Player Matchup

Cthulhu
Cthulhu
ANanami
Cthulhu
Level 109
God Stats
7W - 4L
1,745 SR
Queue Stats
65W - 78L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
BuyWardsFfs
Tsukuyomi
Level 106
God Stats
164W - 137L
1,518 SR
Queue Stats
1,221W - 1,316L
1,435 Elo+
Solo
Mulan
Mulan
LunaPegasus
Mulan
Level 85
God Stats
3W - 14L
1,221 SR
Queue Stats
207W - 210L
1,457 Elo+
Solo
Nu Wa
Nu Wa
xxBEANS
Nu Wa
Level 127
God Stats
3W - 4L
1,646 SR
Queue Stats
13W - 12L
1,521 Elo+
Solo
Rama
Rama
zamirlv
Rama
Level 160
God Stats
0W - 2L
1,261 SR
Queue Stats
184W - 175L
1,510 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,480 Elo+

VS

Team Averages
Level 123
1,485 SR
1,490 Elo+
Danzaburou
Danzaburou
AF1200
Danzaburou
Level 102
God Stats
18W - 13L
1,559 SR
Queue Stats
317W - 304L
1,593 Elo+
Solo
Chang'e
Chang'e
Angelizar
Chang'e
Level 148
God Stats
8W - 5L
1,483 SR
Queue Stats
170W - 172L
1,494 Elo+
Solo
Discordia
Discordia
FrAnKdUke89
Discordia
Level 110
God Stats
28W - 33L
1,485 SR
Queue Stats
985W - 1,051L
1,501 Elo+
Solo
Ullr
Ullr
RockyZstar
Ullr
Level 108
God Stats
1W - 0L
1,223 SR
Queue Stats
2W - 6L
1,365 Elo+
Solo
Cliodhna
Cliodhna
RpG x LEGEND215
Cliodhna
Level 149
God Stats
10W - 6L
1,673 SR
Queue Stats
440W - 462L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANanami
Cthulhu
18
4 / 6 / 7
12,000
750
15,003
29,192
32,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
BuyWardsFfs
Tsukuyomi
17
4 / 3 / 4
12,172
761
6,262
10,680
5,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 5 / 13
13,260
829
15,829
32,326
32,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
xxBEANS
Nu Wa
20
5 / 6 / 5
12,233
765
13,968
11,175
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
zamirlv
Rama
18
2 / 7 / 7
11,569
723
8,547
16,749
6,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AF1200
Danzaburou
20
2 / 4 / 16
12,890
806
16,628
16,409
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Angelizar
Chang'e
20
11 / 1 / 9
14,300
894
19,549
13,509
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
FrAnKdUke89
Discordia
18
7 / 4 / 8
13,094
818
14,263
12,754
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 13
12,602
788
12,062
14,541
5,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
17
2 / 7 / 12
11,963
748
16,748
15,789
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
19
Kills
27
27
Deaths
19
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AF1200
Danzaburou
2
4
16
2.5
L
Cthulhu
ANanami
Cthulhu
4
6
7
1.25
W
Chang'e
Angelizar
Chang'e
11
1
9
15.5
L
Tsukuyomi
BuyWardsFfs
Tsukuyomi
4
3
4
2
W
Discordia
FrAnKdUke89
Discordia
7
4
8
2.75
L
4
5
13
2.1
W
5
3
13
3.83
W
Cliodhna
2
7
12
1.14
L
Nu Wa
xxBEANS
Nu Wa
5
6
5
1.25
L
Rama
zamirlv
Rama
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,609
Damage
79,250
100,122
Taken
73,002
81,896
Mitigated
28,143
20,476
Healing
21,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AF1200
Danzaburou
16,628
7,656
0
3,927
16,409
6,469
1,662
5,059
10,576
0
68,919
L
Cthulhu
ANanami
Cthulhu
15,003
1,284
757
5,711
29,192
32,683
145
6,218
22,482
37,360
0
W
Chang'e
Angelizar
Chang'e
19,549
659
6,186
7,704
13,509
5,194
1,476
4,240
8,823
51,591
0
L
Tsukuyomi
BuyWardsFfs
Tsukuyomi
6,262
646
0
1,262
10,680
5,846
291
4,148
6,316
0
28,249
W
Discordia
FrAnKdUke89
Discordia
14,263
682
0
1,554
12,754
4,209
300
5,692
6,463
32,121
0
L
15,829
1,604
0
9,307
32,326
32,051
190
10,747
20,941
9,610
25,815
W
12,062
5,638
0
1,435
14,541
5,139
2,204
7,489
6,293
0
31,685
W
Cliodhna
16,748
1,530
0
964
15,789
7,132
413
7,864
7,296
0
44,941
L
Nu Wa
xxBEANS
Nu Wa
13,968
3,285
0
0
11,175
4,371
1,048
5,142
5,882
63,595
0
L
Rama
zamirlv
Rama
8,547
7,053
0
3,439
16,749
6,945
3,104
7,225
9,274
0
52,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,234
Gold Earned
64,849
364
Minions Killed
369
7
Camps Cleared
8
1,276,710
Distance Traveled
1,485,713
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,890
806
128
8
0
289,651
2
L
Cthulhu
12,000
750
55
3
0
306,099
0
W
Chang'e
14,300
894
86
5
3
314,137
2
L
Tsukuyomi
12,172
761
48
3
0
205,306
2
W
Discordia
13,094
818
41
3
3
286,257
0
L
Mulan
13,260
829
44
3
0
284,327
1
W
Ullr
12,602
788
56
4
1
283,311
0
W
Cliodhna
11,963
748
58
4
1
312,357
3
L
Nu Wa
12,233
765
112
7
2
245,418
1
L
Rama
11,569
723
105
7
5
235,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role