Player Matchup

Agni
Agni
DarkSage6745
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
538W - 501L
1,562 Elo+
Party 1
Achilles
Achilles
DrakDak
Achilles
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 18L
1,732 Elo+
Solo
Cernunnos
Cernunnos
Gsgt Reaper4578
Cernunnos
Level 125
God Stats
3W - 2L
1,603 SR
Queue Stats
744W - 712L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
MasterOfMordor
Sylvanus
Level 116
God Stats
11W - 9L
1,621 SR
Queue Stats
379W - 325L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
ZeeMan222
Cthulhu
Level 69
God Stats
132W - 98L
1,680 SR
Queue Stats
337W - 295L
1,649 Elo+
Party 2
Team Averages
Level 99
1,581 SR
1,636 Elo+

VS

Team Averages
Level 91
1,536 SR
1,587 Elo+
Cabrakan
Cabrakan
Albeanz-
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 312L
1,580 Elo+
Solo
Mercury
Mercury
LikeMike23Xx
Mercury
Level 148
God Stats
17W - 10L
1,700 SR
Queue Stats
562W - 523L
1,596 Elo+
Solo
Tiamat
Tiamat
Maki-uwu
Tiamat
Level 104
God Stats
0W - 1L
1,354 SR
Queue Stats
37W - 32L
1,578 Elo+
Solo
Cernunnos
Cernunnos
Wait OnMyWay
Cernunnos
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 44L
1,637 Elo+
Solo
Erlang Shen
Erlang Shen
hempking438
Erlang Shen
Level 54
God Stats
5W - 6L
1,629 SR
Queue Stats
168W - 147L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,924
496
8,341
8,445
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DrakDak
Achilles
16
6 / 3 / 5
9,831
546
12,568
14,787
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Gsgt Reaper4578
Cernunnos
16
1 / 4 / 2
9,484
527
6,492
12,467
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
17
4 / 0 / 5
10,632
591
7,589
10,234
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZeeMan222
Cthulhu
16
5 / 0 / 7
9,570
532
13,980
16,548
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Albeanz-
Cabrakan
11
0 / 3 / 6
7,365
409
5,266
16,369
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
LikeMike23Xx
Mercury
15
3 / 4 / 6
9,132
507
7,382
12,001
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Maki-uwu
Tiamat
13
3 / 4 / 2
8,034
446
7,834
12,231
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Wait OnMyWay
Cernunnos
16
3 / 5 / 1
9,193
511
12,473
15,600
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
hempking438
Erlang Shen
14
1 / 3 / 1
8,115
451
6,241
11,448
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
19
Kills
10
10
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Albeanz-
Cabrakan
0
3
6
1
W
3
3
5
1.83
W
Achilles
DrakDak
Achilles
6
3
5
2.83
W
Cernunnos
Gsgt Reaper4578
Cernunnos
1
4
2
0.5
L
Mercury
LikeMike23Xx
Mercury
3
4
6
1.5
L
Tiamat
Maki-uwu
Tiamat
3
4
2
1
W
Sylvanus
4
0
5
6.5
L
Cernunnos
Wait OnMyWay
Cernunnos
3
5
1
0.7
W
Cthulhu
ZeeMan222
Cthulhu
5
0
7
8.5
L
Erlang Shen
hempking438
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,970
Damage
39,196
62,481
Taken
67,649
39,001
Mitigated
40,085
27,988
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Albeanz-
Cabrakan
5,266
862
0
3,649
16,369
15,130
0
8,594
6,700
16,617
0
W
8,341
911
0
1,818
8,445
3,024
36
2,803
5,308
54,663
0
W
Achilles
DrakDak
Achilles
12,568
5,615
0
5,233
14,787
6,886
0
2,927
11,719
0
68,124
W
Cernunnos
Gsgt Reaper4578
Cernunnos
6,492
2,928
0
3,977
12,467
4,154
1,982
1,011
11,448
0
73,064
L
Mercury
LikeMike23Xx
Mercury
7,382
2,262
0
1,788
12,001
4,917
0
3,474
8,293
0
61,314
L
Tiamat
Maki-uwu
Tiamat
7,834
811
128
3,849
12,231
6,677
0
5,229
6,369
44,959
0
W
Sylvanus
7,589
2,000
3,065
5,787
10,234
10,470
422
1,375
8,758
53,805
13,334
L
Cernunnos
Wait OnMyWay
Cernunnos
12,473
6,499
0
5,244
15,600
5,905
0
6,711
8,644
0
73,088
W
Cthulhu
ZeeMan222
Cthulhu
13,980
276
342
7,766
16,548
14,467
191
4,161
12,148
40,367
0
L
Erlang Shen
hempking438
Erlang Shen
6,241
2,455
0
2,777
11,448
7,456
519
2,885
8,381
0
54,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
41,839
532
Minions Killed
444
0
Camps Cleared
0
1,747,587
Distance Traveled
1,696,003
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,365
409
33
2
0
353,210
0
W
Agni
8,924
496
105
6
0
312,807
1
W
Achilles
9,831
546
94
5
0
390,366
1
W
Cernunnos
9,484
527
131
7
0
318,376
0
L
Mercury
9,132
507
100
6
0
386,498
1
L
Tiamat
8,034
446
91
5
0
315,683
5
W
Sylvanus
10,632
591
137
8
0
340,855
2
L
Cernunnos
9,193
511
116
6
0
290,644
6
W
Cthulhu
9,570
532
65
4
0
385,183
2
L
Erlang Shen
8,115
451
104
6
0
349,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role