Player Matchup

Ymir
Ymir
BlissY1
Ymir
Level 16
God Stats
7W - 5L
1,591 SR
Queue Stats
16W - 17L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
Tvaughan2016
Cernunnos
Level 56
God Stats
2W - 3L
1,476 SR
Queue Stats
50W - 62L
1,355 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XPZtrilogy
Cu Chulainn
Level 28
God Stats
3W - 6L
1,333 SR
Queue Stats
12W - 11L
1,387 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pshico monkey22
Morgan Le Fay
Level 107
God Stats
42W - 39L
1,542 SR
Queue Stats
82W - 78L
1,483 Elo+
Solo
Loki
Loki
uL Eaton
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,382 Elo+
Party 1
Team Averages
Level 54
1,488 SR
1,411 Elo+

VS

Team Averages
Level 53
1,496 SR
1,406 Elo+
Freya
Freya
Acrux_Skydax
Freya
Level 27
God Stats
0W - 1L
1,503 SR
Queue Stats
55W - 63L
1,381 Elo+
Party 2
Ares
Ares
Alex_AAT676
Ares
Level 121
God Stats
2W - 4L
1,571 SR
Queue Stats
141W - 146L
1,475 Elo+
Solo
Achilles
Achilles
FCAGjoestar
Achilles
Level 47
God Stats
24W - 21L
1,441 SR
Queue Stats
177W - 206L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr_Vuzoqu
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,436 Elo+
Solo
Izanami
Izanami
teddybinks
Izanami
Level 28
God Stats
35W - 38L
1,466 SR
Queue Stats
60W - 68L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlissY1
Ymir
16
7 / 2 / 13
11,146
557
8,799
23,644
23,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Tvaughan2016
Cernunnos
17
8 / 4 / 15
10,950
548
26,771
15,292
5,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
XPZtrilogy
Cu Chulainn
15
1 / 5 / 6
9,908
495
6,448
14,997
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
pshico monkey22
Morgan Le Fay
18
13 / 3 / 1
12,651
633
15,578
12,601
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
10 / 0 / 7
12,242
612
15,032
15,667
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 0
8,154
408
3,416
18,215
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 3 / 2
10,569
528
15,347
21,547
18,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
FCAGjoestar
Achilles
13
2 / 5 / 5
7,885
394
11,076
22,107
21,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ao Kuang
Mr_Vuzoqu
Ao Kuang
14
2 / 8 / 2
9,289
464
5,743
17,859
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
teddybinks
Izanami
13
4 / 9 / 3
8,728
436
13,085
15,506
4,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
39
Kills
14
14
Deaths
39
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
14
0
0.07
L
5
3
2
2
W
Ymir
BlissY1
Ymir
7
2
13
6.75
L
Achilles
FCAGjoestar
Achilles
2
5
5
0.9
L
Ao Kuang
Mr_Vuzoqu
Ao Kuang
2
8
2
0.38
W
Cernunnos
Tvaughan2016
Cernunnos
8
4
15
3.88
W
Cu Chulainn
XPZtrilogy
Cu Chulainn
1
5
6
0.8
W
Morgan Le Fay
pshico monkey22
Morgan Le Fay
13
3
1
4.5
L
Izanami
teddybinks
Izanami
4
9
3
0.61
W
Loki
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,628
Damage
48,667
82,201
Taken
95,234
51,243
Mitigated
58,557
31,550
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,416
810
0
2,930
18,215
6,670
0
6,858
11,357
34,303
0
L
15,347
915
50
3,804
21,547
18,422
0
5,972
15,575
66,294
0
W
Ymir
BlissY1
Ymir
8,799
2,539
3,100
5,529
23,644
23,587
1,144
5,005
17,936
28,206
0
L
Achilles
FCAGjoestar
Achilles
11,076
1,336
381
6,610
22,107
21,348
680
3,089
18,884
8,565
13,730
L
Ao Kuang
Mr_Vuzoqu
Ao Kuang
5,743
1,013
0
5,266
17,859
7,629
0
4,918
12,941
36,679
12,802
W
Cernunnos
Tvaughan2016
Cernunnos
26,771
14,352
1,248
3,672
15,292
5,834
4,608
2,759
11,900
0
73,403
W
Cu Chulainn
XPZtrilogy
Cu Chulainn
6,448
1,997
0
4,786
14,997
9,489
0
9,366
5,631
0
46,467
W
Morgan Le Fay
pshico monkey22
Morgan Le Fay
15,578
1,802
0
4,382
12,601
5,711
3,483
5,766
6,791
82,860
0
L
Izanami
teddybinks
Izanami
13,085
8,118
0
670
15,506
4,488
2,412
3,406
12,100
0
58,482
W
Loki
15,032
3,348
0
8,833
15,667
6,622
342
4,187
11,093
0
100,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,897
Gold Earned
44,625
515
Minions Killed
382
0
Camps Cleared
0
1,982,846
Distance Traveled
1,698,348
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,154
408
63
3
0
299,181
0
L
Ares
10,569
528
123
6
0
337,831
1
W
Ymir
11,146
557
42
2
0
397,603
3
L
Achilles
7,885
394
20
1
0
381,170
0
L
Ao Kuang
9,289
464
84
4
0
344,870
1
W
Cernunnos
10,950
548
93
5
0
350,471
2
W
Cu Chulainn
9,908
495
80
4
0
408,327
1
W
Morgan Le Fay
12,651
633
156
8
0
339,166
9
L
Izanami
8,728
436
92
5
0
335,296
0
W
Loki
12,242
612
144
7
0
487,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role