Player Matchup

Tsukuyomi
Tsukuyomi
Energity
Tsukuyomi
Level 18
God Stats
33W - 37L
1,475 SR
Queue Stats
34W - 45L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
Figula
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,252 Elo+
Party 1
Eset
Eset
Sohwen
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,340 Elo+
Party 1
Team Averages
Level 16
1,492 SR
1,314 Elo+

VS

Team Averages
Level 56
1,496 SR
1,364 Elo+
Arachne
Arachne
Hamazxx
Arachne
Level 53
God Stats
3W - 1L
1,567 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Sol
Sol
MacMan230
Sol
Level 48
God Stats
2W - 3L
1,404 SR
Queue Stats
12W - 26L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
fangmunch98
Cthulhu
Level 67
God Stats
5W - 5L
1,517 SR
Queue Stats
28W - 40L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Energity
Tsukuyomi
11
1 / 8 / 2
7,796
650
7,466
11,838
4,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Figula
Sylvanus
11
1 / 7 / 2
8,304
692
5,089
13,134
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Sohwen
Eset
12
2 / 7 / 1
8,254
688
4,478
8,802
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hamazxx
Arachne
14
10 / 1 / 10
9,927
827
11,022
6,321
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
7 / 2 / 10
9,752
813
9,733
8,355
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
fangmunch98
Cthulhu
14
5 / 2 / 17
9,515
793
8,509
11,697
11,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
22
22
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Energity
Tsukuyomi
1
8
2
0.25
L
Sylvanus
Figula
Sylvanus
1
7
2
0.29
W
Arachne
Hamazxx
Arachne
10
1
10
15
W
7
2
10
6
L
Eset
Sohwen
Eset
2
7
1
0.36
W
Cthulhu
fangmunch98
Cthulhu
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
29,264
33,774
Taken
26,373
21,922
Mitigated
15,981
4,859
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Energity
Tsukuyomi
7,466
1,341
0
512
11,838
4,767
0
5,872
5,966
0
31,041
L
Sylvanus
Figula
Sylvanus
5,089
1,990
1,397
2,373
13,134
13,387
0
7,785
5,349
9,754
0
W
Arachne
Hamazxx
Arachne
11,022
6,415
0
2,380
6,321
2,695
546
2,242
3,993
0
28,087
W
9,733
3,103
0
1,400
8,355
2,137
999
2,394
5,849
34,978
0
L
Eset
Sohwen
Eset
4,478
218
186
391
8,802
3,768
0
5,031
3,771
23,577
0
W
Cthulhu
fangmunch98
Cthulhu
8,509
319
526
2,568
11,697
11,149
488
4,677
6,776
21,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
29,194
122
Minions Killed
150
6
Camps Cleared
4
606,298
Distance Traveled
717,925
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,796
650
54
5
4
213,566
3
L
Sylvanus
8,304
692
16
1
0
165,920
1
W
Arachne
9,927
827
40
3
3
255,524
0
W
Sol
9,752
813
74
6
1
225,535
2
L
Eset
8,254
688
52
4
2
226,812
4
W
Cthulhu
9,515
793
36
3
0
236,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role