Player Matchup

Yemoja
Yemoja
Balthier88
Yemoja
Level 108
God Stats
11W - 21L
1,420 SR
Queue Stats
189W - 186L
1,436 Elo+
Solo
Hercules
Hercules
Double-a-ron-619
Hercules
Level 138
God Stats
1W - 2L
1,636 SR
Queue Stats
263W - 267L
1,522 Elo+
Solo
Bastet
Bastet
Fons___
Bastet
Level 69
God Stats
54W - 26L
1,653 SR
Queue Stats
231W - 221L
1,456 Elo+
Solo
Izanami
Izanami
TyDpCj
Izanami
Level 95
God Stats
6W - 2L
1,702 SR
Queue Stats
88W - 97L
1,440 Elo+
Solo
Medusa
Medusa
gam3boyZ455
Medusa
Level 98
God Stats
5W - 5L
1,631 SR
Queue Stats
252W - 258L
1,465 Elo+
Solo
Team Averages
Level 102
1,608 SR
1,464 Elo+

VS

Team Averages
Level 93
1,509 SR
1,470 Elo+
Aphrodite
Aphrodite
Gaara-19-01
Aphrodite
Level 62
God Stats
25W - 19L
1,514 SR
Queue Stats
209W - 185L
1,450 Elo+
Solo
Cthulhu
Cthulhu
TheAjatollahOfAn
Cthulhu
Level 98
God Stats
2W - 8L
1,614 SR
Queue Stats
69W - 60L
1,471 Elo+
Solo
Set
Set
joeysealio
Set
Level 67
God Stats
17W - 38L
1,283 SR
Queue Stats
193W - 236L
1,439 Elo+
Solo
He Bo
He Bo
kuramaniisan
He Bo
Level 128
God Stats
3W - 3L
1,563 SR
Queue Stats
126W - 116L
1,529 Elo+
Solo
Izanami
Izanami
nervenzelle_008
Izanami
Level 112
God Stats
25W - 23L
1,571 SR
Queue Stats
374W - 391L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Balthier88
Yemoja
9
1 / 0 / 4
5,608
510
3,192
5,110
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 1
6,375
580
4,892
7,706
4,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
Fons___
Bastet
11
5 / 1 / 3
6,535
594
4,884
7,120
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TyDpCj
Izanami
9
1 / 2 / 3
5,169
470
4,083
5,811
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
11
6 / 2 / 2
6,872
625
8,019
7,451
2,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gaara-19-01
Aphrodite
9
0 / 5 / 0
5,407
492
3,419
7,318
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 3
4,740
431
3,942
7,974
2,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 1
5,691
517
2,936
7,962
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 1
5,538
503
5,021
6,610
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 3 / 0
6,079
553
3,743
4,866
1,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
5
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Balthier88
Yemoja
1
0
4
3
W
5
0
1
5.5
W
Bastet
Fons___
Bastet
5
1
3
6.5
L
Aphrodite
Gaara-19-01
Aphrodite
0
5
0
0
L
0
1
3
1.5
W
Izanami
TyDpCj
Izanami
1
2
3
1.25
W
Medusa
6
2
2
3.5
L
1
4
1
0.38
L
1
6
1
0.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,070
Damage
19,061
33,198
Taken
34,730
12,535
Mitigated
10,402
13,166
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Balthier88
Yemoja
3,192
886
821
1,995
5,110
2,026
0
1,270
3,840
21,929
0
W
4,892
1,478
0
4,097
7,706
4,833
40
2,339
4,943
0
26,344
W
Bastet
Fons___
Bastet
4,884
1,061
0
3,337
7,120
1,920
0
1,179
5,863
0
30,927
L
Aphrodite
Gaara-19-01
Aphrodite
3,419
246
415
2,899
7,318
1,934
471
0
7,318
24,937
0
L
3,942
580
332
3,090
7,974
2,468
0
1,632
6,342
10,763
0
W
Izanami
TyDpCj
Izanami
4,083
3,128
0
1,566
5,811
1,349
0
2,649
3,132
0
26,270
W
Medusa
8,019
3,718
0
1,350
7,451
2,407
0
4,175
3,038
0
36,508
L
2,936
1,344
0
1,767
7,962
3,320
58
304
7,658
0
31,692
L
5,021
0
0
519
6,610
1,637
0
416
6,194
24,361
0
L
3,743
2,912
0
871
4,866
1,043
0
840
4,026
0
41,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
27,455
289
Minions Killed
275
0
Camps Cleared
0
1,026,883
Distance Traveled
953,074
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,608
510
29
3
0
192,807
4
W
Hercules
6,375
580
68
6
0
200,410
3
W
Bastet
6,535
594
63
6
0
239,335
4
L
Aphrodite
5,407
492
66
6
0
170,681
0
L
Cthulhu
4,740
431
16
1
0
200,997
1
W
Izanami
5,169
470
64
6
0
190,303
0
W
Medusa
6,872
625
65
6
0
204,028
3
L
Set
5,691
517
56
5
0
211,270
2
L
He Bo
5,538
503
48
4
0
183,948
2
L
Izanami
6,079
553
89
8
0
186,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role