Player Matchup

Osiris
Osiris
ODST DANIEL1
Osiris
Level 24
God Stats
5W - 2L
1,828 SR
Queue Stats
87W - 56L
1,667 Elo+
Solo
Arachne
Arachne
SpacierHurdle
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 15L
1,742 Elo+
Party 1
Agni
Agni
lxthxumUwU
Agni
Level 7
God Stats
2W - 1L
1,881 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Neith
Neith
vronikka05
Neith
Level 16
God Stats
1W - 3L
1,540 SR
Queue Stats
27W - 22L
1,607 Elo+
Party 1
Ares
Ares
xFRANKZz14
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,364 Elo+
Solo
Team Averages
Level 20
1,650 SR
1,630 Elo+

VS

Team Averages
Level 26
1,564 SR
1,572 Elo+
Yemoja
Yemoja
BreathOfSun-
Yemoja
Level 29
God Stats
2W - 1L
1,265 SR
Queue Stats
104W - 108L
1,490 Elo+
Solo
Thanatos
Thanatos
ChaosFingers
Thanatos
Level 29
God Stats
22W - 6L
1,837 SR
Queue Stats
74W - 28L
1,724 Elo+
Solo
Izanami
Izanami
Grand_Hokages_YT
Izanami
Level 28
God Stats
8W - 7L
1,719 SR
Queue Stats
120W - 130L
1,528 Elo+
Solo
Fenrir
Fenrir
Laaay-Z
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,513 Elo+
Solo
Chronos
Chronos
babyLOVEbaby
Chronos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
8 / 4 / 0
9,908
472
7,129
10,696
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
16
3 / 8 / 0
10,024
477
6,730
19,785
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
6,777
323
2,322
5,745
1,369
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
3 / 4 / 1
10,405
495
14,293
13,795
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 0
7,188
342
2,179
16,302
8,558
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 1 / 9
11,738
559
3,257
18,256
20,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ChaosFingers
Thanatos
18
16 / 4 / 2
13,380
637
16,749
13,991
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 12
11,864
565
13,146
12,486
4,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Laaay-Z
Fenrir
14
0 / 7 / 4
10,432
497
2,486
11,260
4,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
babyLOVEbaby
Chronos
20
6 / 0 / 2
13,364
636
8,852
11,553
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
14
Kills
27
27
Deaths
14
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
9
7.5
W
Thanatos
ChaosFingers
Thanatos
16
4
2
4.25
W
2
2
12
4
W
Fenrir
Laaay-Z
Fenrir
0
7
4
0.29
L
Osiris
8
4
0
2
L
Arachne
3
8
0
0.38
W
Chronos
babyLOVEbaby
Chronos
6
0
2
7
L
0
5
0
0
L
Neith
3
4
1
0.88
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,653
Damage
44,490
66,323
Taken
67,546
28,739
Mitigated
43,755
13,860
Healing
35,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,257
829
7,397
6,007
18,256
20,967
1,042
1,445
16,811
40,480
0
W
Thanatos
ChaosFingers
Thanatos
16,749
6,935
0
11,567
13,991
6,880
3,009
708
13,283
0
71,037
W
13,146
8,405
0
2,302
12,486
4,500
5,672
1,179
11,307
0
106,254
W
Fenrir
Laaay-Z
Fenrir
2,486
161
0
2,737
11,260
4,625
2,683
108
11,152
0
34,812
L
Osiris
7,129
2,835
0
3,864
10,696
7,834
228
140
10,556
0
43,161
L
Arachne
6,730
4,186
0
7,340
19,785
5,641
0
3,042
16,743
0
62,926
W
Chronos
babyLOVEbaby
Chronos
8,852
3,827
0
5,376
11,553
6,783
3,359
1,240
10,313
88,599
9,858
L
2,322
388
0
0
5,745
1,369
0
2,045
3,700
15,511
0
L
Neith
14,293
4,598
0
2,440
13,795
5,337
912
3,149
10,646
0
81,185
L
2,179
0
0
216
16,302
8,558
66
2,542
13,760
21,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,302
Gold Earned
60,778
418
Minions Killed
604
0
Camps Cleared
0
1,575,008
Distance Traveled
1,812,186
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,738
559
75
4
0
356,930
6
W
Thanatos
13,380
637
92
4
0
418,133
2
W
Izanami
11,864
565
170
8
0
343,616
4
W
Fenrir
10,432
497
68
3
0
360,295
1
L
Osiris
9,908
472
88
4
0
245,196
1
L
Arachne
10,024
477
119
6
0
425,239
2
W
Chronos
13,364
636
199
9
0
333,212
5
L
Agni
6,777
323
33
2
0
185,198
0
L
Neith
10,405
495
145
7
0
353,198
4
L
Ares
7,188
342
33
2
0
366,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role