Player Matchup

Sun Wukong
Sun Wukong
BuddyMatt
Sun Wukong
Level 6
God Stats
3W - 2L
1,595 SR
Queue Stats
16W - 26L
1,489 Elo+
Party 3
Fenrir
Fenrir
ElJacxkal
Fenrir
Level 24
God Stats
5W - 6L
1,575 SR
Queue Stats
55W - 48L
1,455 Elo+
Solo
Anubis
Anubis
Lertiel
Anubis
Level 12
God Stats
3W - 3L
1,393 SR
Queue Stats
5W - 6L
1,414 Elo+
Party 2
Apollo
Apollo
budward42069
Apollo
Level 46
God Stats
3W - 5L
1,438 SR
Queue Stats
59W - 84L
1,338 Elo+
Party 3
Terra
Terra
ghtktcnm
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,439 Elo+

VS

Team Averages
Level 27
1,530 SR
1,344 Elo+
Anubis
Anubis
FooFlemingo433
Anubis
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 52L
1,156 Elo+
Party 1
Arachne
Arachne
GravityClassic
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo
Skadi
Skadi
Hopelesslionboy
Skadi
Level 89
God Stats
3W - 2L
1,627 SR
Queue Stats
232W - 260L
1,429 Elo+
Party 1
Neith
Neith
KaramBiit
Neith
Level 22
God Stats
4W - 5L
1,381 SR
Queue Stats
17W - 21L
1,409 Elo+
Solo
Geb
Geb
NONIDERNITE
Geb
Level 18
God Stats
10W - 7L
1,642 SR
Queue Stats
83W - 86L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuddyMatt
Sun Wukong
9
0 / 5 / 2
5,842
365
3,909
11,705
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
ElJacxkal
Fenrir
14
5 / 3 / 2
8,751
547
6,317
13,177
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Lertiel
Anubis
11
4 / 8 / 2
7,405
463
10,352
11,398
4,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
9
0 / 7 / 3
6,193
387
5,105
12,293
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
ghtktcnm
Terra
9
0 / 5 / 3
6,322
395
2,842
14,002
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 6
9,586
599
14,484
12,814
4,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 1 / 8
9,532
596
5,289
11,950
4,683
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 5
10,144
634
10,559
6,318
2,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
KaramBiit
Neith
13
8 / 0 / 3
8,614
538
9,960
8,154
2,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 7
7,913
495
7,665
11,888
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
28
28
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BuddyMatt
Sun Wukong
0
5
2
0.2
L
Fenrir
ElJacxkal
Fenrir
5
3
2
2
W
9
5
6
2.4
W
5
1
8
9
W
5
1
5
7.5
W
Neith
KaramBiit
Neith
8
0
3
9.5
L
Anubis
Lertiel
Anubis
4
8
2
0.63
W
1
3
7
1.5
L
Apollo
0
7
3
0.21
L
Terra
ghtktcnm
Terra
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
47,957
62,575
Taken
51,124
36,144
Mitigated
23,152
11,584
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BuddyMatt
Sun Wukong
3,909
476
0
852
11,705
10,428
0
1,437
10,268
0
17,656
L
Fenrir
ElJacxkal
Fenrir
6,317
1,678
0
4,152
13,177
5,941
0
4,250
8,927
0
45,870
W
14,484
1,227
0
6,511
12,814
4,358
904
5,416
7,354
52,654
0
W
5,289
4,149
0
4,474
11,950
4,683
26
1,232
10,635
0
62,497
W
10,559
5,314
0
663
6,318
2,479
2,218
705
5,253
0
70,800
W
Neith
KaramBiit
Neith
9,960
6,732
0
2,486
8,154
2,207
2,588
2,278
5,832
0
53,939
L
Anubis
Lertiel
Anubis
10,352
206
0
2,248
11,398
4,707
168
6,345
5,053
30,819
0
W
7,665
1,613
0
2,053
11,888
9,425
606
3,563
8,278
21,738
0
L
Apollo
5,105
2,772
296
2,225
12,293
3,796
0
3,911
8,382
0
31,481
L
Terra
ghtktcnm
Terra
2,842
530
389
1,422
14,002
11,272
0
6,206
7,796
10,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
45,789
213
Minions Killed
436
0
Camps Cleared
0
1,424,577
Distance Traveled
1,446,505
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,842
365
27
2
0
312,649
3
L
Fenrir
8,751
547
83
5
0
332,906
2
W
Anubis
9,586
599
79
5
0
239,519
0
W
Arachne
9,532
596
111
7
0
319,569
1
W
Skadi
10,144
634
131
8
0
294,823
2
W
Neith
8,614
538
94
6
0
291,067
1
L
Anubis
7,405
463
38
2
0
243,174
0
W
Geb
7,913
495
21
1
0
301,527
0
L
Apollo
6,193
387
49
3
0
263,902
1
L
Terra
6,322
395
16
1
0
271,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role