Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
RIPMamba24
Apollo
Level 107
God Stats
8W - 12L
1,508 SR
Queue Stats
526W - 457L
1,552 Elo+
Party 2
Ganesha
Ganesha
SiberAM
Ganesha
Level 98
God Stats
0W - 2L
1,536 SR
Queue Stats
142W - 129L
1,589 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vonatlas
Cu Chulainn
Level 141
God Stats
6W - 4L
1,632 SR
Queue Stats
158W - 134L
1,622 Elo+
Party 2
Nox
Nox
ikwueme
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,510 Elo+
Party 2
Team Averages
Level 112
1,535 SR
1,555 Elo+

VS

Team Averages
Level 145
1,588 SR
1,543 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
CelestialLegend
Charybdis
Level 154
God Stats
20W - 29L
1,488 SR
Queue Stats
237W - 241L
1,556 Elo+
Party 1
Athena
Athena
ShoHakkai
Athena
Level 143
God Stats
5W - 4L
1,665 SR
Queue Stats
140W - 136L
1,560 Elo+
Party 3
Bellona
Bellona
kevk87
Bellona
Level 143
God Stats
15W - 9L
1,588 SR
Queue Stats
223W - 233L
1,556 Elo+
Party 3
Arachne
Arachne
ÃłìštãŘ
Arachne
Level 128
God Stats
70W - 41L
1,696 SR
Queue Stats
442W - 452L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 5 / 4
6,015
547
5,221
8,687
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
RIPMamba24
Apollo
12
1 / 1 / 0
6,632
603
4,884
4,721
1,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
SiberAM
Ganesha
9
1 / 5 / 6
5,741
522
2,221
10,931
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Vonatlas
Cu Chulainn
11
6 / 5 / 1
6,844
622
6,805
9,499
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
6
0 / 6 / 1
4,584
417
115
5,243
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
12 / 1 / 3
8,018
729
10,133
3,931
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
CelestialLegend
Charybdis
11
5 / 5 / 4
6,745
613
6,915
7,013
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
ShoHakkai
Athena
9
2 / 3 / 5
6,220
565
3,126
8,270
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
kevk87
Bellona
12
0 / 0 / 2
6,558
596
3,057
7,372
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
11
3 / 2 / 6
6,602
600
5,460
6,853
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
22
22
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
4
1
W
Scylla
 
Scylla
12
1
3
13.5
W
Charybdis
CelestialLegend
Charybdis
5
5
4
1.4
L
Apollo
RIPMamba24
Apollo
1
1
0
1
W
Athena
ShoHakkai
Athena
2
3
5
1.5
L
Ganesha
SiberAM
Ganesha
1
5
6
0.8
L
Cu Chulainn
Vonatlas
Cu Chulainn
6
5
1
1.3
L
Nox
0
6
1
0.08
W
Bellona
kevk87
Bellona
0
0
2
1
W
Arachne
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
28,691
39,081
Taken
33,439
16,641
Mitigated
15,315
5,811
Healing
10,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,221
1,231
0
1,005
8,687
2,353
0
2,236
6,409
0
31,250
W
Scylla
 
Scylla
10,133
1,435
0
560
3,931
897
134
282
3,649
36,040
0
W
Charybdis
CelestialLegend
Charybdis
6,915
3,347
0
1,397
7,013
1,419
1,092
772
6,241
0
37,042
L
Apollo
RIPMamba24
Apollo
4,884
3,235
0
873
4,721
1,830
0
160
4,561
0
44,061
W
Athena
ShoHakkai
Athena
3,126
1,226
0
1,632
8,270
5,000
44
904
7,366
13,818
0
L
Ganesha
SiberAM
Ganesha
2,221
393
0
1,243
10,931
7,388
0
3,645
7,117
14,352
0
L
Cu Chulainn
Vonatlas
Cu Chulainn
6,805
2,037
0
2,690
9,499
3,447
0
3,155
6,242
0
35,642
L
Nox
115
36
0
0
5,243
1,623
0
3,452
1,493
11,550
0
W
Bellona
kevk87
Bellona
3,057
215
0
4,392
7,372
5,028
356
0
7,372
0
41,206
W
Arachne
5,460
2,804
0
2,930
6,853
2,971
484
378
6,475
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
34,143
295
Minions Killed
322
0
Camps Cleared
0
1,038,598
Distance Traveled
1,059,607
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,015
547
71
6
0
225,261
0
W
Scylla
8,018
729
72
7
0
195,320
6
W
Charybdis
6,745
613
72
7
0
195,808
0
L
Apollo
6,632
603
107
10
0
215,429
4
W
Athena
6,220
565
20
2
0
229,296
3
L
Ganesha
5,741
522
17
2
0
209,561
1
L
Cu Chulainn
6,844
622
78
7
0
218,553
4
L
Nox
4,584
417
22
2
0
169,794
0
W
Bellona
6,558
596
92
8
0
206,386
3
W
Arachne
6,602
600
66
6
0
232,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role