Player Matchup

Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
Jyrkiboi
Ymir
Diamond V
Level 159
God Stats
2W - 7L
1,471 SR
Queue Stats
566W - 545L
2,057 MMR
Solo
Tiamat
Tiamat
Diamond IV
TheMemesGod
Tiamat
Diamond IV
Level 124
God Stats
11W - 6L
1,696 SR
Queue Stats
464W - 453L
2,079 MMR
Solo
Bacchus
Bacchus
Platinum I
piskopat993
Bacchus
Platinum I
Level 136
God Stats
164W - 161L
1,590 SR
Queue Stats
1,372W - 1,403L
1,948 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,551 SR
1,817 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,754 SR
2,022 MMR
Cernunnos
Cernunnos
Diamond V
DontQueueAgain
Cernunnos
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 91L
1,919 MMR
Solo
Nike
Nike
Diamond V
LukeWithACap
Nike
Diamond V
Level 123
God Stats
1W - 0L
1,992 SR
Queue Stats
149W - 144L
2,019 MMR
Solo
Athena
Athena
Diamond V
MythLoki
Athena
Diamond V
Level 156
God Stats
27W - 12L
1,777 SR
Queue Stats
578W - 564L
1,992 MMR
Solo
Thanatos
Thanatos
Platinum IV
daddу
Thanatos
Platinum IV
Level 104
God Stats
7W - 1L
1,949 SR
Queue Stats
32W - 15L
2,050 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
mommу
Nu Wa
Platinum III
Level 154
God Stats
1W - 0L
1,550 SR
Queue Stats
22W - 4L
2,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
5 / 7 / 4
9,135
537
8,660
15,155
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
 
Charybdis
13
3 / 8 / 4
8,077
475
8,181
12,244
2,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
2 / 5 / 7
8,055
474
4,007
19,483
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
14
2 / 4 / 5
8,249
485
10,540
9,752
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
piskopat993
Bacchus
14
1 / 3 / 3
8,529
502
6,532
14,746
10,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioOdinGebUllr

VS

Bans
AresLokiHeimdallrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DontQueueAgain
Cernunnos
16
4 / 1 / 6
9,635
567
9,737
10,120
3,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 4
9,729
572
7,832
12,930
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
MythLoki
Athena
12
0 / 6 / 9
7,681
452
4,826
14,919
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
daddу
Thanatos
19
19 / 4 / 3
11,977
705
23,709
17,463
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
mommу
Nu Wa
16
1 / 1 / 15
9,523
560
14,565
7,638
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
13
Kills
27
27
Deaths
13
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
7
4
1
L
Charybdis
 
Charybdis
3
8
4
0.63
W
Cernunnos
DontQueueAgain
Cernunnos
4
1
6
7
L
Ymir
2
5
7
1.1
W
3
1
4
5
W
Athena
MythLoki
Athena
0
6
9
0.75
L
Tiamat
2
4
5
1.13
W
Thanatos
daddу
Thanatos
19
4
3
5.13
W
Nu Wa
mommу
Nu Wa
1
1
15
8.5
L
Bacchus
piskopat993
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
60,669
71,380
Taken
63,070
40,206
Mitigated
38,030
12,026
Healing
30,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,660
2,445
0
3,756
15,155
4,373
0
3,656
11,249
0
50,757
L
Charybdis
 
Charybdis
8,181
3,323
0
1,470
12,244
2,829
0
2,538
9,606
0
45,122
W
Cernunnos
DontQueueAgain
Cernunnos
9,737
5,162
0
4,084
10,120
3,379
1,724
1,783
8,309
0
66,021
L
Ymir
4,007
1,217
0
1,667
19,483
16,525
0
6,382
12,811
16,294
0
W
7,832
1,738
0
3,810
12,930
10,017
0
4,266
8,590
0
55,305
W
Athena
MythLoki
Athena
4,826
1,602
0
1,753
14,919
13,686
16
5,736
8,801
15,136
0
L
Tiamat
10,540
545
0
2,140
9,752
5,837
0
3,669
5,791
56,877
0
W
Thanatos
daddу
Thanatos
23,709
10,027
0
18,408
17,463
8,529
0
5,478
11,756
0
87,093
W
Nu Wa
mommу
Nu Wa
14,565
3,169
161
2,200
7,638
2,419
624
3,002
4,470
77,432
0
L
Bacchus
piskopat993
Bacchus
6,532
1,006
0
2,993
14,746
10,642
0
2,266
11,650
53,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
48,545
445
Minions Killed
535
0
Camps Cleared
0
1,522,581
Distance Traveled
1,660,002
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,135
537
96
6
0
315,094
5
L
Charybdis
8,077
475
71
4
0
274,679
5
W
Cernunnos
9,635
567
129
8
0
327,479
7
L
Ymir
8,055
474
26
2
0
298,213
6
W
Nike
9,729
572
114
7
0
334,157
6
W
Athena
7,681
452
26
2
0
335,818
4
L
Tiamat
8,249
485
133
8
0
315,086
3
W
Thanatos
11,977
705
135
8
0
370,479
6
W
Nu Wa
9,523
560
131
8
0
292,069
6
L
Bacchus
8,529
502
119
7
0
319,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role