Player Matchup

Izanami
Izanami
NBD_KnighTz
Izanami
Level 26
God Stats
8W - 9L
1,320 SR
Queue Stats
76W - 62L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Pellejin92
Cthulhu
Level 29
God Stats
12W - 22L
1,390 SR
Queue Stats
61W - 73L
1,334 Elo+
Party 1
Anubis
Anubis
josepmbas93
Anubis
Level 47
God Stats
79W - 89L
1,453 SR
Queue Stats
87W - 109L
1,335 Elo+
Party 1
Olorun
Olorun
lostetes237
Olorun
Level 21
God Stats
6W - 10L
1,618 SR
Queue Stats
14W - 29L
1,360 Elo+
Party 1
Nemesis
Nemesis
r0me7-ps
Nemesis
Level 25
God Stats
15W - 15L
1,459 SR
Queue Stats
38W - 56L
1,302 Elo+
Party 1
Team Averages
Level 30
1,448 SR
1,340 Elo+

VS

Team Averages
Level 6
1,329 SR
1,173 Elo+
Xbalanque
Xbalanque
BerserK_PINGUIN
Xbalanque
Level 8
God Stats
0W - 1L
1,322 SR
Queue Stats
7W - 6L
1,269 Elo+
Party 3
Ymir
Ymir
BerserK_TURTLE
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,142 Elo+
Party 3
Sol
Sol
SecretMain5932
Sol
Level 4
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 2
Neith
Neith
TastyBaconHunter
Neith
Level 6
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 3
Cliodhna
Cliodhna
qwer410
Cliodhna
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 4L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NBD_KnighTz
Izanami
13
9 / 0 / 7
8,189
630
5,780
3,775
1,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pellejin92
Cthulhu
12
5 / 1 / 12
7,298
561
6,432
7,038
5,928
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
14
6 / 1 / 5
8,563
659
8,602
6,052
2,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
11 / 1 / 7
8,666
667
11,294
8,365
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
r0me7-ps
Nemesis
13
8 / 0 / 9
8,573
659
5,152
7,200
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BerserK_PINGUIN
Xbalanque
6
1 / 8 / 0
4,979
383
2,658
8,072
2,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 8 / 0
4,967
382
3,820
11,941
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 0
4,662
359
3,157
7,833
2,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 9 / 0
5,010
385
2,146
9,210
2,397
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
qwer410
Cliodhna
7
0 / 8 / 1
4,596
354
2,607
7,965
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
3
39
Kills
2
3
Deaths
39
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BerserK_PINGUIN
Xbalanque
1
8
0
0.13
L
0
8
0
0
W
Izanami
NBD_KnighTz
Izanami
9
0
7
12.5
W
Cthulhu
Pellejin92
Cthulhu
5
1
12
11
L
0
6
0
0
L
1
9
0
0.11
W
Anubis
6
1
5
8.5
W
Olorun
11
1
7
14.5
L
Cliodhna
qwer410
Cliodhna
0
8
1
0.06
W
Nemesis
r0me7-ps
Nemesis
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,260
Damage
14,388
32,430
Taken
45,021
16,126
Mitigated
18,747
9,322
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BerserK_PINGUIN
Xbalanque
2,658
1,778
0
687
8,072
2,157
186
3,919
4,153
0
14,804
L
3,820
836
0
1,165
11,941
9,625
0
4,999
6,942
16,465
0
W
Izanami
NBD_KnighTz
Izanami
5,780
3,255
0
671
3,775
1,266
4,492
935
2,840
0
53,213
W
Cthulhu
Pellejin92
Cthulhu
6,432
213
34
883
7,038
5,928
868
1,624
5,414
20,850
0
L
3,157
225
0
932
7,833
2,383
0
4,040
3,793
16,881
1,597
L
2,146
980
0
212
9,210
2,397
0
7,656
1,554
0
10,871
W
Anubis
8,602
251
0
2,459
6,052
2,752
2,527
1,036
5,016
52,002
0
W
Olorun
11,294
6,968
181
4,361
8,365
3,361
2,529
3,067
5,298
39,414
4,837
L
Cliodhna
qwer410
Cliodhna
2,607
114
0
352
7,965
2,185
0
3,970
3,995
0
15,451
W
Nemesis
r0me7-ps
Nemesis
5,152
1,737
0
733
7,200
2,819
687
263
6,937
0
39,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
24,214
387
Minions Killed
129
0
Camps Cleared
0
1,142,065
Distance Traveled
955,890
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,979
383
33
3
0
165,747
0
L
Ymir
4,967
382
14
1
0
203,628
2
W
Izanami
8,189
630
106
8
0
218,481
1
W
Cthulhu
7,298
561
35
3
0
221,752
0
L
Sol
4,662
359
34
3
0
216,319
0
L
Neith
5,010
385
27
2
0
170,468
4
W
Anubis
8,563
659
94
7
0
192,115
1
W
Olorun
8,666
667
69
5
0
226,232
1
L
Cliodhna
4,596
354
21
2
0
199,728
0
W
Nemesis
8,573
659
83
6
0
283,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role