810
181
110
696
4,451
1,941
1,555
938
3,513
33,541
0
W
Cthulhu
JacquiTwitch
Cthulhu
8,168
318
348
2,937
14,582
18,676
475
3,219
11,363
29,130
0
L
4,498
550
2,561
3,370
9,553
3,729
192
3,397
6,068
23,741
0
L
4,183
341
153
119
8,118
3,260
289
2,546
5,340
23,908
0
L
Artemis
devillman07
Artemis
5,361
3,069
89
1,547
8,642
3,234
189
4,546
3,666
0
23,262
W
4,716
1,084
410
1,669
6,046
2,737
3,056
2,828
3,218
0
31,369
W
King Arthur
mrJIGGLES3456
King Arthur
14,084
1,871
960
1,373
11,869
13,294
1,587
2,250
9,619
8,004
34,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
40,159
150
Minions Killed
252
4
Camps Cleared
14
717,322
Distance Traveled
843,513
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,337
667
17
2
3
196,145
3
W
Merlin
9,424
857
70
6
2
194,307
0
W
Cthulhu
10,554
959
51
5
2
226,652
2
L
Hel
7,676
698
53
5
0
187,367
3
L
Eset
7,820
711
45
4
1
165,150
0
L
Artemis
7,514
683
35
3
0
168,660
1
W
Neith
9,885
899
70
6
5
193,673
0
W
King Arthur
10,296
936
61
6
5
228,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role