Player Matchup

Rama
Rama
AshVega
Rama
Level 137
God Stats
10W - 5L
1,531 SR
Queue Stats
857W - 968L
1,530 Elo+
Party 1
Ra
Ra
NewSkooter
Ra
Level 77
God Stats
3W - 5L
1,291 SR
Queue Stats
158W - 115L
1,440 Elo+
Solo
Terra
Terra
Riptarpanda
Terra
Level 116
God Stats
7W - 9L
1,452 SR
Queue Stats
565W - 685L
1,514 Elo+
Party 1
Nike
Nike
RizelHopp
Nike
Level 82
God Stats
4W - 2L
1,689 SR
Queue Stats
408W - 463L
1,527 Elo+
Party 1
Osiris
Osiris
Vehyr
Osiris
Level 128
God Stats
42W - 57L
1,492 SR
Queue Stats
472W - 529L
1,472 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,497 Elo+

VS

Team Averages
Level 79
1,513 SR
1,367 Elo+
Anubis
Anubis
Masacre85
Anubis
Level 115
God Stats
3W - 3L
1,331 SR
Queue Stats
34W - 43L
1,409 Elo+
Solo
Izanami
Izanami
MikeyD90
Izanami
Level 75
God Stats
7W - 3L
1,902 SR
Queue Stats
225W - 287L
1,339 Elo+
Party 2
Terra
Terra
Neoshka2
Terra
Level 59
God Stats
0W - 1L
1,384 SR
Queue Stats
134W - 174L
1,329 Elo+
Solo
Tyr
Tyr
SanPirro
Tyr
Level 63
God Stats
10W - 9L
1,447 SR
Queue Stats
92W - 106L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
richrichard6390
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 414L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AshVega
Rama
17
7 / 1 / 10
11,041
581
12,849
13,380
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 4 / 18
10,660
561
16,596
14,838
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 21
9,774
514
4,646
16,111
16,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
16
6 / 2 / 13
11,153
587
10,209
25,569
18,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Vehyr
Osiris
18
10 / 4 / 9
12,046
634
15,641
17,335
12,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Masacre85
Anubis
14
6 / 7 / 4
9,171
483
15,074
15,176
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MikeyD90
Izanami
16
4 / 8 / 5
10,321
543
11,917
14,627
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Neoshka2
Terra
13
3 / 7 / 5
9,091
478
6,811
19,355
20,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 5 / 3
8,968
472
6,582
16,422
13,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
richrichard6390
Sun Wukong
13
1 / 5 / 7
8,325
438
9,166
15,165
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
31
Kills
14
15
Deaths
32
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
AshVega
Rama
7
1
10
12
L
Anubis
Masacre85
Anubis
6
7
4
1.14
L
Izanami
MikeyD90
Izanami
4
8
5
0.81
L
Terra
Neoshka2
Terra
3
7
5
0.79
W
6
4
18
3.75
W
2
4
21
3.13
W
Nike
6
2
13
6.25
L
0
5
3
0.3
W
Osiris
Vehyr
Osiris
10
4
9
3.63
L
Sun Wukong
richrichard6390
Sun Wukong
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,941
Damage
49,550
87,233
Taken
80,745
56,855
Mitigated
52,108
36,083
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AshVega
Rama
12,849
8,307
0
4,825
13,380
4,196
5,622
2,939
10,441
0
78,026
L
Anubis
Masacre85
Anubis
15,074
739
0
4,794
15,176
6,545
0
6,132
9,044
56,561
0
L
Izanami
MikeyD90
Izanami
11,917
7,712
0
2,404
14,627
5,182
200
1,502
13,125
0
68,165
L
Terra
Neoshka2
Terra
6,811
878
1,188
2,949
19,355
20,058
0
6,702
12,653
25,217
0
W
16,596
1,904
4,586
6,749
14,838
5,305
1,016
5,735
9,103
78,758
0
W
4,646
995
3,746
5,105
16,111
16,504
125
6,458
9,653
15,623
0
W
Nike
10,209
773
0
7,718
25,569
18,147
1,190
4,015
21,554
0
53,132
L
6,582
317
0
5,355
16,422
13,611
0
3,365
13,057
0
48,937
W
Osiris
Vehyr
Osiris
15,641
8,183
0
3,354
17,335
12,703
1,629
2,738
14,597
0
90,714
L
Sun Wukong
richrichard6390
Sun Wukong
9,166
1,424
0
3,495
15,165
6,712
0
3,877
11,288
0
40,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,674
Gold Earned
45,876
488
Minions Killed
374
0
Camps Cleared
0
1,803,010
Distance Traveled
1,697,117
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,041
581
129
7
0
353,830
0
L
Anubis
9,171
483
70
4
0
315,261
3
L
Izanami
10,321
543
113
6
0
297,693
3
L
Terra
9,091
478
27
1
0
364,460
5
W
Ra
10,660
561
110
6
0
358,868
1
W
Terra
9,774
514
14
1
0
367,663
0
W
Nike
11,153
587
99
5
0
372,854
0
L
Tyr
8,968
472
99
5
0
365,949
7
W
Osiris
12,046
634
136
7
0
349,795
2
L
Sun Wukong
8,325
438
65
3
0
353,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role