Player Matchup

Gilgamesh
Gilgamesh
JoeMumma1
Gilgamesh
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
64W - 52L
1,633 Elo+
Party 4
Artio
Artio
LISONG
Artio
Level 108
God Stats
14W - 15L
1,514 SR
Queue Stats
74W - 79L
1,389 Elo+
Party 1
Neith
Neith
LoQueQuieras
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 1
Nemesis
Nemesis
blittto
Nemesis
Level 17
God Stats
24W - 28L
1,566 SR
Queue Stats
107W - 102L
1,472 Elo+
Solo
Kukulkan
Kukulkan
inko4589
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,771 Elo+
Party 4
Team Averages
Level 37
1,516 SR
1,587 Elo+

VS

Team Averages
Level 27
1,529 SR
1,414 Elo+
Nemesis
Nemesis
Blyxx
Nemesis
Level 14
God Stats
2W - 4L
1,693 SR
Queue Stats
10W - 16L
1,408 Elo+
Party 3
Tiamat
Tiamat
Cheshir86
Tiamat
Level 28
God Stats
3W - 1L
1,377 SR
Queue Stats
12W - 13L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
EchikVu
Cernunnos
Level 28
God Stats
2W - 6L
1,368 SR
Queue Stats
14W - 21L
1,405 Elo+
Party 2
Tyr
Tyr
Juju02
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,352 Elo+
Solo
Cerberus
Cerberus
LepusReclus
Cerberus
Level 48
God Stats
3W - 3L
1,710 SR
Queue Stats
18W - 23L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoeMumma1
Gilgamesh
20
14 / 2 / 8
17,581
676
24,261
22,405
27,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
LISONG
Artio
15
5 / 1 / 12
11,395
438
3,024
14,272
14,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
4 / 4 / 17
12,533
482
17,027
12,777
4,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
blittto
Nemesis
18
7 / 2 / 15
12,868
495
6,756
13,422
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
inko4589
Kukulkan
20
20 / 2 / 11
15,773
607
37,318
15,186
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blyxx
Nemesis
15
7 / 7 / 1
11,226
432
9,575
18,061
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Cheshir86
Tiamat
15
2 / 12 / 3
10,651
410
9,144
22,872
10,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
EchikVu
Cernunnos
14
0 / 11 / 3
9,937
382
7,262
23,194
7,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Juju02
Tyr
15
1 / 11 / 0
10,136
390
6,869
28,507
24,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
LepusReclus
Cerberus
16
1 / 9 / 2
10,223
393
4,839
22,429
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
50
Kills
11
11
Deaths
50
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blyxx
Nemesis
7
7
1
1.07
L
Tiamat
Cheshir86
Tiamat
2
12
3
0.29
L
Cernunnos
EchikVu
Cernunnos
0
11
3
0.14
W
Gilgamesh
JoeMumma1
Gilgamesh
14
2
8
9
L
Tyr
Juju02
Tyr
1
11
0
0.09
W
Artio
LISONG
Artio
5
1
12
11
L
Cerberus
LepusReclus
Cerberus
1
9
2
0.22
W
4
4
17
3.13
W
Nemesis
blittto
Nemesis
7
2
15
7.25
W
Kukulkan
inko4589
Kukulkan
20
2
11
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,386
Damage
37,689
78,062
Taken
115,063
59,526
Mitigated
66,592
25,478
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blyxx
Nemesis
9,575
4,786
0
3,526
18,061
7,905
0
6,561
11,332
0
59,264
L
Tiamat
Cheshir86
Tiamat
9,144
215
368
4,461
22,872
10,176
342
9,551
13,070
59,094
0
L
Cernunnos
EchikVu
Cernunnos
7,262
2,939
0
1,943
23,194
7,997
558
6,325
16,703
0
57,060
W
Gilgamesh
JoeMumma1
Gilgamesh
24,261
4,966
0
5,452
22,405
27,397
3,913
1,184
19,474
21,423
131,861
L
Tyr
Juju02
Tyr
6,869
819
0
4,866
28,507
24,864
478
13,400
14,838
0
49,214
W
Artio
LISONG
Artio
3,024
529
662
5,321
14,272
14,443
1,273
3,977
10,125
11,651
0
L
Cerberus
LepusReclus
Cerberus
4,839
58
0
3,534
22,429
15,650
438
6,528
15,681
48,794
0
W
17,027
8,050
0
3,722
12,777
4,687
5,557
4,522
8,066
0
65,790
W
Nemesis
blittto
Nemesis
6,756
2,878
0
3,404
13,422
6,064
616
2,857
10,431
0
74,457
W
Kukulkan
inko4589
Kukulkan
37,318
4,866
0
6,917
15,186
6,935
3,087
3,228
11,800
146,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,150
Gold Earned
52,173
640
Minions Killed
476
0
Camps Cleared
0
2,516,721
Distance Traveled
2,048,917
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,226
432
81
3
0
460,957
1
L
Tiamat
10,651
410
114
4
0
385,641
2
L
Cernunnos
9,937
382
99
4
0
358,700
2
W
Gilgamesh
17,581
676
234
9
0
513,330
2
L
Tyr
10,136
390
95
4
0
439,895
1
W
Artio
11,395
438
16
1
0
468,535
5
L
Cerberus
10,223
393
87
3
0
403,724
4
W
Neith
12,533
482
98
4
0
432,767
1
W
Nemesis
12,868
495
83
3
0
605,032
5
W
Kukulkan
15,773
607
209
8
0
497,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role