Player Matchup

Kukulkan
Kukulkan
Bolverkir
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 2
Jormungandr
Jormungandr
EnjPelado
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,030 Elo+
Party 2
Thanatos
Thanatos
MonoTaoPai
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,096 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,074 Elo+

VS

Team Averages
Level 52
1,448 SR
1,362 Elo+
Ymir
Ymir
M4T1AS18
Ymir
Level 15
God Stats
6W - 11L
1,472 SR
Queue Stats
143W - 183L
1,381 Elo+
Party 1
Ra
Ra
ZzOneWhitezZ
Ra
Level 18
God Stats
2W - 10L
1,279 SR
Queue Stats
9W - 32L
1,153 Elo+
Solo
Tyr
Tyr
santiago2001
Tyr
Level 123
God Stats
23W - 22L
1,592 SR
Queue Stats
345W - 287L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bolverkir
Kukulkan
12
1 / 2 / 2
8,304
639
6,102
5,409
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
EnjPelado
Jormungandr
11
1 / 2 / 3
7,960
612
9,363
8,230
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MonoTaoPai
Thanatos
10
2 / 7 / 2
7,867
605
3,370
8,029
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 8
9,176
706
4,202
10,132
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 0
6,664
513
730
2,258
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 2 / 2
9,526
733
12,430
14,902
10,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
11
11
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bolverkir
Kukulkan
1
2
2
1
L
Jormungandr
EnjPelado
Jormungandr
1
2
3
1.25
W
Ymir
2
1
8
6
L
Thanatos
MonoTaoPai
Thanatos
2
7
2
0.43
W
0
1
0
0
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
17,362
21,668
Taken
27,292
8,221
Mitigated
21,053
3,829
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bolverkir
Kukulkan
6,102
928
0
479
5,409
2,029
0
1,063
4,344
24,365
0
L
Jormungandr
EnjPelado
Jormungandr
9,363
2,996
0
179
8,230
3,369
0
4,388
3,796
23,044
0
W
Ymir
4,202
581
0
1,553
10,132
9,533
261
5,105
4,767
13,818
0
L
Thanatos
MonoTaoPai
Thanatos
3,370
1,091
0
3,171
8,029
2,823
0
1,563
6,466
0
17,839
W
730
0
454
522
2,258
521
538
1,637
557
7,277
0
W
12,430
1,077
0
2,794
14,902
10,999
462
8,653
6,038
7,031
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
25,366
126
Minions Killed
108
4
Camps Cleared
7
635,020
Distance Traveled
585,230
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,304
639
54
4
0
226,323
1
L
Jormungandr
7,960
612
31
2
1
201,601
3
W
Ymir
9,176
706
31
2
0
216,169
0
L
Thanatos
7,867
605
41
3
3
207,096
1
W
Ra
6,664
513
19
1
2
96,157
0
W
Tyr
9,526
733
58
4
5
272,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role