Player Matchup

Chang'e
Chang'e
DarkSoLdz-
Chang'e
Level 48
God Stats
39W - 22L
1,485 SR
Queue Stats
60W - 68L
1,370 Elo+
Party 1
Sobek
Sobek
NinoGuillermo
Sobek
Level 15
God Stats
6W - 7L
1,519 SR
Queue Stats
10W - 9L
1,374 Elo+
Party 2
Skadi
Skadi
TheCowboy_Hitman
Skadi
Level 46
God Stats
7W - 12L
1,371 SR
Queue Stats
33W - 41L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
iKuwaitian
Baron Samedi
Level 15
God Stats
4W - 2L
1,521 SR
Queue Stats
13W - 13L
1,436 Elo+
Party 1
Fenrir
Fenrir
scorpio3232
Fenrir
Level 65
God Stats
1W - 3L
1,383 SR
Queue Stats
49W - 44L
1,408 Elo+
Party 2
Team Averages
Level 38
1,456 SR
1,408 Elo+

VS

Team Averages
Level 57
1,483 SR
1,357 Elo+
Tsukuyomi
Tsukuyomi
A_Random_Guy_420
Tsukuyomi
Level 27
God Stats
40W - 41L
1,495 SR
Queue Stats
46W - 56L
1,377 Elo+
Party 3
Hel
Hel
PandaPaws098
Hel
Level 86
God Stats
3W - 5L
1,555 SR
Queue Stats
75W - 106L
1,357 Elo+
Party 3
Hercules
Hercules
Rolypoly2005
Hercules
Level 114
God Stats
10W - 11L
1,467 SR
Queue Stats
175W - 214L
1,363 Elo+
Party 3
Gilgamesh
Gilgamesh
UndeadTakenTV
Gilgamesh
Level 17
God Stats
4W - 4L
1,537 SR
Queue Stats
11W - 15L
1,395 Elo+
Party 3
Baba Yaga
Baba Yaga
spoodermun123
Baba Yaga
Level 39
God Stats
23W - 31L
1,359 SR
Queue Stats
36W - 55L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkSoLdz-
Chang'e
18
7 / 3 / 9
11,320
515
18,274
17,003
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 10
10,490
477
7,269
17,440
18,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 10 / 10
10,339
470
9,090
16,247
4,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
iKuwaitian
Baron Samedi
19
8 / 2 / 10
11,899
541
16,829
17,435
18,707
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
18
11 / 0 / 10
11,567
526
12,924
13,889
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
7 / 7 / 0
10,754
489
12,658
15,611
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 9 / 5
9,633
438
14,006
16,125
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Rolypoly2005
Hercules
13
5 / 4 / 8
9,668
439
11,240
18,570
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
UndeadTakenTV
Gilgamesh
16
0 / 7 / 0
9,599
436
6,981
18,274
9,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
spoodermun123
Baba Yaga
16
0 / 6 / 5
9,784
445
10,257
15,682
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
33
Kills
16
16
Deaths
33
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
7
7
0
1
W
Chang'e
DarkSoLdz-
Chang'e
7
3
9
3.83
W
3
1
10
8
L
4
9
5
0.72
L
Hercules
Rolypoly2005
Hercules
5
4
8
2.25
W
4
10
10
0.9
L
Gilgamesh
UndeadTakenTV
Gilgamesh
0
7
0
0
W
Baron Samedi
iKuwaitian
Baron Samedi
8
2
10
6.5
W
Fenrir
11
0
10
16
L
Baba Yaga
spoodermun123
Baba Yaga
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,386
Damage
55,142
82,014
Taken
84,262
55,157
Mitigated
41,527
33,109
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
12,658
2,266
0
2,502
15,611
5,588
874
7,928
7,683
0
65,374
W
Chang'e
DarkSoLdz-
Chang'e
18,274
90
3,944
10,361
17,003
6,375
765
6,677
9,890
97,013
0
W
7,269
64
145
7,026
17,440
18,974
402
6,334
10,550
32,288
0
L
14,006
1,376
3,433
6,214
16,125
5,418
297
7,897
8,228
56,059
0
L
Hercules
Rolypoly2005
Hercules
11,240
3,751
0
3,629
18,570
14,648
620
8,950
9,620
0
28,871
W
9,090
4,801
0
1,023
16,247
4,609
1,157
4,155
11,788
0
63,869
L
Gilgamesh
UndeadTakenTV
Gilgamesh
6,981
1,193
0
1,246
18,274
9,592
482
8,694
9,580
4,068
42,748
W
Baron Samedi
iKuwaitian
Baron Samedi
16,829
2,125
1,123
6,785
17,435
18,707
496
2,415
14,838
76,802
0
W
Fenrir
12,924
2,756
56
2,646
13,889
6,492
1,179
3,719
9,995
0
63,914
L
Baba Yaga
spoodermun123
Baba Yaga
10,257
205
64
1,962
15,682
6,281
1,418
8,903
6,779
61,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
49,438
501
Minions Killed
449
0
Camps Cleared
0
2,186,923
Distance Traveled
2,067,252
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,754
489
87
4
0
435,236
2
W
Chang'e
11,320
515
138
6
0
445,775
2
W
Sobek
10,490
477
43
2
0
460,129
0
L
Hel
9,633
438
101
5
0
401,676
3
L
Hercules
9,668
439
37
2
0
434,963
3
W
Skadi
10,339
470
81
4
0
411,031
4
L
Gilgamesh
9,599
436
101
5
0
404,212
3
W
Baron Samedi
11,899
541
139
6
0
380,531
1
W
Fenrir
11,567
526
100
5
0
489,457
3
L
Baba Yaga
9,784
445
123
6
0
391,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role