Player Matchup

Danzaburou
Danzaburou
HahaFTW
Danzaburou
Level 38
God Stats
7W - 3L
1,808 SR
Queue Stats
28W - 18L
1,431 Elo+
Party 2
Cerberus
Cerberus
KAPUSMC9
Cerberus
Level 18
God Stats
13W - 3L
1,908 SR
Queue Stats
16W - 21L
1,286 Elo+
Party 2
Janus
Janus
nothingelse666
Janus
Level 126
God Stats
0W - 1L
1,686 SR
Queue Stats
47W - 37L
1,424 Elo+
Party 2
Team Averages
Level 61
1,801 SR
1,380 Elo+

VS

Team Averages
Level 13
1,462 SR
1,184 Elo+
Hades
Hades
Baby1girl3911
Hades
Level 17
God Stats
16W - 6L
1,630 SR
Queue Stats
48W - 66L
1,217 Elo+
Solo
Izanami
Izanami
HaengerSystem
Izanami
Level 7
God Stats
2W - 3L
1,353 SR
Queue Stats
9W - 20L
1,161 Elo+
Party 1
Ares
Ares
Tebbet0rious
Ares
Level 14
God Stats
5W - 7L
1,403 SR
Queue Stats
10W - 24L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HahaFTW
Danzaburou
12
5 / 8 / 1
9,267
772
10,225
12,739
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
KAPUSMC9
Cerberus
11
1 / 4 / 4
7,811
651
6,967
17,502
17,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 6 / 4
8,413
701
13,848
9,330
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 4
11,020
918
20,602
15,107
8,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
13
4 / 2 / 9
8,860
738
12,085
9,743
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 9
8,391
699
2,761
12,996
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
18
18
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
14
2
4
8
W
Izanami
4
2
9
4.25
L
Danzaburou
HahaFTW
Danzaburou
5
8
1
0.69
L
Cerberus
KAPUSMC9
Cerberus
1
4
4
0.75
W
0
4
9
1.13
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
35,448
39,571
Taken
37,846
23,985
Mitigated
23,828
11,590
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,602
1,303
1,093
5,156
15,107
8,380
115
9,231
5,876
48,082
0
W
Izanami
12,085
8,279
519
1,960
9,743
3,964
2,073
7,076
2,667
0
33,997
L
Danzaburou
HahaFTW
Danzaburou
10,225
4,902
333
1,752
12,739
3,841
511
7,521
5,218
0
22,789
L
Cerberus
KAPUSMC9
Cerberus
6,967
1,329
342
6,779
17,502
17,662
0
8,519
8,983
15,237
0
W
2,761
310
371
1,742
12,996
11,484
688
5,247
7,749
7,199
0
L
13,848
970
677
1,707
9,330
2,482
232
7,323
2,007
39,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
28,271
119
Minions Killed
141
2
Camps Cleared
6
592,149
Distance Traveled
579,227
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,020
918
73
6
5
215,100
0
W
Izanami
8,860
738
58
5
1
192,043
0
L
Danzaburou
9,267
772
30
3
0
186,472
0
L
Cerberus
7,811
651
24
2
1
207,174
0
W
Ares
8,391
699
10
1
0
172,084
0
L
Janus
8,413
701
65
5
1
198,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role