Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond V
Draconis4s
Izanami
Diamond V
Level 146
God Stats
7W - 4L
1,678 SR
Queue Stats
212W - 217L
2,114 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Vitiαte
Sun Wukong
Diamond III
Level 157
God Stats
2W - 1L
1,670 SR
Queue Stats
136W - 127L
2,258 MMR
Solo
Ares
Ares
Platinum I
biodos
Ares
Platinum I
Level 145
God Stats
10W - 10L
1,491 SR
Queue Stats
112W - 97L
2,115 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,568 SR
1,897 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,642 SR
2,170 MMR
Artemis
Artemis
Diamond III
EigeneGefahr
Artemis
Diamond III
Level 143
God Stats
3W - 4L
1,681 SR
Queue Stats
43W - 26L
2,264 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Krangled
Guan Yu
Platinum I
Level 114
God Stats
6W - 8L
1,599 SR
Queue Stats
55W - 43L
1,984 MMR
Party 1
Tiamat
Tiamat
Diamond III
hiimnas
Tiamat
Diamond III
Level 127
God Stats
2W - 5L
1,576 SR
Queue Stats
132W - 116L
2,159 MMR
Solo
Ravana
Ravana
Diamond IV
plsf6
Ravana
Diamond IV
Level 103
God Stats
27W - 12L
1,774 SR
Queue Stats
131W - 116L
2,209 MMR
Party 1
Athena
Athena
Diamond III
Јuan
Athena
Diamond III
Level 129
God Stats
21W - 22L
1,579 SR
Queue Stats
168W - 157L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,505
644
1,385
2,910
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
8
0 / 1 / 0
4,347
621
3,572
5,589
1,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Draconis4s
Izanami
9
0 / 0 / 0
4,728
675
1,541
2,726
542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
Vitiαte
Sun Wukong
7
0 / 0 / 0
4,239
606
1,420
3,957
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
biodos
Ares
7
0 / 1 / 0
4,236
605
1,559
4,115
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CharybdisUllrSetArtioTsukuyomi

VS

Bans
GebMorgan Le FayOdinPersephoneNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EigeneGefahr
Artemis
8
1 / 0 / 0
4,448
635
1,949
2,741
693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Krangled
Guan Yu
9
1 / 0 / 0
5,097
728
2,715
4,942
4,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
hiimnas
Tiamat
6
0 / 0 / 0
3,949
564
766
961
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
plsf6
Ravana
8
1 / 0 / 1
4,646
664
1,671
3,397
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Јuan
Athena
7
0 / 0 / 2
4,250
607
1,729
4,923
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
W
Thanatos
 
Thanatos
0
1
0
0
W
Izanami
Draconis4s
Izanami
0
0
0
0
L
Artemis
EigeneGefahr
Artemis
1
0
0
1
L
Guan Yu
Krangled
Guan Yu
1
0
0
1
W
Sun Wukong
Vitiαte
Sun Wukong
0
0
0
0
W
Ares
biodos
Ares
0
1
0
0
L
Tiamat
hiimnas
Tiamat
0
0
0
0
L
Ravana
plsf6
Ravana
1
0
1
1.5
L
Athena
Јuan
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,477
Damage
8,830
19,297
Taken
16,964
5,821
Mitigated
8,420
10,799
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,385
90
0
717
2,910
761
0
744
2,120
25,693
0
W
Thanatos
 
Thanatos
3,572
1,399
0
4,620
5,589
1,826
0
0
5,589
0
20,621
W
Izanami
Draconis4s
Izanami
1,541
1,136
0
748
2,726
542
0
123
2,603
0
35,907
L
Artemis
EigeneGefahr
Artemis
1,949
1,231
0
1,553
2,741
693
0
287
2,454
0
25,081
L
Guan Yu
Krangled
Guan Yu
2,715
866
35
2,665
4,942
4,518
0
0
4,942
0
23,550
W
Sun Wukong
Vitiαte
Sun Wukong
1,420
331
0
2,916
3,957
1,136
0
396
3,531
0
20,238
W
Ares
biodos
Ares
1,559
245
0
1,798
4,115
1,556
0
1,216
2,899
10,266
0
L
Tiamat
hiimnas
Tiamat
766
101
0
654
961
280
0
148
755
14,507
0
L
Ravana
plsf6
Ravana
1,671
455
0
1,842
3,397
1,034
0
684
2,648
0
18,741
L
Athena
Јuan
Athena
1,729
786
0
1,540
4,923
1,895
0
1,664
3,221
9,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,055
Gold Earned
22,390
261
Minions Killed
231
0
Camps Cleared
0
737,935
Distance Traveled
687,329
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,505
644
67
10
0
140,339
2
W
Thanatos
4,347
621
46
7
0
147,211
3
W
Izanami
4,728
675
84
12
0
137,931
3
L
Artemis
4,448
635
52
7
0
123,035
2
L
Guan Yu
5,097
728
68
10
0
162,210
3
W
Sun Wukong
4,239
606
53
8
0
166,290
2
W
Ares
4,236
605
11
2
0
146,164
3
L
Tiamat
3,949
564
40
6
0
88,000
2
L
Ravana
4,646
664
48
7
0
155,488
3
L
Athena
4,250
607
23
3
0
158,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role