Player Matchup

Mulan
Mulan
BadPinES
Mulan
Level 158
God Stats
4W - 1L
1,412 SR
Queue Stats
283W - 270L
1,508 Elo+
Party 2
Apollo
Apollo
Bosen
Apollo
Level 98
God Stats
3W - 2L
1,436 SR
Queue Stats
161W - 145L
1,532 Elo+
Party 3
Olorun
Olorun
Mushify
Olorun
Level 119
God Stats
1W - 1L
1,527 SR
Queue Stats
27W - 31L
1,488 Elo+
Solo
Cthulhu
Cthulhu
StormPooperin
Cthulhu
Level 139
God Stats
2W - 1L
1,317 SR
Queue Stats
139W - 134L
1,504 Elo+
Party 2
Ullr
Ullr
desen
Ullr
Level 148
God Stats
4W - 10L
1,430 SR
Queue Stats
305W - 288L
1,594 Elo+
Party 3
Team Averages
Level 132
1,424 SR
1,525 Elo+

VS

Team Averages
Level 118
1,403 SR
1,510 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
DeaTh1eSSs
Cabrakan
Level 144
God Stats
1W - 3L
1,175 SR
Queue Stats
266W - 259L
1,495 Elo+
Party 4
Cupid
Cupid
Sarych
Cupid
Level 108
God Stats
1W - 1L
1,372 SR
Queue Stats
87W - 90L
1,529 Elo+
Solo
Neith
Neith
аававыа
Neith
Level 50
God Stats
0W - 2L
1,470 SR
Queue Stats
97W - 107L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BadPinES
Mulan
17
3 / 3 / 13
9,483
862
10,515
22,357
22,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Bosen
Apollo
17
9 / 3 / 7
10,165
924
10,797
10,739
5,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Mushify
Olorun
16
5 / 4 / 7
9,715
883
8,367
11,788
5,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
15
1 / 4 / 16
9,568
870
10,411
23,020
30,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
desen
Ullr
16
3 / 1 / 11
9,440
858
7,732
9,647
4,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 4 / 9
8,730
794
10,029
11,247
5,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
 
Loki
13
5 / 4 / 2
7,934
721
9,784
9,890
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
DeaTh1eSSs
Cabrakan
12
1 / 4 / 4
7,582
689
5,855
9,627
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Sarych
Cupid
14
2 / 5 / 5
8,250
750
12,121
8,532
3,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 4 / 9
9,308
846
17,704
11,508
5,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
21
Kills
15
15
Deaths
21
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
9
1.88
L
Loki
 
Loki
5
4
2
1.5
W
Mulan
BadPinES
Mulan
3
3
13
3.17
W
Apollo
Bosen
Apollo
9
3
7
4.17
L
Cabrakan
DeaTh1eSSs
Cabrakan
1
4
4
0.75
W
Olorun
Mushify
Olorun
5
4
7
2.13
L
Cupid
Sarych
Cupid
2
5
5
0.9
W
Cthulhu
1
4
16
2.25
W
Ullr
desen
Ullr
3
1
11
8.5
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
55,493
77,551
Taken
50,804
68,686
Mitigated
31,959
30,710
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,029
4,665
1,219
1,853
11,247
5,696
474
3,580
7,482
0
25,044
L
Loki
 
Loki
9,784
981
1,310
1,111
9,890
7,809
0
2,213
7,538
518
13,322
W
Mulan
BadPinES
Mulan
10,515
1,357
1,487
7,751
22,357
22,839
549
2,677
19,680
0
14,304
W
Apollo
Bosen
Apollo
10,797
5,661
1,072
2,524
10,739
5,381
1,533
225
10,514
0
21,725
L
Cabrakan
DeaTh1eSSs
Cabrakan
5,855
518
671
1,283
9,627
9,597
0
4,375
4,987
6,747
0
W
Olorun
Mushify
Olorun
8,367
2,495
2,267
3,597
11,788
5,749
1,600
610
11,178
20,627
0
L
Cupid
Sarych
Cupid
12,121
5,215
2,312
1,137
8,532
3,601
90
3,540
4,759
0
20,946
W
Cthulhu
10,411
534
2,500
5,520
23,020
30,142
338
2,445
20,575
25,817
0
W
Ullr
desen
Ullr
7,732
1,151
2,064
1,928
9,647
4,575
1,959
201
9,446
0
24,283
L
17,704
5,127
437
3,008
11,508
5,256
265
5,070
6,175
0
35,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,371
Gold Earned
41,804
126
Minions Killed
109
0
Camps Cleared
0
1,061,473
Distance Traveled
917,471
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,730
794
37
3
0
203,165
2
L
Loki
7,934
721
12
1
0
206,254
2
W
Mulan
9,483
862
15
1
0
206,868
2
W
Apollo
10,165
924
27
2
0
214,238
0
L
Cabrakan
7,582
689
1
0
0
136,169
0
W
Olorun
9,715
883
24
2
0
195,662
0
L
Cupid
8,250
750
19
2
0
180,296
0
W
Cthulhu
9,568
870
37
3
0
225,859
0
W
Ullr
9,440
858
23
2
0
218,846
1
L
Neith
9,308
846
40
4
0
191,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role