Player Matchup

Agni
Agni
JunkLake1179146
Agni
Level 23
God Stats
5W - 9L
1,415 SR
Queue Stats
65W - 84L
1,269 Elo+
Solo
Loki
Loki
KM0 Leo
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,280 Elo+
Solo
Jormungandr
Jormungandr
LuigiELZ
Jormungandr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 200L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
QuaintNickel284
Xbalanque
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
RonBroughtSnacks
Achilles
Level 29
God Stats
42W - 46L
1,476 SR
Queue Stats
89W - 114L
1,336 Elo+
Solo
Team Averages
Level 26
1,478 SR
1,352 Elo+

VS

Team Averages
Level 12
1,436 SR
1,362 Elo+
Morgan Le Fay
Morgan Le Fay
CopaceticBeast
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,451 SR
Queue Stats
50W - 66L
1,242 Elo+
Solo
Cliodhna
Cliodhna
Cronkedd
Cliodhna
Level 22
God Stats
2W - 3L
1,227 SR
Queue Stats
39W - 53L
1,276 Elo+
Solo
Kali
Kali
Hernandez0808-br
Kali
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
51W - 55L
1,293 Elo+
Solo
Neith
Neith
Minato6_9Flash
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NobleSlayerjr
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
10,799
491
11,151
12,992
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
KM0 Leo
Loki
14
6 / 4 / 4
10,133
461
6,070
14,800
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
LuigiELZ
Jormungandr
16
6 / 2 / 8
11,389
518
8,909
10,177
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
QuaintNickel284
Xbalanque
17
7 / 3 / 10
11,578
526
12,597
14,539
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 2
10,486
477
4,776
15,474
13,958
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CopaceticBeast
Morgan Le Fay
15
5 / 8 / 3
10,315
469
14,312
18,365
12,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Cronkedd
Cliodhna
1
0 / 0 / 0
5,758
262
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 3 / 0
7,628
347
2,967
4,469
1,573
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 7 / 3
11,527
524
20,532
23,359
9,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
9
0 / 10 / 0
7,166
326
2,908
12,679
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
27
Kills
17
17
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CopaceticBeast
Morgan Le Fay
5
8
3
0.81
L
Cliodhna
Cronkedd
Cliodhna
0
0
0
0
L
2
3
0
0.67
W
5
4
4
1.75
W
Loki
KM0 Leo
Loki
6
4
4
2
W
Jormungandr
LuigiELZ
Jormungandr
6
2
8
5
L
10
7
3
1.64
L
Nemesis
0
10
0
0
W
Xbalanque
QuaintNickel284
Xbalanque
7
3
10
4
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,503
Damage
40,719
67,982
Taken
58,872
33,611
Mitigated
28,368
16,841
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CopaceticBeast
Morgan Le Fay
14,312
2,096
0
2,498
18,365
12,442
1,386
7,755
10,353
51,479
0
L
Cliodhna
Cronkedd
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
2,967
1,495
0
769
4,469
1,573
225
24
4,445
0
17,444
W
11,151
1,626
0
3,184
12,992
4,273
2,019
3,049
9,943
53,381
0
W
Loki
KM0 Leo
Loki
6,070
1,669
0
1,270
14,800
4,581
299
3,545
11,255
0
37,404
W
Jormungandr
LuigiELZ
Jormungandr
8,909
2,654
365
2,243
10,177
5,579
664
2,319
7,858
39,422
0
L
20,532
10,647
150
11,276
23,359
9,733
1,621
7,064
16,069
0
87,566
L
Nemesis
2,908
1,276
0
1,021
12,679
4,620
18
4,547
7,945
0
27,754
W
Xbalanque
QuaintNickel284
Xbalanque
12,597
5,812
0
5,896
14,539
5,220
3,333
4,176
10,363
0
52,685
W
4,776
2,174
792
3,091
15,474
13,958
2,239
1,223
14,251
0
63,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
42,394
400
Minions Killed
277
0
Camps Cleared
0
1,814,159
Distance Traveled
1,202,667
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,315
469
77
4
0
315,445
0
L
Cliodhna
5,758
262
0
0
0
10,199
0
L
Kali
7,628
347
38
2
0
185,858
3
W
Agni
10,799
491
86
4
0
394,961
2
W
Loki
10,133
461
59
3
0
400,334
3
W
Jormungandr
11,389
518
68
3
0
308,482
1
L
Neith
11,527
524
121
6
0
340,078
0
L
Nemesis
7,166
326
41
2
0
351,087
1
W
Xbalanque
11,578
526
82
4
0
376,068
3
W
Achilles
10,486
477
105
5
0
334,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role