Player Matchup

Loki
Loki
Cresent-Witch
Loki
Level 29
God Stats
1W - 2L
1,639 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Hel
Hel
Leandro1993
Hel
Level 160
God Stats
2W - 5L
1,389 SR
Queue Stats
314W - 288L
1,523 Elo+
Party 2
Izanami
Izanami
LordDragon171
Izanami
Level 66
God Stats
10W - 8L
1,482 SR
Queue Stats
51W - 38L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
Terenight
Kukulkan
Level 35
God Stats
8W - 13L
1,512 SR
Queue Stats
93W - 116L
1,485 Elo+
Solo
Cliodhna
Cliodhna
jordanmkangela
Cliodhna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 163L
1,500 Elo+
Party 1
Team Averages
Level 86
1,504 SR
1,488 Elo+

VS

Team Averages
Level 73
1,579 SR
1,516 Elo+
Zhong Kui
Zhong Kui
ICH_Bin_DEUTSCH8
Zhong Kui
Level 58
God Stats
6W - 3L
1,595 SR
Queue Stats
44W - 47L
1,422 Elo+
Party 4
Izanami
Izanami
WWT Raptor
Izanami
Level 68
God Stats
1W - 0L
1,429 SR
Queue Stats
102W - 115L
1,485 Elo+
Solo
Hercules
Hercules
Wambaloo
Hercules
Level 129
God Stats
52W - 40L
1,631 SR
Queue Stats
818W - 671L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
iTz_brilliant_42
Danzaburou
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,481 Elo+
Party 4
Cabrakan
Cabrakan
vSeBii--
Cabrakan
Level 39
God Stats
68W - 26L
1,738 SR
Queue Stats
369W - 239L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,848
904
10,172
9,835
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 3 / 4
11,461
955
12,629
17,217
6,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
0 / 6 / 6
10,258
855
11,809
18,144
7,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Terenight
Kukulkan
17
2 / 3 / 4
10,786
899
12,459
11,506
4,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
17
3 / 13 / 3
10,834
903
14,754
21,765
9,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

112

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
5 / 3 / 20
12,552
1,046
21,285
18,014
12,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
WWT Raptor
Izanami
18
1 / 5 / 11
10,846
904
5,459
12,004
4,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Wambaloo
Hercules
19
11 / 0 / 15
13,279
1,107
19,967
13,843
23,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iTz_brilliant_42
Danzaburou
19
3 / 2 / 20
11,877
990
12,438
9,542
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
vSeBii--
Cabrakan
18
9 / 1 / 15
11,940
995
15,517
13,646
18,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
11
Kills
29
29
Deaths
11
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Zhong Kui
5
3
20
5
L
3
3
4
1.67
L
Izanami
0
6
6
0.5
L
Kukulkan
Terenight
Kukulkan
2
3
4
1.33
W
Izanami
WWT Raptor
Izanami
1
5
11
1.3
W
Hercules
Wambaloo
Hercules
11
0
15
18.5
W
Danzaburou
iTz_brilliant_42
Danzaburou
3
2
20
6.5
L
Cliodhna
3
13
3
0.35
W
Cabrakan
vSeBii--
Cabrakan
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,823
Damage
74,666
78,467
Taken
67,049
30,925
Mitigated
63,185
13,087
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,172
2,709
0
188
9,835
3,667
0
5,348
4,487
0
20,498
W
Zhong Kui
21,285
2,193
0
6,661
18,014
12,920
0
6,950
11,064
43,303
0
L
12,629
316
5,592
6,989
17,217
6,240
0
8,211
9,006
36,931
0
L
Izanami
11,809
8,700
0
0
18,144
7,090
0
8,402
9,742
0
34,986
L
Kukulkan
Terenight
Kukulkan
12,459
1,685
0
224
11,506
4,608
0
5,062
6,444
39,977
0
W
Izanami
WWT Raptor
Izanami
5,459
3,720
135
1,358
12,004
4,255
0
2,509
9,495
0
29,645
W
Hercules
Wambaloo
Hercules
19,967
6,883
0
4,275
13,843
23,999
0
4,908
8,935
6,615
26,577
W
Danzaburou
iTz_brilliant_42
Danzaburou
12,438
5,016
0
2,999
9,542
3,232
0
4,048
5,494
0
41,958
L
Cliodhna
14,754
1,858
0
94
21,765
9,320
0
12,097
9,668
0
19,329
W
Cabrakan
vSeBii--
Cabrakan
15,517
1,301
0
1,054
13,646
18,779
0
6,673
6,973
19,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
60,494
215
Minions Killed
218
3
Camps Cleared
12
1,142,415
Distance Traveled
1,138,121
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,848
904
26
2
0
245,492
0
W
Zhong Kui
12,552
1,046
58
5
1
220,592
1
L
Hel
11,461
955
62
5
0
240,789
0
L
Izanami
10,258
855
45
4
0
216,652
0
L
Kukulkan
10,786
899
71
6
2
223,459
0
W
Izanami
10,846
904
62
5
6
194,443
1
W
Hercules
13,279
1,107
18
2
1
252,385
1
W
Danzaburou
11,877
990
78
7
4
205,694
0
L
Cliodhna
10,834
903
11
1
1
216,023
0
W
Cabrakan
11,940
995
2
0
0
265,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role