Player Matchup

Da Ji
Da Ji
Machimiiya
Da Ji
Level 149
God Stats
3W - 2L
1,483 SR
Queue Stats
191W - 171L
1,601 Elo+
Party 2
Bellona
Bellona
TaikoTwink
Bellona
Level 4
God Stats
4W - 2L
1,432 SR
Queue Stats
5W - 2L
1,259 Elo+
Party 2
Ra
Ra
ThaneOfNoobs1
Ra
Level 28
God Stats
25W - 24L
1,634 SR
Queue Stats
123W - 72L
1,632 Elo+
Solo
Charybdis
Charybdis
XxDienekesxX
Charybdis
Level 23
God Stats
41W - 41L
1,623 SR
Queue Stats
231W - 233L
1,567 Elo+
Party 3
Xing Tian
Xing Tian
zBusinessCat
Xing Tian
Level 29
God Stats
3W - 2L
1,483 SR
Queue Stats
119W - 93L
1,567 Elo+
Party 3
Team Averages
Level 47
1,531 SR
1,525 Elo+

VS

Team Averages
Level 19
1,540 SR
1,511 Elo+
Neith
Neith
AngelicRyzen
Neith
Level 28
God Stats
2W - 5L
1,313 SR
Queue Stats
120W - 113L
1,477 Elo+
Solo
Tiamat
Tiamat
ELUNDOU
Tiamat
Level 18
God Stats
4W - 2L
1,684 SR
Queue Stats
27W - 18L
1,543 Elo+
Solo
Janus
Janus
Raynpocalyps
Janus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,550 Elo+
Party 1
Da Ji
Da Ji
Scoobowski
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,504 Elo+
Party 1
Ares
Ares
faskri
Ares
Level 29
God Stats
4W - 6L
1,705 SR
Queue Stats
28W - 26L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 2 / 19
10,941
1,094
13,687
7,567
3,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
TaikoTwink
Bellona
17
5 / 3 / 22
10,773
1,077
11,294
14,630
14,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 1 / 20
11,566
1,157
16,758
9,431
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
XxDienekesxX
Charybdis
18
8 / 2 / 16
11,478
1,148
18,927
7,077
3,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
zBusinessCat
Xing Tian
17
3 / 1 / 23
11,040
1,104
7,058
13,573
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

274

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,060
1,006
14,113
9,671
4,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
ELUNDOU
Tiamat
15
0 / 7 / 4
8,546
855
5,586
13,045
8,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 6
9,260
926
12,682
10,770
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
15
2 / 10 / 4
9,347
935
8,484
17,092
7,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
faskri
Ares
15
4 / 5 / 3
10,964
1,096
7,257
20,344
28,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
30
32
Kills
9
9
Deaths
32
100
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Tiamat
ELUNDOU
Tiamat
0
7
4
0.29
W
Da Ji
7
2
19
8.25
L
0
7
6
0.43
L
Da Ji
2
10
4
0.4
W
Bellona
TaikoTwink
Bellona
5
3
22
5.33
W
9
1
20
19
W
Charybdis
XxDienekesxX
Charybdis
8
2
16
8
L
Ares
faskri
Ares
4
5
3
1.1
W
Xing Tian
zBusinessCat
Xing Tian
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,724
Damage
48,122
52,278
Taken
70,922
39,985
Mitigated
53,174
12,053
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,113
7,267
0
1,759
9,671
4,161
0
3,691
5,883
0
37,858
L
Tiamat
ELUNDOU
Tiamat
5,586
294
680
1,140
13,045
8,478
0
4,123
8,680
12,723
0
W
Da Ji
13,687
1,904
0
250
7,567
3,393
0
3,018
4,549
0
19,373
L
12,682
714
0
120
10,770
4,472
0
4,162
6,565
45,735
0
L
Da Ji
8,484
1,665
0
0
17,092
7,087
0
4,687
12,212
0
16,154
W
Bellona
TaikoTwink
Bellona
11,294
2,521
0
1,300
14,630
14,578
0
8,425
6,205
0
23,914
W
16,758
1,006
3,932
3,705
9,431
4,159
0
4,070
5,361
48,997
0
W
Charybdis
XxDienekesxX
Charybdis
18,927
12,176
0
0
7,077
3,017
0
3,794
3,283
0
38,435
L
Ares
faskri
Ares
7,257
354
0
1,239
20,344
28,976
0
7,153
12,679
20,761
0
W
Xing Tian
zBusinessCat
Xing Tian
7,058
816
0
2,866
13,573
14,838
0
6,218
7,355
16,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,798
Gold Earned
48,177
193
Minions Killed
162
11
Camps Cleared
5
994,244
Distance Traveled
867,030
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,060
1,006
38
4
0
183,056
2
L
Tiamat
8,546
855
11
1
0
180,420
2
W
Da Ji
10,941
1,094
7
1
3
201,886
0
L
Janus
9,260
926
87
9
0
163,472
0
L
Da Ji
9,347
935
10
1
3
148,591
2
W
Bellona
10,773
1,077
33
3
2
189,228
0
W
Ra
11,566
1,157
83
8
1
214,819
1
W
Charybdis
11,478
1,148
50
5
5
194,192
0
L
Ares
10,964
1,096
16
2
2
191,491
0
W
Xing Tian
11,040
1,104
20
2
0
194,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role