Player Matchup

Cliodhna
Cliodhna
Artur_Sem_H
Cliodhna
Level 29
God Stats
1W - 3L
1,885 SR
Queue Stats
56W - 53L
1,450 Elo+
Solo
Nemesis
Nemesis
Weeder_4-20
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Solo
Ares
Ares
glockada
Ares
Level 29
God Stats
1W - 1L
1,503 SR
Queue Stats
35W - 18L
1,592 Elo+
Solo
Nu Wa
Nu Wa
patria-charmosa0
Nu Wa
Level 27
God Stats
16W - 19L
1,516 SR
Queue Stats
174W - 188L
1,464 Elo+
Solo
Thor
Thor
xZFreezzyX
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,587 Elo+

VS

Team Averages
Level 14
1,483 SR
1,433 Elo+
Xbalanque
Xbalanque
JotaveBFR
Xbalanque
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 31L
1,287 Elo+
Solo
Cliodhna
Cliodhna
Kelssier
Cliodhna
Level 16
God Stats
2W - 0L
1,762 SR
Queue Stats
29W - 12L
1,652 Elo+
Solo
Mulan
Mulan
Peruca-God
Mulan
Level 5
God Stats
2W - 1L
1,302 SR
Queue Stats
4W - 4L
1,391 Elo+
Solo
Ymir
Ymir
WWREXXL
Ymir
Level 7
God Stats
4W - 7L
1,406 SR
Queue Stats
7W - 10L
1,461 Elo+
Solo
Bakasura
Bakasura
benjazamur
Bakasura
Level 26
God Stats
27W - 24L
1,445 SR
Queue Stats
27W - 27L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Artur_Sem_H
Cliodhna
10
4 / 2 / 2
6,411
641
5,089
6,156
1,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Weeder_4-20
Nemesis
6
1 / 7 / 1
4,639
464
2,298
7,724
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
4 / 1 / 2
6,299
630
5,744
7,136
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 4 / 1
6,160
616
5,149
7,364
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 4 / 0
4,458
446
477
4,316
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JotaveBFR
Xbalanque
9
0 / 3 / 5
5,579
558
3,362
6,685
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Kelssier
Cliodhna
12
10 / 0 / 3
7,299
730
9,231
6,923
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
10
5 / 2 / 4
6,252
625
4,822
6,722
4,067
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
WWREXXL
Ymir
8
1 / 3 / 2
5,132
513
668
6,325
4,343
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
benjazamur
Bakasura
10
0 / 4 / 2
5,716
572
1,885
5,914
1,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
16
18
Deaths
12
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Artur_Sem_H
Cliodhna
4
2
2
2.5
W
Xbalanque
JotaveBFR
Xbalanque
0
3
5
0.83
W
Cliodhna
Kelssier
Cliodhna
10
0
3
11.5
W
Mulan
5
2
4
3.5
W
Ymir
WWREXXL
Ymir
1
3
2
0.67
L
Nemesis
Weeder_4-20
Nemesis
1
7
1
0.21
W
Bakasura
benjazamur
Bakasura
0
4
2
0.25
L
Ares
4
1
2
5
L
3
4
1
0.88
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
19,968
32,696
Taken
32,569
12,554
Mitigated
14,052
7,290
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Artur_Sem_H
Cliodhna
5,089
1,214
0
1,716
6,156
1,650
0
0
6,156
0
30,502
W
Xbalanque
JotaveBFR
Xbalanque
3,362
2,656
0
1,770
6,685
1,924
793
2,040
4,623
0
29,820
W
Cliodhna
Kelssier
Cliodhna
9,231
1,383
0
2,487
6,923
1,891
0
1,615
5,206
0
41,518
W
Mulan
4,822
753
0
1,276
6,722
4,067
0
1,628
5,062
0
21,995
W
Ymir
WWREXXL
Ymir
668
167
0
180
6,325
4,343
75
3,135
3,168
14,141
0
L
Nemesis
Weeder_4-20
Nemesis
2,298
924
0
400
7,724
2,528
0
344
7,380
0
5,738
W
Bakasura
benjazamur
Bakasura
1,885
1,175
0
1,355
5,914
1,827
800
2,153
3,617
0
22,626
L
Ares
5,744
440
0
2,742
7,136
5,317
53
324
6,812
26,512
0
L
5,149
1,719
0
2,101
7,364
1,636
669
0
7,149
32,697
0
L
477
57
0
331
4,316
1,423
64
0
4,316
0
12,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
29,978
216
Minions Killed
283
0
Camps Cleared
0
1,037,046
Distance Traveled
965,580
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,411
641
61
6
0
224,486
0
W
Xbalanque
5,579
558
69
7
0
155,864
0
W
Cliodhna
7,299
730
75
8
0
248,161
0
W
Mulan
6,252
625
46
5
0
171,630
1
W
Ymir
5,132
513
25
3
0
175,970
3
L
Nemesis
4,639
464
15
2
0
242,664
0
W
Bakasura
5,716
572
68
7
0
213,955
1
L
Ares
6,299
630
53
5
0
206,315
1
L
Nu Wa
6,160
616
56
6
0
174,564
2
L
Thor
4,458
446
31
3
0
189,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role