Player Matchup

Set
Set
Grimaldur
Set
Level 29
God Stats
8W - 6L
1,620 SR
Queue Stats
76W - 116L
1,380 Elo+
Party 3
Cerberus
Cerberus
Mexicx
Cerberus
Level 26
God Stats
9W - 4L
1,494 SR
Queue Stats
194W - 215L
1,440 Elo+
Party 2
Agni
Agni
Myragon
Agni
Level 32
God Stats
3W - 7L
1,242 SR
Queue Stats
103W - 117L
1,508 Elo+
Party 3
Hachiman
Hachiman
NeighBourPL
Hachiman
Level 21
God Stats
6W - 4L
1,887 SR
Queue Stats
154W - 160L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
d3ineschuld
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,462 Elo+
Party 3
Team Averages
Level 26
1,549 SR
1,447 Elo+

VS

Team Averages
Level 13
1,435 SR
1,333 Elo+
Bellona
Bellona
Maythew
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,413 Elo+
Solo
Odin
Odin
SnoopY-pvg-91
Odin
Level 20
God Stats
7W - 5L
1,339 SR
Queue Stats
43W - 44L
1,322 Elo+
Party 1
Artemis
Artemis
UStealth
Artemis
Level 17
God Stats
2W - 3L
1,337 SR
Queue Stats
7W - 11L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xandr1a
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,194 Elo+
Party 1
Yemoja
Yemoja
xTablx
Yemoja
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 23L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
8,802
550
5,335
13,272
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Mexicx
Cerberus
13
6 / 3 / 11
9,351
584
6,035
15,668
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Myragon
Agni
14
9 / 2 / 10
9,239
577
16,834
10,198
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NeighBourPL
Hachiman
13
7 / 5 / 7
8,612
538
9,077
10,550
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
d3ineschuld
Erlang Shen
13
1 / 4 / 5
8,327
520
4,572
10,616
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Maythew
Bellona
9
1 / 9 / 2
6,801
425
1,858
11,410
4,649
13
4 / 3 / 10
7,993
500
5,201
12,484
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
UStealth
Artemis
13
6 / 8 / 9
8,410
526
11,934
10,166
2,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Xandr1a
Morgan Le Fay
12
3 / 8 / 10
8,114
507
8,466
10,888
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
xTablx
Yemoja
11
2 / 4 / 9
7,859
491
6,381
11,350
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
56
30
Kills
16
17
Deaths
32
39
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Bellona
Maythew
Bellona
1
9
2
0.22
W
Cerberus
Mexicx
Cerberus
6
3
11
3.83
W
Agni
Myragon
Agni
9
2
10
7
W
Hachiman
NeighBourPL
Hachiman
7
5
7
2.1
L
4
3
10
3
L
Artemis
UStealth
Artemis
6
8
9
1.31
L
Morgan Le Fay
Xandr1a
Morgan Le Fay
3
8
10
1
W
Erlang Shen
d3ineschuld
Erlang Shen
1
4
5
0.88
L
Yemoja
xTablx
Yemoja
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,853
Damage
33,840
60,304
Taken
56,298
34,730
Mitigated
27,620
14,128
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,335
2,839
0
801
13,272
5,058
177
2,508
10,680
0
47,850
L
Bellona
Maythew
Bellona
1,858
518
0
238
11,410
4,649
360
3,369
7,871
0
15,410
W
Cerberus
Mexicx
Cerberus
6,035
543
730
4,939
15,668
15,378
275
4,712
10,772
20,417
0
W
Agni
Myragon
Agni
16,834
1,720
0
3,810
10,198
3,628
581
4,175
5,852
48,925
0
W
Hachiman
NeighBourPL
Hachiman
9,077
5,020
0
2,044
10,550
3,542
3,107
1,883
8,577
0
47,771
L
5,201
1,437
0
941
12,484
9,828
0
3,182
9,158
0
25,928
L
Artemis
UStealth
Artemis
11,934
5,195
0
877
10,166
2,983
828
3,260
6,860
0
33,372
L
Morgan Le Fay
Xandr1a
Morgan Le Fay
8,466
1,797
0
1,354
10,888
3,249
126
5,497
4,967
30,800
0
W
Erlang Shen
d3ineschuld
Erlang Shen
4,572
2,371
0
1,804
10,616
7,124
535
1,569
8,759
272
50,356
L
Yemoja
xTablx
Yemoja
6,381
751
1,049
1,086
11,350
6,911
602
6,467
4,573
24,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
39,177
335
Minions Killed
209
0
Camps Cleared
0
1,463,707
Distance Traveled
1,421,268
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,802
550
77
5
0
291,234
0
L
Bellona
6,801
425
26
2
0
271,492
0
W
Cerberus
9,351
584
39
2
0
286,987
0
W
Agni
9,239
577
71
4
0
295,135
4
W
Hachiman
8,612
538
79
5
0
268,835
1
L
Odin
7,993
500
44
3
0
307,268
1
L
Artemis
8,410
526
50
3
0
263,620
0
L
Morgan Le Fay
8,114
507
48
3
0
279,854
1
W
Erlang Shen
8,327
520
69
4
0
321,516
0
L
Yemoja
7,859
491
41
3
0
299,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role