Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChaosGamingTTV
Morgan Le Fay
Level 91
God Stats
1W - 3L
1,460 SR
Queue Stats
94W - 100L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Xori Laurel
Cthulhu
Level 63
God Stats
6W - 2L
1,457 SR
Queue Stats
14W - 21L
1,282 Elo+
Party 1
Team Averages
Level 91
1,472 SR
1,397 Elo+

VS

Team Averages
Level 115
1,412 SR
1,409 Elo+
Horus
Horus
HAZTELIN
Horus
Level 156
God Stats
4W - 3L
1,427 SR
Queue Stats
197W - 190L
1,475 Elo+
Solo
The Morrigan
The Morrigan
Smelly Wasp
The Morrigan
Level 142
God Stats
1W - 1L
1,242 SR
Queue Stats
100W - 119L
1,364 Elo+
Party 2
Fenrir
Fenrir
lXl Big Woz lXl
Fenrir
Level 47
God Stats
34W - 25L
1,568 SR
Queue Stats
129W - 127L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 8 / 9
9,982
587
8,433
19,087
7,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ChaosGamingTTV
Morgan Le Fay
15
10 / 9 / 1
12,319
725
14,445
16,403
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Xori Laurel
Cthulhu
14
1 / 3 / 9
10,283
605
11,635
19,601
20,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HAZTELIN
Horus
15
1 / 3 / 11
10,933
643
10,870
18,243
14,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Smelly Wasp
The Morrigan
16
8 / 6 / 10
12,498
735
23,513
15,923
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
10 / 3 / 6
12,633
743
12,392
17,700
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
12
Kills
19
20
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
8
9
0.69
L
Morgan Le Fay
ChaosGamingTTV
Morgan Le Fay
10
9
1
1.17
W
Horus
HAZTELIN
Horus
1
3
11
2.17
W
The Morrigan
Smelly Wasp
The Morrigan
8
6
10
2.17
L
Cthulhu
Xori Laurel
Cthulhu
1
3
9
1.83
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
46,775
55,091
Taken
51,866
35,662
Mitigated
31,638
8,987
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,433
4,010
691
3,386
19,087
7,604
209
6,658
11,841
0
33,954
L
Morgan Le Fay
ChaosGamingTTV
Morgan Le Fay
14,445
1,460
657
2,495
16,403
7,292
49
5,906
10,263
38,291
0
W
Horus
HAZTELIN
Horus
10,870
5,140
977
3,822
18,243
14,517
649
6,881
11,153
0
44,076
W
The Morrigan
Smelly Wasp
The Morrigan
23,513
3,153
461
2,040
15,923
5,481
711
8,487
7,091
49,842
3,945
L
Cthulhu
Xori Laurel
Cthulhu
11,635
1,141
173
1,585
19,601
20,766
135
7,331
11,814
43,977
0
W
12,392
1,076
0
3,423
17,700
11,640
1,785
10,856
6,488
0
30,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
36,064
175
Minions Killed
144
8
Camps Cleared
6
816,207
Distance Traveled
865,743
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,982
587
54
3
5
252,147
9
L
Morgan Le Fay
12,319
725
59
3
2
251,301
3
W
Horus
10,933
643
65
4
1
301,835
6
W
The Morrigan
12,498
735
49
3
4
262,497
4
L
Cthulhu
10,283
605
62
4
1
312,759
7
W
Fenrir
12,633
743
30
2
1
301,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role