Player Matchup

Fenrir
Fenrir
Dmytvas
Fenrir
Level 5
God Stats
1W - 3L
1,287 SR
Queue Stats
2W - 5L
1,489 Elo+
Solo
Neith
Neith
Elizzaa
Neith
Level 28
God Stats
28W - 26L
1,499 SR
Queue Stats
39W - 34L
1,452 Elo+
Solo
Zeus
Zeus
Eng53ine_Gaming
Zeus
Level 25
God Stats
13W - 18L
1,889 SR
Queue Stats
53W - 95L
1,310 Elo+
Solo
Cerberus
Cerberus
LVL69þoonSþoon
Cerberus
Level 28
God Stats
1W - 3L
1,672 SR
Queue Stats
31W - 33L
1,474 Elo+
Solo
Chronos
Chronos
SAKURAIZONE
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,418 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,429 Elo+

VS

Team Averages
Level 23
1,575 SR
1,368 Elo+
Athena
Athena
EliTheArwack
Athena
Level 29
God Stats
97W - 94L
1,485 SR
Queue Stats
150W - 160L
1,452 Elo+
Solo
Heimdallr
Heimdallr
Gostly
Heimdallr
Level 28
God Stats
2W - 0L
1,779 SR
Queue Stats
55W - 53L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kibbles97
Tsukuyomi
Level 28
God Stats
3W - 3L
1,610 SR
Queue Stats
15W - 15L
1,438 Elo+
Solo
Anubis
Anubis
MercyG
Anubis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 80L
1,166 Elo+
Solo
Serqet
Serqet
TwoKetchup52142
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dmytvas
Fenrir
18
4 / 14 / 5
11,689
974
11,389
27,295
23,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Elizzaa
Neith
17
1 / 6 / 5
10,632
886
10,291
16,832
6,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 9 / 4
11,876
990
14,720
16,943
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 10 / 6
11,018
918
16,209
30,292
31,004
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
SAKURAIZONE
Chronos
17
1 / 5 / 4
10,299
858
5,617
16,910
5,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
3 / 1 / 28
13,241
1,103
9,627
14,935
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Gostly
Heimdallr
20
12 / 3 / 26
14,040
1,170
39,652
14,967
7,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Kibbles97
Tsukuyomi
20
21 / 2 / 14
15,404
1,284
34,754
14,672
7,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MercyG
Anubis
19
7 / 3 / 18
12,566
1,047
15,325
10,391
5,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 2 / 17
10,744
895
4,154
10,224
6,251
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
147
11
Kills
44
44
Deaths
11
24
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dmytvas
Fenrir
4
14
5
0.46
W
Athena
3
1
28
17
L
Neith
Elizzaa
Neith
1
6
5
0.58
L
4
9
4
0.67
W
Heimdallr
Gostly
Heimdallr
12
3
26
8.33
W
Tsukuyomi
Kibbles97
Tsukuyomi
21
2
14
14
L
1
10
6
0.4
W
Anubis
MercyG
Anubis
7
3
18
5.33
L
Chronos
SAKURAIZONE
Chronos
1
5
4
0.6
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,226
Damage
103,512
108,272
Taken
65,189
70,001
Mitigated
43,013
7,806
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dmytvas
Fenrir
11,389
2,874
0
721
27,295
23,488
0
7,736
19,401
0
18,561
W
Athena
9,627
2,553
0
1,565
14,935
16,519
0
9,096
5,527
22,038
0
L
Neith
Elizzaa
Neith
10,291
3,979
0
2,488
16,832
6,510
0
2,032
14,399
80
36,078
L
14,720
1,367
102
591
16,943
3,920
0
5,064
11,597
46,336
0
W
Heimdallr
Gostly
Heimdallr
39,652
22,897
0
2,328
14,967
7,306
0
7,480
7,355
0
71,821
W
Tsukuyomi
Kibbles97
Tsukuyomi
34,754
8,958
0
416
14,672
7,409
0
6,586
7,953
0
55,818
L
16,209
470
0
2,720
30,292
31,004
0
7,819
22,213
37,674
0
W
Anubis
MercyG
Anubis
15,325
1,012
0
3,674
10,391
5,528
0
6,187
4,092
32,443
0
L
Chronos
SAKURAIZONE
Chronos
5,617
2,506
0
1,184
16,910
5,079
0
2,301
14,405
18,380
0
W
4,154
226
0
0
10,224
6,251
0
6,324
3,636
0
13,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,514
Gold Earned
65,995
248
Minions Killed
216
4
Camps Cleared
7
1,173,320
Distance Traveled
1,138,135
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,689
974
24
2
0
236,366
0
W
Athena
13,241
1,103
21
2
0
252,477
0
L
Neith
10,632
886
50
4
1
255,726
0
L
Zeus
11,876
990
86
7
1
198,146
0
W
Heimdallr
14,040
1,170
95
8
5
212,299
0
W
Tsukuyomi
15,404
1,284
31
3
0
265,535
0
L
Cerberus
11,018
918
71
6
0
221,806
0
W
Anubis
12,566
1,047
54
5
2
188,546
0
L
Chronos
10,299
858
17
1
2
261,276
0
W
Serqet
10,744
895
15
1
0
219,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role