Player Matchup

Scylla
Scylla
Platinum II
DOVVN
Scylla
Platinum II
Level 145
God Stats
17W - 10L
1,659 SR
Queue Stats
124W - 110L
2,081 MMR
Party 1
Khepri
Khepri
Gold III
IlIllIlIIIlV
Khepri
Gold III
Level 158
God Stats
4W - 1L
1,950 SR
Queue Stats
286W - 282L
1,680 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
Rip JahsehXXX17
Erlang Shen
Masters
Level 124
God Stats
23W - 28L
1,594 SR
Queue Stats
328W - 317L
1,844 MMR
Solo
Ravana
Ravana
Diamond V
SirWaveyy
Ravana
Diamond V
Level 109
God Stats
6W - 12L
1,537 SR
Queue Stats
227W - 211L
1,942 MMR
Solo
Izanami
Izanami
Platinum II
marinersfan016
Izanami
Platinum II
Level 126
God Stats
19W - 27L
1,506 SR
Queue Stats
338W - 324L
1,805 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,649 SR
1,870 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,565 SR
1,871 MMR
Medusa
Medusa
Platinum II
DoWn x StRaToZ
Medusa
Platinum II
Level 160
God Stats
26W - 32L
1,563 SR
Queue Stats
390W - 389L
1,795 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Paannni
Kuzenbo
Platinum I
Level 151
God Stats
4W - 2L
1,677 SR
Queue Stats
583W - 582L
1,917 MMR
Solo
Odin
Odin
Platinum I
Philupia
Odin
Platinum I
Level 135
God Stats
17W - 5L
1,694 SR
Queue Stats
219W - 213L
1,946 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Sir Brownnie
Guan Yu
Platinum II
Level 121
God Stats
15W - 17L
1,514 SR
Queue Stats
408W - 407L
1,741 MMR
Solo
Janus
Janus
Masters
SlipAndCounter
Janus
Masters
Level 158
God Stats
15W - 32L
1,379 SR
Queue Stats
571W - 575L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DOVVN
Scylla
18
3 / 5 / 1
11,215
431
12,881
16,650
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
18
1 / 3 / 7
11,692
450
5,723
20,326
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Rip JahsehXXX17
Erlang Shen
18
0 / 7 / 4
10,965
422
10,513
27,137
18,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
SirWaveyy
Ravana
19
5 / 3 / 5
12,611
485
17,732
17,128
11,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 7 / 2
11,987
461
10,895
19,689
7,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetMorgan Le FayGilgameshGebAthena

VS

Bans
PersephoneArtioDanzaburouYmirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 3
16,066
618
16,994
13,362
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Paannni
Kuzenbo
15
1 / 4 / 8
12,013
462
7,052
24,688
34,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
20
7 / 2 / 10
15,476
595
19,881
19,582
8,838
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Sir Brownnie
Guan Yu
20
5 / 1 / 9
14,974
576
23,861
25,453
37,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 3 / 10
15,088
580
16,649
15,636
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
13
Kills
25
25
Deaths
13
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
DOVVN
Scylla
3
5
1
0.7
W
8
3
3
3.17
L
Khepri
1
3
7
1.5
W
Kuzenbo
Paannni
Kuzenbo
1
4
8
1.25
W
Odin
7
2
10
6
L
Erlang Shen
Rip JahsehXXX17
Erlang Shen
0
7
4
0.29
W
Guan Yu
Sir Brownnie
Guan Yu
5
1
9
9.5
L
Ravana
SirWaveyy
Ravana
5
3
5
2.5
W
4
3
10
3
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,744
Damage
84,437
100,930
Taken
98,721
68,433
Mitigated
90,822
22,366
Healing
34,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DOVVN
Scylla
12,881
2,068
0
4,232
16,650
5,152
0
4,339
11,951
84,717
0
W
16,994
10,380
0
1,820
13,362
5,305
6,363
1,898
11,464
0
154,583
L
Khepri
5,723
337
0
3,289
20,326
26,486
0
3,694
16,203
42,425
0
W
Kuzenbo
Paannni
Kuzenbo
7,052
2,628
0
4,988
24,688
34,141
679
7,328
17,360
32,788
0
W
Odin
19,881
5,766
0
7,981
19,582
8,838
6,052
2,387
17,195
0
124,713
L
Erlang Shen
Rip JahsehXXX17
Erlang Shen
10,513
5,125
0
7,946
27,137
18,675
1,050
5,086
20,946
0
75,531
W
Guan Yu
Sir Brownnie
Guan Yu
23,861
3,476
3,068
14,690
25,453
37,759
685
4,271
21,182
0
91,344
L
Ravana
SirWaveyy
Ravana
17,732
5,751
0
5,192
17,128
11,113
0
5,271
11,449
0
101,949
W
16,649
1,418
0
2,296
15,636
4,779
4,219
3,994
11,642
102,288
0
L
10,895
6,306
0
1,707
19,689
7,007
1,367
4,545
14,944
0
90,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,470
Gold Earned
73,617
635
Minions Killed
776
0
Camps Cleared
0
2,508,186
Distance Traveled
2,549,332
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,215
431
143
6
0
492,970
14
W
Medusa
16,066
618
214
8
0
488,940
0
L
Khepri
11,692
450
54
2
0
500,821
10
W
Kuzenbo
12,013
462
38
1
0
480,160
12
W
Odin
15,476
595
179
7
0
573,723
4
L
Erlang Shen
10,965
422
120
5
0
519,029
2
W
Guan Yu
14,974
576
149
6
0
476,142
12
L
Ravana
12,611
485
147
6
0
554,225
4
W
Janus
15,088
580
196
8
0
530,367
3
L
Izanami
11,987
461
171
7
0
441,141
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role