Player Matchup

Charybdis
Charybdis
Adree29
Charybdis
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
84W - 85L
1,542 Elo+
Party 2
Bellona
Bellona
AndrewPohuliai
Bellona
Level 35
God Stats
6W - 5L
1,501 SR
Queue Stats
216W - 180L
1,538 Elo+
Solo
Vulcan
Vulcan
Paragondor
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
SenorGrafton
Cliodhna
Level 26
God Stats
3W - 1L
1,844 SR
Queue Stats
5W - 6L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
Sp4un
Baron Samedi
Level 84
God Stats
1W - 0L
1,704 SR
Queue Stats
82W - 82L
1,506 Elo+
Party 2
Team Averages
Level 45
1,610 SR
1,586 Elo+

VS

Team Averages
Level 59
1,500 SR
1,510 Elo+
Bacchus
Bacchus
Caboosa
Bacchus
Level 35
God Stats
1W - 3L
1,409 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 3
Agni
Agni
LiisLemsalu
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 3
Cabrakan
Cabrakan
ReconGator
Cabrakan
Level 33
God Stats
3W - 3L
1,572 SR
Queue Stats
185W - 214L
1,481 Elo+
Solo
Artemis
Artemis
Stelf4659
Artemis
Level 106
God Stats
1W - 2L
1,474 SR
Queue Stats
102W - 83L
1,580 Elo+
Party 3
Set
Set
vuhvi
Set
Level 117
God Stats
3W - 3L
1,545 SR
Queue Stats
103W - 83L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adree29
Charybdis
18
7 / 6 / 6
12,311
535
15,339
21,680
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 6 / 7
11,264
490
6,730
18,991
20,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Paragondor
Vulcan
18
8 / 4 / 11
12,665
551
16,392
14,228
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SenorGrafton
Cliodhna
20
12 / 5 / 8
13,288
578
16,009
17,353
10,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Sp4un
Baron Samedi
16
2 / 9 / 10
10,164
442
8,682
22,091
17,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caboosa
Bacchus
17
4 / 1 / 15
11,957
520
8,642
13,936
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 12 / 6
10,192
443
6,585
13,995
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ReconGator
Cabrakan
18
4 / 5 / 5
12,518
544
19,088
20,522
21,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Stelf4659
Artemis
16
7 / 6 / 5
10,968
477
14,514
14,309
5,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
vuhvi
Set
18
14 / 6 / 6
12,102
526
18,236
18,968
7,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
67
30
Kills
30
30
Deaths
30
42
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Adree29
Charybdis
7
6
6
1.67
W
1
6
7
0.75
L
Bacchus
Caboosa
Bacchus
4
1
15
11.5
L
1
12
6
0.33
W
Vulcan
Paragondor
Vulcan
8
4
11
3.38
L
Cabrakan
ReconGator
Cabrakan
4
5
5
1.3
W
Cliodhna
SenorGrafton
Cliodhna
12
5
8
3.2
W
Baron Samedi
Sp4un
Baron Samedi
2
9
10
0.78
L
Artemis
Stelf4659
Artemis
7
6
5
1.58
L
Set
vuhvi
Set
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,152
Damage
67,065
94,343
Taken
81,730
61,330
Mitigated
57,300
30,307
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Adree29
Charybdis
15,339
9,659
0
8,985
21,680
7,673
4,097
9,090
12,590
0
88,390
W
6,730
1,760
0
4,073
18,991
20,089
117
7,547
11,444
0
74,164
L
Bacchus
Caboosa
Bacchus
8,642
812
0
2,136
13,936
17,680
243
4,795
9,141
20,365
0
L
6,585
741
0
1,692
13,995
4,687
0
5,629
8,366
37,502
0
W
Vulcan
Paragondor
Vulcan
16,392
2,858
0
3,014
14,228
5,531
803
4,487
9,741
68,058
0
L
Cabrakan
ReconGator
Cabrakan
19,088
2,079
0
5,762
20,522
21,250
0
4,944
15,578
84,730
0
W
Cliodhna
SenorGrafton
Cliodhna
16,009
3,048
0
6,882
17,353
10,595
58
6,105
11,248
0
90,261
W
Baron Samedi
Sp4un
Baron Samedi
8,682
1,863
1,308
6,045
22,091
17,442
923
7,319
14,772
35,487
0
L
Artemis
Stelf4659
Artemis
14,514
7,519
0
4,722
14,309
5,686
1,292
3,307
11,002
0
86,328
L
Set
vuhvi
Set
18,236
8,592
0
1,978
18,968
7,997
0
6,441
12,527
0
68,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,692
Gold Earned
57,737
560
Minions Killed
473
0
Camps Cleared
0
2,012,631
Distance Traveled
1,979,709
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,311
535
149
6
0
390,760
2
W
Bellona
11,264
490
123
5
0
360,886
7
L
Bacchus
11,957
520
27
1
0
448,164
6
L
Agni
10,192
443
75
3
0
369,524
0
W
Vulcan
12,665
551
111
5
0
424,791
2
L
Cabrakan
12,518
544
153
7
0
350,081
3
W
Cliodhna
13,288
578
132
6
0
457,921
6
W
Baron Samedi
10,164
442
45
2
0
378,273
5
L
Artemis
10,968
477
128
6
0
366,878
4
L
Set
12,102
526
90
4
0
445,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role