Player Matchup

Bacchus
Bacchus
Cheshir86
Bacchus
Level 28
God Stats
2W - 3L
1,314 SR
Queue Stats
12W - 13L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
EchikVu
Cernunnos
Level 28
God Stats
2W - 6L
1,261 SR
Queue Stats
14W - 21L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
JoaoaoJ
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,068 Elo+
Solo
Thor
Thor
JoeMumma1
Thor
Level 29
God Stats
6W - 1L
1,760 SR
Queue Stats
64W - 52L
1,619 Elo+
Party 3
Ra
Ra
inko4589
Ra
Level 29
God Stats
4W - 0L
1,791 SR
Queue Stats
40W - 24L
1,735 Elo+
Party 3
Team Averages
Level 24
1,525 SR
1,442 Elo+

VS

Team Averages
Level 35
1,464 SR
1,385 Elo+
Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
IceBluePheonix18
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Zeus
Zeus
TheSoulHunter75
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Medusa
Medusa
andreeaXDDD
Medusa
Level 27
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
Cliodhna
Cliodhna
x9xer
Cliodhna
Level 7
God Stats
1W - 3L
1,565 SR
Queue Stats
9W - 20L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheshir86
Bacchus
12
5 / 3 / 15
8,550
570
6,600
11,864
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
EchikVu
Cernunnos
14
8 / 3 / 11
9,039
603
7,788
9,029
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
JoaoaoJ
Guan Yu
12
2 / 2 / 6
7,857
524
3,990
8,780
5,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
16
9 / 1 / 9
9,804
654
9,213
9,385
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
10 / 3 / 10
9,114
608
11,705
11,470
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 7 / 4
6,371
425
4,820
9,594
4,881
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
5 / 6 / 1
7,474
498
8,160
11,235
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 3
6,488
433
7,564
10,019
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
4 / 8 / 2
7,128
475
6,263
9,125
2,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
x9xer
Cliodhna
10
0 / 8 / 2
6,262
417
6,686
10,707
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
34
Kills
11
12
Deaths
34
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
7
4
0.43
W
Bacchus
Cheshir86
Bacchus
5
3
15
4.17
W
Cernunnos
EchikVu
Cernunnos
8
3
11
4.5
L
5
6
1
0.92
W
Guan Yu
JoaoaoJ
Guan Yu
2
2
6
2.5
W
Thor
9
1
9
13.5
L
1
5
3
0.5
L
Medusa
4
8
2
0.63
W
10
3
10
5
L
Cliodhna
x9xer
Cliodhna
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
33,493
50,528
Taken
50,680
29,992
Mitigated
16,948
16,218
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,820
780
164
0
9,594
4,881
0
4,240
5,354
17,147
0
W
Bacchus
Cheshir86
Bacchus
6,600
983
0
2,938
11,864
13,430
139
3,859
8,005
21,737
0
W
Cernunnos
EchikVu
Cernunnos
7,788
4,679
0
1,918
9,029
3,380
2,484
1,817
7,212
0
44,865
L
8,160
2,562
0
2,359
11,235
3,836
0
4,425
6,810
0
40,164
W
Guan Yu
JoaoaoJ
Guan Yu
3,990
1,290
355
1,404
8,780
5,270
93
1,109
7,671
0
34,874
W
Thor
9,213
1,871
0
3,045
9,385
3,756
0
3,010
6,375
0
59,117
L
7,564
769
0
1,620
10,019
2,590
276
3,328
6,691
32,759
0
L
Medusa
6,263
4,071
0
684
9,125
2,048
136
3,612
5,513
0
23,634
W
11,705
1,504
2,411
4,147
11,470
4,156
946
2,589
8,881
50,465
0
L
Cliodhna
x9xer
Cliodhna
6,686
995
0
558
10,707
3,593
724
2,700
8,007
0
35,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
33,723
395
Minions Killed
257
0
Camps Cleared
0
1,432,310
Distance Traveled
1,298,693
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,371
425
20
1
0
250,148
1
W
Bacchus
8,550
570
25
2
0
297,697
0
W
Cernunnos
9,039
603
84
6
0
247,000
0
L
Pele
7,474
498
69
5
0
291,981
0
W
Guan Yu
7,857
524
83
6
0
297,192
5
W
Thor
9,804
654
99
7
0
306,762
1
L
Zeus
6,488
433
57
4
0
248,283
5
L
Medusa
7,128
475
54
4
0
240,350
4
W
Ra
9,114
608
104
7
0
283,659
2
L
Cliodhna
6,262
417
57
4
0
267,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role