Player Matchup

Nemesis
Nemesis
BD-Swifty
Nemesis
Level 27
God Stats
54W - 50L
1,516 SR
Queue Stats
150W - 166L
1,387 Elo+
Solo
Charybdis
Charybdis
Bulbuka
Charybdis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
LightMoonLoli
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Ullr
Ullr
Raigol
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zarekanya
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 3L
1,354 Elo+
Party 1
Team Averages
Level 31
1,548 SR
1,404 Elo+

VS

Team Averages
Level 15
1,389 SR
1,430 Elo+
Ganesha
Ganesha
Anethie
Ganesha
Level 28
God Stats
2W - 7L
1,275 SR
Queue Stats
80W - 140L
1,215 Elo+
Solo
Eset
Eset
Lewliet225
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Mekikis
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nermica
Gilgamesh
Level 16
God Stats
0W - 2L
1,430 SR
Queue Stats
2W - 5L
1,420 Elo+
Solo
Anubis
Anubis
Ready28
Anubis
Level 27
God Stats
0W - 1L
1,238 SR
Queue Stats
3W - 6L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BD-Swifty
Nemesis
14
8 / 3 / 1
8,988
599
8,014
10,614
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Bulbuka
Charybdis
12
6 / 4 / 11
7,899
527
9,153
6,952
2,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LightMoonLoli
Kukulkan
11
6 / 4 / 13
7,623
508
10,064
7,400
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Raigol
Ullr
13
9 / 2 / 11
8,685
579
7,810
9,840
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Zarekanya
Morgan Le Fay
12
5 / 3 / 8
7,370
491
4,571
5,927
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anethie
Ganesha
12
4 / 3 / 8
7,516
501
5,240
11,147
8,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 2
6,052
403
1,616
7,469
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mekikis
Neith
11
6 / 8 / 4
7,979
532
5,248
9,043
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Nermica
Gilgamesh
11
4 / 10 / 2
7,397
493
7,456
13,466
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Ready28
Anubis
11
2 / 6 / 2
7,070
471
2,732
8,187
2,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
34
Kills
16
16
Deaths
34
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Anethie
Ganesha
4
3
8
2.67
W
Nemesis
BD-Swifty
Nemesis
8
3
1
2.83
W
Charybdis
Bulbuka
Charybdis
6
4
11
2.88
L
0
7
2
0.14
W
Kukulkan
LightMoonLoli
Kukulkan
6
4
13
3.13
L
Neith
Mekikis
Neith
6
8
4
1
L
Gilgamesh
Nermica
Gilgamesh
4
10
2
0.5
W
Ullr
Raigol
Ullr
9
2
11
7.25
L
Anubis
Ready28
Anubis
2
6
2
0.5
W
Morgan Le Fay
Zarekanya
Morgan Le Fay
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
22,292
40,733
Taken
49,312
15,245
Mitigated
24,281
10,087
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Anethie
Ganesha
5,240
681
60
1,459
11,147
8,434
0
4,072
7,075
20,665
0
W
Nemesis
BD-Swifty
Nemesis
8,014
4,238
0
5,118
10,614
5,101
630
897
9,717
0
42,803
W
Charybdis
Bulbuka
Charybdis
9,153
5,312
0
610
6,952
2,152
1,952
1,855
5,097
0
35,594
L
1,616
372
0
0
7,469
1,763
507
2,611
4,858
23,813
0
W
Kukulkan
LightMoonLoli
Kukulkan
10,064
712
0
519
7,400
2,206
361
2,872
4,528
26,287
0
L
Neith
Mekikis
Neith
5,248
2,605
0
1,452
9,043
2,684
23
3,218
5,825
0
21,647
L
Gilgamesh
Nermica
Gilgamesh
7,456
2,287
0
1,667
13,466
8,723
0
3,037
10,429
0
25,694
W
Ullr
Raigol
Ullr
7,810
3,842
0
2,915
9,840
4,091
2,660
2,359
7,481
0
42,184
L
Anubis
Ready28
Anubis
2,732
349
0
2,314
8,187
2,677
1,009
1,697
6,490
34,224
0
W
Morgan Le Fay
Zarekanya
Morgan Le Fay
4,571
432
0
925
5,927
1,695
930
1,605
4,322
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
36,014
313
Minions Killed
229
0
Camps Cleared
0
1,305,469
Distance Traveled
1,243,353
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,516
501
17
1
0
273,900
10
W
Nemesis
8,988
599
99
7
0
309,194
1
W
Charybdis
7,899
527
70
5
0
265,039
0
L
Eset
6,052
403
49
3
0
222,746
0
W
Kukulkan
7,623
508
46
3
0
241,970
1
L
Neith
7,979
532
44
3
0
234,898
0
L
Gilgamesh
7,397
493
39
3
0
280,756
4
W
Ullr
8,685
579
67
4
0
250,222
2
L
Anubis
7,070
471
80
5
0
231,053
1
W
Morgan Le Fay
7,370
491
31
2
0
239,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role