Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LaCharo952
Medusa
Level 84
God Stats
22W - 12L
1,666 SR
Queue Stats
468W - 391L
1,570 Elo+
Party 1
Scylla
Scylla
N-Boyka
Scylla
Level 148
God Stats
2W - 2L
1,665 SR
Queue Stats
92W - 81L
1,545 Elo+
Party 1
Ravana
Ravana
SushiFlash
Ravana
Level 75
God Stats
12W - 5L
1,737 SR
Queue Stats
361W - 304L
1,646 Elo+
Party 1
Vamana
Vamana
saikouchoux
Vamana
Level 14
God Stats
3W - 0L
1,720 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 86
1,657 SR
1,552 Elo+

VS

Team Averages
Level 113
1,446 SR
1,481 Elo+
Gilgamesh
Gilgamesh
ItsaNeko
Gilgamesh
Level 101
God Stats
4W - 6L
1,492 SR
Queue Stats
267W - 256L
1,436 Elo+
Solo
Aphrodite
Aphrodite
OmkarK
Aphrodite
Level 160
God Stats
227W - 134L
1,618 SR
Queue Stats
713W - 671L
1,489 Elo+
Party 2
Ra
Ra
PoNYloVER33
Ra
Level 80
God Stats
5W - 6L
1,222 SR
Queue Stats
388W - 399L
1,459 Elo+
Party 3
Izanami
Izanami
Rajgadh
Izanami
Level 149
God Stats
163W - 133L
1,574 SR
Queue Stats
878W - 841L
1,553 Elo+
Party 2
Cliodhna
Cliodhna
WonderfulMrFox
Cliodhna
Level 77
God Stats
29W - 27L
1,324 SR
Queue Stats
429W - 441L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 5
7,096
507
3,800
8,988
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
LaCharo952
Medusa
14
3 / 0 / 2
7,709
551
7,385
8,349
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Scylla
N-Boyka
Scylla
14
5 / 1 / 4
8,488
606
7,269
8,189
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SushiFlash
Ravana
14
7 / 3 / 4
8,361
597
8,092
8,509
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
13
4 / 0 / 2
8,178
584
9,081
7,868
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsaNeko
Gilgamesh
12
1 / 3 / 0
6,609
472
4,370
11,609
10,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
OmkarK
Aphrodite
10
0 / 3 / 2
6,130
438
3,512
8,907
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 0
7,079
506
3,371
6,070
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Rajgadh
Izanami
12
1 / 5 / 2
6,812
487
4,576
10,107
3,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
10
2 / 5 / 2
6,362
454
6,720
10,164
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
6
6
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
5
2.25
L
Gilgamesh
ItsaNeko
Gilgamesh
1
3
0
0.33
W
Medusa
LaCharo952
Medusa
3
0
2
4
W
Scylla
N-Boyka
Scylla
5
1
4
7
L
Aphrodite
OmkarK
Aphrodite
0
3
2
0.33
L
2
5
0
0.4
L
Izanami
Rajgadh
Izanami
1
5
2
0.4
W
Ravana
SushiFlash
Ravana
7
3
4
3
L
Cliodhna
2
5
2
0.6
W
Vamana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
22,549
41,903
Taken
46,857
21,946
Mitigated
22,577
18,679
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,800
330
0
3,774
8,988
7,133
90
1,924
7,064
0
18,315
L
Gilgamesh
ItsaNeko
Gilgamesh
4,370
1,760
0
4,738
11,609
10,525
0
535
11,074
0
35,781
W
Medusa
LaCharo952
Medusa
7,385
3,153
0
4,189
8,349
2,951
1,451
1,820
6,529
0
60,458
W
Scylla
N-Boyka
Scylla
7,269
1,683
74
2,752
8,189
2,554
345
2,605
5,584
56,401
0
L
Aphrodite
OmkarK
Aphrodite
3,512
779
1,904
3,604
8,907
3,680
0
2,909
5,896
23,949
0
L
3,371
251
204
822
6,070
1,819
0
3,075
2,849
43,827
0
L
Izanami
Rajgadh
Izanami
4,576
3,206
0
786
10,107
3,882
0
648
9,421
0
51,124
W
Ravana
SushiFlash
Ravana
8,092
2,747
0
3,787
8,509
3,867
344
692
7,817
0
56,698
L
Cliodhna
6,720
911
0
2,032
10,164
2,671
0
387
9,757
0
29,361
W
Vamana
9,081
4,029
0
4,103
7,868
5,441
84
0
7,868
2,512
42,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
32,992
428
Minions Killed
378
0
Camps Cleared
0
1,372,324
Distance Traveled
1,252,067
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,096
507
33
2
0
302,281
3
L
Gilgamesh
6,609
472
77
6
0
261,960
1
W
Medusa
7,709
551
96
7
0
241,171
6
W
Scylla
8,488
606
116
8
0
248,934
5
L
Aphrodite
6,130
438
46
3
0
247,353
4
L
Ra
7,079
506
96
7
0
250,567
6
L
Izanami
6,812
487
102
7
0
225,580
3
W
Ravana
8,361
597
95
7
0
293,461
1
L
Cliodhna
6,362
454
57
4
0
266,607
1
W
Vamana
8,178
584
88
6
0
286,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role