Player Matchup

Izanami
Izanami
Derp53
Izanami
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
Jaguar-FalconTTV
Cliodhna
Level 102
God Stats
2W - 0L
1,851 SR
Queue Stats
160W - 156L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 65
God Stats
172W - 197L
1,326 SR
Queue Stats
249W - 359L
1,237 Elo+
Party 2
Ymir
Ymir
UnmatchedStealth
Ymir
Level 29
God Stats
4W - 7L
1,511 SR
Queue Stats
97W - 180L
1,253 Elo+
Party 2
Hades
Hades
Wunderson
Hades
Level 45
God Stats
3W - 7L
1,368 SR
Queue Stats
99W - 179L
1,273 Elo+
Party 2
Team Averages
Level 56
1,511 SR
1,353 Elo+

VS

Team Averages
Level 84
1,419 SR
1,428 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Daniel23ghf
Thoth
Level 45
God Stats
1W - 2L
1,244 SR
Queue Stats
178W - 278L
1,295 Elo+
Solo
Cernunnos
Cernunnos
Hectoru98
Cernunnos
Level 81
God Stats
22W - 29L
1,420 SR
Queue Stats
366W - 417L
1,374 Elo+
Party 3
Khepri
Khepri
KeenJoshue
Khepri
Level 125
God Stats
43W - 36L
1,531 SR
Queue Stats
166W - 180L
1,491 Elo+
Party 3
Merlin
Merlin
LE0NiIDAS
Merlin
Level 48
God Stats
31W - 25L
1,399 SR
Queue Stats
192W - 222L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Derp53
Izanami
8
0 / 1 / 0
4,542
454
2,655
4,375
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 0 / 1
5,915
592
3,448
4,417
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
MrrrMonkeyman
Sun Wukong
11
2 / 2 / 1
5,931
593
4,560
7,733
4,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,803
480
873
7,626
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Wunderson
Hades
9
0 / 0 / 0
4,432
443
411
4,086
1,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 2 / 0
5,894
589
4,044
7,434
5,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 1
4,633
463
553
4,459
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Hectoru98
Cernunnos
10
3 / 0 / 1
5,515
552
4,211
2,112
829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
KeenJoshue
Khepri
7
1 / 0 / 3
5,422
542
2,480
5,283
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
LE0NiIDAS
Merlin
10
0 / 1 / 0
5,392
539
2,953
3,075
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
6
6
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
0
4
1
0.13
W
Izanami
Derp53
Izanami
0
1
0
0
L
Cernunnos
Hectoru98
Cernunnos
3
0
1
3.5
W
4
0
1
4.5
L
Khepri
KeenJoshue
Khepri
1
0
3
2.5
L
Merlin
LE0NiIDAS
Merlin
0
1
0
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
2
2
1
1.25
W
0
3
0
0
W
Hades
Wunderson
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
14,241
28,237
Taken
22,363
11,988
Mitigated
11,616
8,871
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,044
413
0
3,372
7,434
5,354
0
535
6,899
0
34,149
L
553
0
0
739
4,459
1,366
0
290
4,169
14,380
2,792
W
Izanami
Derp53
Izanami
2,655
1,846
0
1,579
4,375
1,018
624
691
3,684
0
27,000
L
Cernunnos
Hectoru98
Cernunnos
4,211
1,662
0
623
2,112
829
0
228
1,884
0
33,668
W
3,448
1,002
0
697
4,417
1,647
0
954
3,367
0
32,057
L
Khepri
KeenJoshue
Khepri
2,480
285
114
1,645
5,283
3,048
0
677
4,606
13,179
0
L
Merlin
LE0NiIDAS
Merlin
2,953
160
40
1,066
3,075
1,019
23
89
2,986
30,438
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
4,560
455
0
2,294
7,733
4,138
0
159
7,574
3,645
33,544
W
873
418
0
2,048
7,626
3,500
75
1,231
6,395
13,060
0
W
Hades
Wunderson
Hades
411
32
0
2,253
4,086
1,685
0
2,603
1,231
12,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
26,856
255
Minions Killed
233
0
Camps Cleared
0
889,122
Distance Traveled
858,721
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,894
589
76
8
0
204,795
4
L
Thoth
4,633
463
33
3
0
103,282
1
W
Izanami
4,542
454
68
7
0
168,223
3
L
Cernunnos
5,515
552
54
5
0
171,032
0
W
Cliodhna
5,915
592
63
6
0
218,498
1
L
Khepri
5,422
542
11
1
0
192,471
2
L
Merlin
5,392
539
59
6
0
187,141
2
W
Sun Wukong
5,931
593
74
7
0
180,585
0
W
Ymir
4,803
480
20
2
0
169,980
1
W
Hades
4,432
443
30
3
0
151,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role