Player Matchup

Ra
Ra
DonPromilllo_
Ra
Level 116
God Stats
2W - 2L
1,445 SR
Queue Stats
232W - 230L
1,469 Elo+
Solo
Nox
Nox
Hadriendel
Nox
Level 89
God Stats
3W - 9L
1,103 SR
Queue Stats
241W - 246L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
JakkaKhan
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
Vankatababy
Cernunnos
Level 117
God Stats
5W - 4L
1,466 SR
Queue Stats
126W - 116L
1,496 Elo+
Solo
Odin
Odin
killingmachineJK
Odin
Level 30
God Stats
4W - 2L
1,533 SR
Queue Stats
39W - 67L
1,282 Elo+
Party 2
Team Averages
Level 84
1,409 SR
1,432 Elo+

VS

Team Averages
Level 74
1,509 SR
1,461 Elo+
Amaterasu
Amaterasu
AjarCylinder6
Amaterasu
Level 48
God Stats
9W - 4L
1,713 SR
Queue Stats
180W - 173L
1,439 Elo+
Party 1
Thoth
Thoth
MesserWar
Thoth
Level 59
God Stats
3W - 1L
1,608 SR
Queue Stats
122W - 97L
1,496 Elo+
Party 1
Ra
Ra
devil_fish23
Ra
Level 23
God Stats
1W - 2L
1,225 SR
Queue Stats
274W - 291L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xHouseMDx
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,547 Elo+
Solo
Jing Wei
Jing Wei
xXShannaro_7354X
Jing Wei
Level 136
God Stats
12W - 10L
1,497 SR
Queue Stats
461W - 452L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 8
10,656
761
8,797
10,641
4,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 7
10,724
766
14,739
11,415
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JakkaKhan
Sun Wukong
18
3 / 2 / 8
10,044
717
8,559
15,926
14,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Vankatababy
Cernunnos
16
5 / 5 / 7
10,285
735
14,832
12,545
4,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 9
10,739
767
8,922
13,777
10,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AjarCylinder6
Amaterasu
16
3 / 5 / 9
9,849
704
10,586
14,512
11,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
MesserWar
Thoth
17
7 / 6 / 7
10,751
768
18,785
12,835
4,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 8
11,428
816
10,711
10,624
5,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
xHouseMDx
Ah Muzen Cab
15
2 / 4 / 6
9,204
657
8,240
12,927
5,492
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 10
8,603
615
7,902
12,371
4,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
19
Kills
15
15
Deaths
20
39
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AjarCylinder6
Amaterasu
3
5
9
1.5
W
2
3
8
2
W
4
2
7
3.75
W
Sun Wukong
JakkaKhan
Sun Wukong
3
2
8
3.5
L
Thoth
MesserWar
Thoth
7
6
7
1.75
W
Cernunnos
Vankatababy
Cernunnos
5
5
7
1.7
L
3
1
8
7
W
5
3
9
3.17
L
Ah Muzen Cab
xHouseMDx
Ah Muzen Cab
2
4
6
1.25
L
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,849
Damage
56,224
64,304
Taken
63,269
38,364
Mitigated
31,938
18,264
Healing
29,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AjarCylinder6
Amaterasu
10,586
3,338
951
3,311
14,512
11,641
0
4,409
10,103
0
13,028
W
8,797
435
5,439
3,073
10,641
4,157
467
6,000
4,641
27,870
0
W
14,739
533
1,871
1,775
11,415
4,765
1,411
5,907
5,508
32,076
0
W
Sun Wukong
JakkaKhan
Sun Wukong
8,559
1,290
402
2,018
15,926
14,226
616
5,934
9,992
0
16,698
L
Thoth
MesserWar
Thoth
18,785
282
1,086
2,322
12,835
4,753
546
5,888
6,947
26,252
0
W
Cernunnos
Vankatababy
Cernunnos
14,832
4,720
1,020
1,347
12,545
4,531
52
6,373
6,172
0
32,443
L
10,711
1,343
8,857
6,298
10,624
5,446
599
3,833
6,791
51,895
0
W
8,922
1,169
762
557
13,777
10,685
898
5,282
8,495
0
15,848
L
Ah Muzen Cab
xHouseMDx
Ah Muzen Cab
8,240
2,428
1,555
2,618
12,927
5,492
572
4,779
8,148
0
20,302
L
7,902
5,516
634
1,385
12,371
4,606
0
4,627
7,744
0
17,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,448
Gold Earned
49,835
182
Minions Killed
158
0
Camps Cleared
0
1,372,650
Distance Traveled
1,317,416
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,849
704
7
1
0
237,221
0
W
Ra
10,656
761
46
3
0
288,489
0
W
Nox
10,724
766
48
3
0
272,089
0
W
Sun Wukong
10,044
717
25
2
0
299,899
3
L
Thoth
10,751
768
7
1
0
294,200
1
W
Cernunnos
10,285
735
48
3
0
225,361
1
L
Ra
11,428
816
95
7
0
305,833
0
W
Odin
10,739
767
15
1
0
286,812
1
L
Ah Muzen Cab
9,204
657
26
2
0
241,559
0
L
Jing Wei
8,603
615
23
2
0
238,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role