Player Matchup

Discordia
Discordia
Dirkdemush
Discordia
Level 80
God Stats
1W - 4L
1,890 SR
Queue Stats
311W - 358L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
MrCowboyy
Cliodhna
Level 84
God Stats
10W - 7L
1,506 SR
Queue Stats
428W - 459L
1,533 Elo+
Party 1
Geb
Geb
VDR_DeltaPlayer
Geb
Level 154
God Stats
1W - 1L
1,543 SR
Queue Stats
30W - 26L
1,480 Elo+
Party 1
Chaac
Chaac
Vehyr
Chaac
Level 128
God Stats
6W - 2L
1,540 SR
Queue Stats
472W - 529L
1,467 Elo+
Solo
Izanami
Izanami
XxAndrickxX007
Izanami
Level 65
God Stats
10W - 6L
1,550 SR
Queue Stats
366W - 417L
1,452 Elo+
Solo
Team Averages
Level 102
1,606 SR
1,490 Elo+

VS

Team Averages
Level 101
1,455 SR
1,447 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Givepizdulin
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,412 Elo+
Solo
Hades
Hades
Shadowshero
Hades
Level 45
God Stats
1W - 5L
1,510 SR
Queue Stats
202W - 214L
1,373 Elo+
Solo
Izanami
Izanami
marionisonfire
Izanami
Level 153
God Stats
109W - 106L
1,524 SR
Queue Stats
241W - 263L
1,491 Elo+
Solo
Bacchus
Bacchus
xRyuzaki98
Bacchus
Level 152
God Stats
0W - 1L
1,244 SR
Queue Stats
176W - 178L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dirkdemush
Discordia
17
8 / 4 / 5
10,553
586
14,988
8,357
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
MrCowboyy
Cliodhna
19
11 / 2 / 6
11,812
656
19,895
14,430
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 10
8,096
450
5,329
11,591
12,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chaac
Vehyr
Chaac
14
0 / 7 / 5
8,837
491
11,692
20,872
18,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 6 / 4
9,600
533
11,391
13,826
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 2 / 0
9,054
503
7,658
14,883
12,282
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Givepizdulin
Cliodhna
17
5 / 7 / 5
10,110
562
10,891
17,654
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 9 / 1
7,900
439
6,431
18,187
9,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 3
8,599
478
10,747
14,427
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
xRyuzaki98
Bacchus
13
4 / 2 / 1
8,628
479
10,386
14,907
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
25
Kills
20
20
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
2
0
3.5
W
Discordia
Dirkdemush
Discordia
8
4
5
2.63
L
Cliodhna
Givepizdulin
Cliodhna
5
7
5
1.07
W
Cliodhna
MrCowboyy
Cliodhna
11
2
6
7
L
2
9
1
0.28
W
2
1
10
7
W
Chaac
Vehyr
Chaac
0
7
5
0.36
W
4
6
4
1
L
2
5
3
0.7
L
Bacchus
xRyuzaki98
Bacchus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,295
Damage
46,113
69,076
Taken
80,058
43,280
Mitigated
50,617
19,926
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,658
3,701
188
2,261
14,883
12,282
246
2,776
11,129
0
50,038
W
Discordia
Dirkdemush
Discordia
14,988
993
0
1,538
8,357
2,744
512
3,066
5,291
59,076
0
L
Cliodhna
Givepizdulin
Cliodhna
10,891
2,390
0
4,594
17,654
6,846
0
3,928
13,423
0
74,934
W
Cliodhna
MrCowboyy
Cliodhna
19,895
3,840
0
5,755
14,430
5,942
0
3,537
10,893
0
80,354
L
6,431
311
47
5,012
18,187
9,355
0
9,423
8,025
31,385
0
W
5,329
986
0
2,377
11,591
12,072
290
4,337
7,254
18,438
0
W
Chaac
Vehyr
Chaac
11,692
1,732
0
5,920
20,872
18,382
632
1,791
19,081
12,799
40,014
W
11,391
8,230
0
4,336
13,826
4,140
3,516
4,086
9,740
0
74,278
L
10,747
7,579
0
4,498
14,427
4,475
837
2,562
11,645
0
61,704
L
Bacchus
xRyuzaki98
Bacchus
10,386
1,335
0
4,379
14,907
17,659
0
3,393
11,285
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,898
Gold Earned
44,291
521
Minions Killed
421
0
Camps Cleared
0
1,639,489
Distance Traveled
1,627,150
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,054
503
81
5
0
303,178
7
W
Discordia
10,553
586
117
7
0
359,199
3
L
Cliodhna
10,110
562
135
8
0
367,022
3
W
Cliodhna
11,812
656
123
7
0
407,607
5
L
Hades
7,900
439
49
3
0
313,995
0
W
Geb
8,096
450
22
1
0
322,207
4
W
Chaac
8,837
491
101
6
0
288,042
0
W
Izanami
9,600
533
158
9
0
262,434
1
L
Izanami
8,599
478
117
7
0
297,711
1
L
Bacchus
8,628
479
39
2
0
345,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role