Player Matchup

Ares
Ares
Diamond II
AstuteSoldier
Ares
Diamond II
Level 159
God Stats
5W - 2L
1,826 SR
Queue Stats
94W - 56L
2,505 MMR
Solo
Raijin
Raijin
Masters
CarryMeOrTroll
Raijin
Masters
Level 86
God Stats
1W - 7L
1,141 SR
Queue Stats
237W - 247L
1,856 MMR
Solo
Serqet
Serqet
Masters
Cdoт
Serqet
Masters
Level 159
God Stats
5W - 3L
1,722 SR
Queue Stats
395W - 335L
2,953 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
RoyGamerPro
Sun Wukong
Diamond I
Level 157
God Stats
17W - 12L
1,609 SR
Queue Stats
170W - 150L
2,560 MMR
Solo
Hachiman
Hachiman
Masters
Sobbyblock
Hachiman
Masters
Level 160
God Stats
6W - 7L
1,595 SR
Queue Stats
368W - 347L
2,631 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,578 SR
2,501 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,599 SR
2,660 MMR
Kumbhakarna
Kumbhakarna
Masters
AcTLiKе
Kumbhakarna
Masters
Level 128
God Stats
2W - 2L
1,602 SR
Queue Stats
254W - 227L
2,593 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond II
BONICEDOBLE
Ratatoskr
Diamond II
Level 156
God Stats
3W - 6L
1,580 SR
Queue Stats
147W - 135L
2,378 MMR
Party 2
He Bo
He Bo
Diamond I
Cdotyr
He Bo
Diamond I
Level 121
God Stats
0W - 1L
1,410 SR
Queue Stats
77W - 58L
2,601 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
IAlphyI
Gilgamesh
Masters
Level 130
God Stats
32W - 21L
1,668 SR
Queue Stats
384W - 346L
3,109 MMR
Solo
Chiron
Chiron
Diamond II
Tr1ckyMoon
Chiron
Diamond II
Level 154
God Stats
6W - 8L
1,733 SR
Queue Stats
190W - 184L
2,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 12
12,799
556
14,380
27,967
39,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 3 / 4
13,643
593
12,701
12,920
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Cdoт
Serqet
20
4 / 5 / 9
13,070
568
15,065
19,762
15,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
RoyGamerPro
Sun Wukong
20
1 / 1 / 7
13,155
572
14,848
22,938
26,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Sobbyblock
Hachiman
20
6 / 2 / 9
13,868
603
16,424
15,488
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GebSetOdinUllrTiamat

VS

Bans
LokiHou YiArtioCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AcTLiKе
Kumbhakarna
16
2 / 5 / 8
10,745
467
4,496
21,270
23,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
BONICEDOBLE
Ratatoskr
18
1 / 5 / 5
10,986
478
8,086
20,841
8,186
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
Cdotyr
He Bo
19
4 / 6 / 5
11,993
521
19,576
15,241
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
IAlphyI
Gilgamesh
19
2 / 2 / 5
12,532
545
18,231
25,533
29,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Tr1ckyMoon
Chiron
18
3 / 4 / 2
11,328
493
15,708
17,172
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
22
Kills
12
12
Deaths
22
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AcTLiKе
Kumbhakarna
2
5
8
1.2
W
4
1
12
10
L
Ratatoskr
BONICEDOBLE
Ratatoskr
1
5
5
0.7
W
7
3
4
3
L
He Bo
Cdotyr
He Bo
4
6
5
1.08
W
Serqet
Cdoт
Serqet
4
5
9
1.7
L
Gilgamesh
IAlphyI
Gilgamesh
2
2
5
2.25
W
Sun Wukong
RoyGamerPro
Sun Wukong
1
1
7
4.5
W
Hachiman
Sobbyblock
Hachiman
6
2
9
5.25
L
Chiron
Tr1ckyMoon
Chiron
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,418
Damage
66,097
99,075
Taken
100,057
96,165
Mitigated
74,048
41,106
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AcTLiKе
Kumbhakarna
4,496
374
0
1,750
21,270
23,274
0
11,670
9,048
17,322
0
W
14,380
636
736
11,222
27,967
39,405
515
10,556
17,149
40,716
0
L
Ratatoskr
BONICEDOBLE
Ratatoskr
8,086
987
0
4,370
20,841
8,186
0
4,501
15,341
0
81,312
W
12,701
1,633
1,137
3,189
12,920
6,895
650
4,410
8,414
102,561
0
L
He Bo
Cdotyr
He Bo
19,576
1,192
247
3,378
15,241
6,012
0
4,760
9,931
106,079
0
W
Serqet
Cdoт
Serqet
15,065
2,094
0
5,554
19,762
15,435
1,081
5,518
14,080
4,759
79,855
L
Gilgamesh
IAlphyI
Gilgamesh
18,231
3,477
0
6,362
25,533
29,867
0
5,123
19,474
15,302
100,457
W
Sun Wukong
RoyGamerPro
Sun Wukong
14,848
2,615
0
10,983
22,938
26,361
1,810
4,490
18,378
11,306
94,840
W
Hachiman
Sobbyblock
Hachiman
16,424
10,384
0
8,285
15,488
8,069
7,932
3,895
11,461
0
122,297
L
Chiron
Tr1ckyMoon
Chiron
15,708
6,214
365
4,962
17,172
6,709
0
3,777
12,959
0
87,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,535
Gold Earned
57,584
727
Minions Killed
699
0
Camps Cleared
0
2,322,113
Distance Traveled
2,342,734
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,745
467
20
1
0
454,574
5
W
Ares
12,799
556
33
1
0
459,407
7
L
Ratatoskr
10,986
478
127
6
0
539,692
10
W
Raijin
13,643
593
175
8
0
433,010
7
L
He Bo
11,993
521
181
8
0
404,057
2
W
Serqet
13,070
568
128
6
0
515,952
5
L
Gilgamesh
12,532
545
214
9
0
492,821
9
W
Sun Wukong
13,155
572
214
9
0
500,820
8
W
Hachiman
13,868
603
177
8
0
412,924
6
L
Chiron
11,328
493
157
7
0
451,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role