Player Matchup

Cliodhna
Cliodhna
Lechasseur97160
Cliodhna
Level 41
God Stats
20W - 19L
1,488 SR
Queue Stats
252W - 264L
1,464 Elo+
Solo
Ares
Ares
MakinolaCuantica
Ares
Level 27
God Stats
10W - 5L
1,595 SR
Queue Stats
33W - 32L
1,519 Elo+
Party 2
Nemesis
Nemesis
TLK Kycoro8808
Nemesis
Level 47
God Stats
3W - 1L
1,634 SR
Queue Stats
76W - 89L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
WWT Raptor
Cernunnos
Level 68
God Stats
4W - 2L
1,185 SR
Queue Stats
102W - 115L
1,486 Elo+
Party 1
Hades
Hades
jagi_es
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,510 Elo+
Party 2
Team Averages
Level 53
1,480 SR
1,480 Elo+

VS

Team Averages
Level 39
1,655 SR
1,549 Elo+
Skadi
Skadi
Althaea177
Skadi
Level 28
God Stats
7W - 11L
1,712 SR
Queue Stats
245W - 162L
1,487 Elo+
Party 3
Vulcan
Vulcan
Delete-Smite89
Vulcan
Level 33
God Stats
0W - 1L
1,905 SR
Queue Stats
14W - 11L
1,655 Elo+
Solo
Chang'e
Chang'e
Mythic_Daggers
Chang'e
Level 42
God Stats
24W - 12L
1,704 SR
Queue Stats
343W - 183L
1,558 Elo+
Party 3
Sun Wukong
Sun Wukong
PinkFedora77719
Sun Wukong
Level 57
God Stats
0W - 2L
1,219 SR
Queue Stats
274W - 170L
1,588 Elo+
Party 3
Set
Set
Uyesa
Set
Level 36
God Stats
4W - 2L
1,736 SR
Queue Stats
165W - 144L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
6 / 2 / 15
11,126
1,011
12,279
9,979
4,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 0 / 20
12,121
1,102
10,638
10,101
11,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 6 / 15
12,121
1,102
13,470
16,004
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
WWT Raptor
Cernunnos
18
4 / 3 / 17
11,444
1,040
12,460
8,503
3,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
jagi_es
Hades
19
6 / 2 / 22
11,947
1,086
28,161
24,945
14,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

210

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 10 / 6
9,463
860
9,363
20,422
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 6
11,055
1,005
12,999
7,040
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 5
10,497
954
16,302
17,069
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
PinkFedora77719
Sun Wukong
16
4 / 6 / 5
10,534
958
13,910
21,789
20,736
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
Uyesa
Set
16
2 / 6 / 4
10,241
931
11,430
14,424
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
31
Kills
13
13
Deaths
31
89
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
10
6
0.4
L
4
3
6
2.33
W
Cliodhna
6
2
15
6.75
W
8
0
20
18
L
2
6
5
0.75
L
Sun Wukong
PinkFedora77719
Sun Wukong
4
6
5
1.08
W
7
6
15
2.42
L
Set
Uyesa
Set
2
6
4
0.67
W
Cernunnos
WWT Raptor
Cernunnos
4
3
17
4.17
W
Hades
jagi_es
Hades
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,008
Damage
64,004
69,532
Taken
80,744
42,046
Mitigated
41,461
13,589
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
9,363
5,721
0
405
20,422
5,736
0
8,210
12,212
0
15,821
L
12,999
5,236
0
1,388
7,040
2,723
0
2,115
4,925
42,193
0
W
Cliodhna
12,279
912
0
188
9,979
4,302
0
2,716
7,213
0
18,641
W
10,638
261
0
0
10,101
11,809
0
4,475
5,511
23,952
0
L
16,302
1,581
2,963
3,351
17,069
5,989
0
10,645
6,424
47,871
0
L
Sun Wukong
PinkFedora77719
Sun Wukong
13,910
2,223
0
830
21,789
20,736
0
10,657
11,132
0
20,099
W
13,470
7,090
0
1,446
16,004
7,764
0
6,741
9,145
229
35,354
L
Set
Uyesa
Set
11,430
5,820
0
880
14,424
6,277
0
7,372
7,052
42
28,703
W
Cernunnos
WWT Raptor
Cernunnos
12,460
4,865
284
841
8,503
3,829
0
3,162
5,295
0
35,753
W
Hades
jagi_es
Hades
28,161
3,414
1,909
8,921
24,945
14,342
0
11,689
13,037
62,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,759
Gold Earned
51,790
225
Minions Killed
204
11
Camps Cleared
5
1,055,184
Distance Traveled
992,445
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,463
860
8
1
1
170,572
0
L
Vulcan
11,055
1,005
82
7
0
175,657
0
W
Cliodhna
11,126
1,011
14
1
1
200,996
0
W
Ares
12,121
1,102
32
3
1
229,174
1
L
Chang'e
10,497
954
65
6
1
229,129
2
L
Sun Wukong
10,534
958
13
1
1
209,155
0
W
Nemesis
12,121
1,102
38
3
5
242,719
1
L
Set
10,241
931
36
3
2
207,932
0
W
Cernunnos
11,444
1,040
55
5
3
179,173
0
W
Hades
11,947
1,086
86
8
1
203,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role