Player Matchup

Sun Wukong
Sun Wukong
Dart3r
Sun Wukong
Level 77
God Stats
2W - 6L
1,587 SR
Queue Stats
31W - 28L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
GustiG98
Kukulkan
Level 7
God Stats
1W - 2L
1,456 SR
Queue Stats
16W - 17L
1,595 Elo+
Party 1
Chiron
Chiron
Tsugumin
Chiron
Level 109
God Stats
2W - 8L
1,242 SR
Queue Stats
75W - 79L
1,502 Elo+
Solo
Team Averages
Level 64
1,428 SR
1,551 Elo+

VS

Team Averages
Level 54
1,500 SR
1,633 Elo+
Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Alb4tro2ul
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 7L
1,779 Elo+
Party 2
Chiron
Chiron
BezDraugiem
Chiron
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
545W - 252L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dart3r
Sun Wukong
16
9 / 5 / 5
13,407
706
22,844
25,749
22,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
GustiG98
Kukulkan
15
1 / 11 / 8
11,573
609
12,336
16,585
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Tsugumin
Chiron
16
5 / 7 / 10
13,098
689
21,494
14,995
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
10 / 5 / 7
14,374
757
15,253
22,164
16,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 12
13,723
722
9,817
25,767
31,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
18
10 / 6 / 12
14,841
781
28,720
19,183
8,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
15
Kills
23
23
Deaths
15
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
5
7
2.7
W
3
4
12
2.25
W
Chiron
10
6
12
2.67
L
Sun Wukong
Dart3r
Sun Wukong
9
5
5
2.3
L
Kukulkan
GustiG98
Kukulkan
1
11
8
0.45
L
Chiron
Tsugumin
Chiron
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
53,790
57,329
Taken
67,114
30,215
Mitigated
56,891
8,688
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,253
1,321
1,534
8,945
22,164
16,821
966
4,577
17,587
56,223
0
W
9,817
1,256
263
5,949
25,767
31,641
440
6,653
19,114
28,225
0
W
Chiron
28,720
9,254
943
4,842
19,183
8,429
1,247
1,493
17,503
0
88,628
L
Sun Wukong
Dart3r
Sun Wukong
22,844
3,239
338
2,911
25,749
22,366
0
10,490
15,259
0
43,495
L
Kukulkan
GustiG98
Kukulkan
12,336
1,807
705
1,113
16,585
3,633
0
8,134
8,451
57,541
0
L
Chiron
Tsugumin
Chiron
21,494
8,702
586
3,035
14,995
4,216
54
6,553
8,442
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
42,938
181
Minions Killed
199
3
Camps Cleared
13
961,559
Distance Traveled
962,659
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,374
757
67
4
7
309,945
4
W
Ymir
13,723
722
34
2
0
322,077
2
W
Chiron
14,841
781
98
5
6
330,637
4
L
Sun Wukong
13,407
706
27
1
0
353,419
10
L
Kukulkan
11,573
609
97
5
2
302,955
1
L
Chiron
13,098
689
57
3
1
305,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role