Player Matchup

Neith
Neith
AkelaDarkWolf
Neith
Level 108
God Stats
17W - 19L
1,505 SR
Queue Stats
315W - 304L
1,485 Elo+
Solo
Cliodhna
Cliodhna
BensonDaGod
Cliodhna
Level 127
God Stats
10W - 4L
1,593 SR
Queue Stats
452W - 441L
1,499 Elo+
Party 1
Bellona
Bellona
Purple025
Bellona
Level 85
God Stats
13W - 8L
1,714 SR
Queue Stats
675W - 663L
1,472 Elo+
Solo
Merlin
Merlin
Starsky157
Merlin
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 136L
1,494 Elo+
Solo
Cerberus
Cerberus
l3ashhh
Cerberus
Level 122
God Stats
12W - 11L
1,576 SR
Queue Stats
704W - 694L
1,505 Elo+
Party 1
Team Averages
Level 110
1,578 SR
1,491 Elo+

VS

Team Averages
Level 128
1,548 SR
1,530 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Jmunoz98
Ares
Level 157
God Stats
84W - 89L
1,532 SR
Queue Stats
324W - 319L
1,501 Elo+
Solo
Serqet
Serqet
Remrik
Serqet
Level 138
God Stats
10W - 6L
1,546 SR
Queue Stats
361W - 333L
1,480 Elo+
Solo
Hachiman
Hachiman
SaDLegacy
Hachiman
Level 120
God Stats
8W - 4L
1,495 SR
Queue Stats
42W - 48L
1,470 Elo+
Solo
Hades
Hades
jabi08
Hades
Level 66
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
11,258
593
10,470
8,728
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
BensonDaGod
Cliodhna
18
7 / 1 / 7
11,051
582
8,571
11,374
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Purple025
Bellona
17
1 / 1 / 5
10,921
575
8,401
10,864
12,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Starsky157
Merlin
16
3 / 2 / 6
9,926
522
6,368
7,016
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
l3ashhh
Cerberus
15
3 / 3 / 14
9,252
487
9,568
21,229
18,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 5 / 1
9,047
476
9,184
13,614
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
11
0 / 4 / 2
6,864
361
3,731
12,214
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Remrik
Serqet
16
3 / 4 / 1
8,976
472
6,241
13,168
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
SaDLegacy
Hachiman
14
2 / 3 / 1
8,294
437
7,224
11,322
3,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
jabi08
Hades
13
1 / 5 / 2
8,381
441
5,976
13,246
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
21
Kills
8
8
Deaths
21
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
1
0.5
W
7
1
6
10
W
Cliodhna
BensonDaGod
Cliodhna
7
1
7
10.5
L
Ares
0
4
2
0.25
W
Bellona
Purple025
Bellona
1
1
5
3.5
L
Serqet
Remrik
Serqet
3
4
1
0.88
L
Hachiman
SaDLegacy
Hachiman
2
3
1
0.83
W
Merlin
Starsky157
Merlin
3
2
6
3
L
Hades
jabi08
Hades
1
5
2
0.4
W
Cerberus
l3ashhh
Cerberus
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
32,356
59,211
Taken
63,564
43,140
Mitigated
25,950
18,021
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,184
330
55
1,900
13,614
8,304
0
204
13,410
58,551
0
W
10,470
3,606
0
2,765
8,728
3,404
312
2,821
5,907
0
89,920
W
Cliodhna
BensonDaGod
Cliodhna
8,571
1,082
0
2,899
11,374
5,515
64
1,581
9,649
0
92,005
L
Ares
3,731
296
214
1,781
12,214
4,856
0
3,246
8,652
32,242
0
W
Bellona
Purple025
Bellona
8,401
2,926
0
3,882
10,864
12,768
0
5,170
5,607
0
74,213
L
Serqet
Remrik
Serqet
6,241
846
0
470
13,168
4,625
0
1,002
12,136
0
68,935
L
Hachiman
SaDLegacy
Hachiman
7,224
4,434
0
2,296
11,322
3,166
176
3,781
7,263
0
49,389
W
Merlin
Starsky157
Merlin
6,368
143
0
1,162
7,016
2,458
256
3,107
3,580
65,131
0
L
Hades
jabi08
Hades
5,976
341
67
5,353
13,246
4,999
0
6,813
6,167
51,508
0
W
Cerberus
l3ashhh
Cerberus
9,568
1,100
0
7,313
21,229
18,995
0
6,264
14,392
42,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,408
Gold Earned
41,562
705
Minions Killed
485
0
Camps Cleared
0
1,814,222
Distance Traveled
1,676,476
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,047
476
123
6
0
365,831
2
W
Neith
11,258
593
163
9
0
343,797
1
W
Cliodhna
11,051
582
149
8
0
407,264
3
L
Ares
6,864
361
47
2
0
340,424
4
W
Bellona
10,921
575
162
9
0
374,026
3
L
Serqet
8,976
472
111
6
0
360,303
4
L
Hachiman
8,294
437
90
5
0
339,812
3
W
Merlin
9,926
522
132
7
0
354,883
4
L
Hades
8,381
441
114
6
0
270,106
1
W
Cerberus
9,252
487
99
5
0
334,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role