Player Matchup

Da Ji
Da Ji
MajinNami
Da Ji
Level 16
God Stats
6W - 4L
1,263 SR
Queue Stats
38W - 38L
1,326 Elo+
Party 2
Bacchus
Bacchus
Poxas599
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,310 Elo+
Solo
Persephone
Persephone
Saltefisk
Persephone
Level 27
God Stats
1W - 2L
1,843 SR
Queue Stats
9W - 13L
1,264 Elo+
Solo
Danzaburou
Danzaburou
Slushcious19
Danzaburou
Level 21
God Stats
4W - 6L
1,312 SR
Queue Stats
49W - 64L
1,340 Elo+
Solo
Nox
Nox
ToukaKirin
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,345 Elo+
Party 2
Team Averages
Level 19
1,484 SR
1,317 Elo+

VS

Team Averages
Level 16
1,477 SR
1,463 Elo+
Kali
Kali
Anroyz
Kali
Level 21
God Stats
6W - 3L
1,636 SR
Queue Stats
29W - 23L
1,424 Elo+
Solo
He Bo
He Bo
RTLong
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Selebritis
Bellona
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Party 1
Charybdis
Charybdis
boooheadshootBG
Charybdis
Level 28
God Stats
2W - 5L
1,248 SR
Queue Stats
57W - 72L
1,391 Elo+
Solo
Ymir
Ymir
xXDelusionXx
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MajinNami
Da Ji
13
4 / 2 / 1
7,470
575
3,708
8,365
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Poxas599
Bacchus
11
2 / 5 / 3
6,898
531
4,476
11,059
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Saltefisk
Persephone
13
8 / 1 / 1
8,692
669
7,427
6,057
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Slushcious19
Danzaburou
11
3 / 2 / 1
7,176
552
7,152
7,497
2,466
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 4 / 4
6,740
518
2,981
6,589
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Anroyz
Kali
12
4 / 4 / 0
8,078
621
6,829
14,551
5,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
RTLong
He Bo
7
0 / 5 / 0
4,813
370
183
4,484
1,330
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Selebritis
Bellona
13
2 / 4 / 0
7,217
555
4,801
7,982
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
boooheadshootBG
Charybdis
11
7 / 4 / 1
7,103
546
9,043
7,958
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 7
6,657
512
2,745
9,016
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
18
Kills
13
14
Deaths
19
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
Anroyz
Kali
4
4
0
1
W
Da Ji
MajinNami
Da Ji
4
2
1
2.25
W
Bacchus
Poxas599
Bacchus
2
5
3
0.7
L
He Bo
RTLong
He Bo
0
5
0
0
W
Persephone
Saltefisk
Persephone
8
1
1
8.5
L
Bellona
Selebritis
Bellona
2
4
0
0.5
W
Danzaburou
Slushcious19
Danzaburou
3
2
1
1.75
W
1
4
4
0.75
L
Charybdis
boooheadshootBG
Charybdis
7
4
1
1.88
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
23,601
39,567
Taken
43,991
21,168
Mitigated
25,054
10,935
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Anroyz
Kali
6,829
4,179
0
7,176
14,551
5,045
0
4,835
9,514
0
43,969
W
Da Ji
MajinNami
Da Ji
3,708
1,076
0
2,224
8,365
3,555
0
418
7,947
0
43,173
W
Bacchus
Poxas599
Bacchus
4,476
730
0
2,575
11,059
10,945
149
1,756
9,303
14,747
0
L
He Bo
RTLong
He Bo
183
107
0
533
4,484
1,330
0
3,025
1,299
6,140
0
W
Persephone
Saltefisk
Persephone
7,427
873
0
2,268
6,057
1,748
2,024
183
5,873
45,777
0
L
Bellona
Selebritis
Bellona
4,801
905
0
911
7,982
7,586
332
2,431
5,511
9,974
29,129
W
Danzaburou
Slushcious19
Danzaburou
7,152
3,803
0
2,564
7,497
2,466
710
989
6,508
0
37,580
W
2,981
790
0
1,304
6,589
2,454
330
470
6,119
25,680
0
L
Charybdis
boooheadshootBG
Charybdis
9,043
5,800
0
1,591
7,958
3,336
454
1,923
6,035
0
36,779
L
2,745
578
0
884
9,016
7,757
0
2,268
6,748
10,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
33,868
305
Minions Killed
257
0
Camps Cleared
0
1,177,746
Distance Traveled
1,027,696
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,078
621
72
6
0
234,852
0
W
Da Ji
7,470
575
84
6
0
253,737
0
W
Bacchus
6,898
531
21
2
0
258,062
0
L
He Bo
4,813
370
14
1
0
83,465
0
W
Persephone
8,692
669
86
7
0
232,124
0
L
Bellona
7,217
555
89
7
0
259,817
1
W
Danzaburou
7,176
552
66
5
0
229,294
0
W
Nox
6,740
518
48
4
0
204,529
0
L
Charybdis
7,103
546
60
5
0
203,043
1
L
Ymir
6,657
512
22
2
0
246,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role