Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NiteZeru
Sun Wukong
Level 154
God Stats
1W - 0L
1,663 SR
Queue Stats
171W - 178L
1,479 Elo+
Solo
Anhur
Anhur
shawilso
Anhur
Level 129
God Stats
11W - 11L
1,535 SR
Queue Stats
236W - 229L
1,540 Elo+
Solo
Team Averages
Level 146
1,566 SR
1,506 Elo+

VS

Team Averages
Level 96
1,591 SR
1,469 Elo+
Hel
Hel
Polaars
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,485 Elo+
Solo
Cliodhna
Cliodhna
PopHippo
Cliodhna
Level 54
God Stats
4W - 9L
1,455 SR
Queue Stats
50W - 65L
1,367 Elo+
Solo
Fenrir
Fenrir
StonedTaco
Fenrir
Level 126
God Stats
6W - 7L
1,817 SR
Queue Stats
235W - 260L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 9
7,079
708
7,398
10,332
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
NiteZeru
Sun Wukong
12
3 / 0 / 9
7,379
738
5,861
7,669
6,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
shawilso
Anhur
12
8 / 2 / 4
7,843
784
9,436
8,261
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 2 / 4
7,101
710
4,477
6,658
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
PopHippo
Cliodhna
10
2 / 4 / 2
6,690
669
9,436
9,246
2,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
StonedTaco
Fenrir
9
2 / 7 / 1
6,247
625
7,374
11,138
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
5
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
9
2.17
W
Sun Wukong
NiteZeru
Sun Wukong
3
0
9
7.5
L
Hel
1
2
4
1.5
L
Cliodhna
PopHippo
Cliodhna
2
4
2
0.75
L
Fenrir
StonedTaco
Fenrir
2
7
1
0.36
W
Anhur
shawilso
Anhur
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
21,287
26,262
Taken
27,042
13,509
Mitigated
12,316
10,214
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,398
445
702
3,953
10,332
4,289
220
1,736
8,349
23,130
0
W
Sun Wukong
NiteZeru
Sun Wukong
5,861
1,037
231
2,765
7,669
6,027
24
2,534
5,009
0
18,973
L
Hel
4,477
432
2,059
3,696
6,658
4,133
0
2,355
4,303
18,828
0
L
Cliodhna
PopHippo
Cliodhna
9,436
1,043
0
824
9,246
2,782
0
2,232
7,014
0
20,698
L
Fenrir
StonedTaco
Fenrir
7,374
1,518
0
2,783
11,138
5,401
0
2,811
8,327
0
11,534
W
Anhur
shawilso
Anhur
9,436
5,181
0
2,563
8,261
3,193
526
855
7,077
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,301
Gold Earned
20,038
105
Minions Killed
77
7
Camps Cleared
2
511,333
Distance Traveled
549,257
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,079
708
29
3
3
152,164
4
W
Sun Wukong
7,379
738
33
3
2
184,177
0
L
Hel
7,101
710
40
4
0
182,718
2
L
Cliodhna
6,690
669
32
3
2
183,653
2
L
Fenrir
6,247
625
5
1
0
182,886
2
W
Anhur
7,843
784
43
4
2
174,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role