Player Matchup

Ares
Ares
Beelzebub
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
GrievousTrick2
Nu Wa
Level 121
God Stats
8W - 7L
1,554 SR
Queue Stats
258W - 262L
1,576 Elo+
Party 3
Cliodhna
Cliodhna
Howeie
Cliodhna
Level 119
God Stats
10W - 5L
1,771 SR
Queue Stats
131W - 106L
1,659 Elo+
Party 3
Bellona
Bellona
OversizedDingo
Bellona
Level 23
God Stats
2W - 1L
1,557 SR
Queue Stats
50W - 36L
1,635 Elo+
Party 3
Cernunnos
Cernunnos
will4waterpolo2
Cernunnos
Level 26
God Stats
2W - 0L
1,429 SR
Queue Stats
52W - 14L
1,745 Elo+
Party 2
Team Averages
Level 66
1,562 SR
1,593 Elo+

VS

Team Averages
Level 54
1,549 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Kamilu678
Baron Samedi
Level 27
God Stats
0W - 1L
1,425 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 1
Artemis
Artemis
MidoriShika
Artemis
Level 126
God Stats
0W - 1L
1,840 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 1
Da Ji
Da Ji
Revlu
Da Ji
Level 72
God Stats
0W - 1L
1,388 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 1
Fafnir
Fafnir
Sdaed
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
TosterToZiomal
Gilgamesh
Level 29
God Stats
1W - 4L
1,592 SR
Queue Stats
7W - 7L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 0 / 2
5,719
520
4,110
4,824
2,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 0 / 1
5,906
537
4,681
3,780
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Howeie
Cliodhna
12
6 / 0 / 1
7,083
644
4,637
4,547
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
6,334
576
4,949
6,653
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
will4waterpolo2
Cernunnos
12
2 / 1 / 2
6,705
610
5,983
9,443
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kamilu678
Baron Samedi
8
0 / 4 / 0
4,903
446
4,704
7,407
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MidoriShika
Artemis
9
1 / 1 / 0
5,416
492
4,390
6,168
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Revlu
Da Ji
9
0 / 2 / 0
5,151
468
943
6,457
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Sdaed
Fafnir
7
0 / 2 / 1
5,108
464
2,775
7,908
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
TosterToZiomal
Gilgamesh
9
0 / 2 / 0
5,325
484
2,423
6,935
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
2
2
W
1
0
1
1.5
W
Cliodhna
Howeie
Cliodhna
6
0
1
6.5
L
Baron Samedi
Kamilu678
Baron Samedi
0
4
0
0
L
Artemis
MidoriShika
Artemis
1
1
0
1
W
1
0
2
2
L
Da Ji
Revlu
Da Ji
0
2
0
0
L
Fafnir
Sdaed
Fafnir
0
2
1
0.25
L
Gilgamesh
TosterToZiomal
Gilgamesh
0
2
0
0
W
Cernunnos
will4waterpolo2
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
15,235
29,247
Taken
34,875
13,468
Mitigated
17,725
13,702
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,110
0
1,154
1,520
4,824
2,287
49
833
3,977
12,254
0
W
4,681
1,072
0
500
3,780
1,189
162
2,367
1,089
36,336
0
W
Cliodhna
Howeie
Cliodhna
4,637
450
0
3,120
4,547
1,459
0
547
3,956
0
45,265
L
Baron Samedi
Kamilu678
Baron Samedi
4,704
206
426
2,697
7,407
2,692
0
3,204
4,203
23,092
0
L
Artemis
MidoriShika
Artemis
4,390
1,541
0
2,463
6,168
1,839
0
1,795
4,373
0
30,444
W
4,949
1,375
0
2,154
6,653
5,482
422
794
5,296
6,416
21,145
L
Da Ji
Revlu
Da Ji
943
0
0
2,321
6,457
1,891
0
945
5,512
0
24,129
L
Fafnir
Sdaed
Fafnir
2,775
847
0
1,063
7,908
6,724
0
2,781
5,127
9,902
0
L
Gilgamesh
TosterToZiomal
Gilgamesh
2,423
519
0
1,790
6,935
4,579
0
1,133
5,802
3,668
13,236
W
Cernunnos
will4waterpolo2
Cernunnos
5,983
3,090
0
5,254
9,443
3,051
0
2,839
6,556
0
52,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
25,903
338
Minions Killed
234
0
Camps Cleared
0
1,082,447
Distance Traveled
1,078,889
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,719
520
16
1
0
240,472
3
W
Nu Wa
5,906
537
62
6
0
211,305
2
W
Cliodhna
7,083
644
97
9
0
239,121
4
L
Baron Samedi
4,903
446
45
4
0
200,245
4
L
Artemis
5,416
492
66
6
0
194,764
5
W
Bellona
6,334
576
68
6
0
216,528
1
L
Da Ji
5,151
468
61
6
0
245,115
1
L
Fafnir
5,108
464
11
1
0
221,769
0
L
Gilgamesh
5,325
484
51
5
0
216,996
0
W
Cernunnos
6,705
610
95
9
0
175,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role