Player Matchup

Danzaburou
Danzaburou
Masters
ThyRazzleDazzle
Danzaburou
Masters
Level 160
God Stats
9W - 3L
1,703 SR
Queue Stats
73W - 50L
2,499 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,703 SR
2,499 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,182 SR
1,500 MMR
Anhur
Anhur
Bronze III
RequiemSun-
Anhur
Bronze III
Level 45
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ThyRazzleDazzle
Danzaburou
17
4 / 0 / 0
10,568
961
11,455
9,501
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SolAh Muzen CabOlorunMedusaSkadi

VS

Bans
AnubisUllrChronosHou YiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,905
719
3,833
13,550
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Danzaburou
ThyRazzleDazzle
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,455
Damage
3,833
9,501
Taken
13,550
4,902
Mitigated
4,479
5,491
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,833
2,008
0
2,533
13,550
4,479
0
69
13,481
0
37,764
W
Danzaburou
ThyRazzleDazzle
Danzaburou
11,455
4,701
0
5,491
9,501
4,902
1,950
417
9,084
0
76,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,568
Gold Earned
7,905
142
Minions Killed
83
8
Camps Cleared
1
208,993
Distance Traveled
203,959
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,905
719
83
8
1
203,959
2
W
Danzaburou
10,568
961
142
13
8
208,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role